Bug 4651 - Bad English in images shown during installation
Summary: Bad English in images shown during installation
Status: RESOLVED WONTFIX
Alias: None
Product: Mageia
Classification: Unclassified
Component: Release (media or process) (show other bugs)
Version: Cauldron
Hardware: All Linux
Priority: High normal
Target Milestone: ---
Assignee: Atelier Team
QA Contact:
URL: http://svnweb.mageia.org/soft/drakx/t...
Whiteboard:
Keywords:
Depends on:
Blocks: 4300
  Show dependency treegraph
 
Reported: 2012-02-23 07:31 CET by Remco Rijnders
Modified: 2013-04-09 11:52 CEST (History)
7 users (show)

See Also:
Source RPM: drakx-installer-advertising
CVE:
Status comment:


Attachments
PNGs of the original images (653.14 KB, application/x-gzip)
2012-02-23 19:46 CET, Max
Details
Temporary new images (179.19 KB, application/x-gzip)
2012-02-27 21:39 CET, Max
Details

Description Remco Rijnders 2012-02-23 07:31:09 CET
Description of problem:
This is actually for the install of Mageia 1, but I want to be sure that this gets addressed before the release of Mageia 2 as it does bother me some, and if it bothers me some, it might leave a bad impression with others too when this is the first image they get of Mageia. Perhaps these texts will not make it into Mageia 2 installer at all, but as they still are present in this beta... here you go...

The text on some of the images shown during installation contain spelling errors or improper punctuation, etc.

Examples I came across (problems indicated with <<>> ):

"We hope that Mageia 1 add<<s>> magic to your day"
"We hope that <<Mageia 1>> hope you like it"

"...is for building desktop<<.>> server & <<W>>eb"
Remco Rijnders 2012-02-23 08:01:50 CET

CC: sysadmin-bugs => (none)
Assignee: bugsquad => mageia-artwork

Olav Vitters 2012-02-23 09:33:45 CET

Priority: Normal => High
CC: (none) => olav

Comment 1 Max 2012-02-23 19:18:12 CET
There was some discussion about this on IRC back in December. I said I'd have a look at it, and TeaAge sent me the xfc files of those images.
The problem is that I'd never gotten around to it, and likely won't before the artwork freeze.
This seems like a Marcom problem as well, so I'm adding Marcom and Akien to the CC list.

CC: (none) => bogusman222, remi

Comment 2 Olav Vitters 2012-02-23 19:31:14 CET
Could those xfc files be attached? What program can read that?
Comment 3 Max 2012-02-23 19:46:29 CET
Created attachment 1621 [details]
PNGs of the original images

Sorry, my bad, that should have been .xcf files, raw Gimp images.
I went over them again, and aside from the obvious grammatical errors involved, the text just looks awkward. I think some serious re-working is necessary.
Attached are PNGs of the original files.
Rémi Verschelde 2012-02-23 19:48:38 CET

URL: (none) => http://svnweb.mageia.org/soft/drakx/trunk/advertising/
Source RPM: (none) => drakx-installer-advertising

Comment 4 AL13N 2012-02-25 22:25:13 CET
i notice during installation, that when looking at the slideshow, the arrow left in some pictures is obscured (likely due to transparency)

CC: (none) => alien

Comment 5 Max 2012-02-25 22:34:37 CET
As far as I can tell, it's not obscured, it's missing.
There are three types of background: very light(2,5,8), very dark (1,4,6), in between (3,7).
The three images that are very dark do not have a left button.

Update: there is a discussion about this on the ML (marcom and artwork) and we hope to resolve this as soon as possible, hopefully this week.
Comment 6 Romain d'Alverny 2012-02-27 17:08:03 CET
For a quick fix, I suggest all text to be removed from these screens (and/or reduce number of these screens).

CC: (none) => rdalverny

Comment 7 Max 2012-02-27 21:39:36 CET
Created attachment 1651 [details]
Temporary new images

Keep in mind people, this is a hack, NOT a fix.
Comment 8 Max 2012-02-27 21:42:04 CET
Also, I noticed now that these images are *tiny*. 457x308 pixels.
When we make new ones we should make them bigger.
I suggest that we stay with the 4:3 ratio and go with 800x600.
Remco Rijnders 2012-03-22 21:56:41 CET

Blocks: (none) => 4300

Comment 9 Martin Whitaker 2012-04-22 10:47:47 CEST
Beta 3 is still using the old images, which have references to Mageia 1. Are there plans to fix this before Mageia 2 is released?

CC: (none) => mageia

Comment 10 Rémi Verschelde 2012-04-22 10:52:50 CEST
CC'ing ennael.

CC: (none) => ennael1

Comment 11 Anne Nicolas 2012-04-22 11:29:12 CEST
As alreadey said several times, this will be fixed for RC
Comment 12 Martin Whitaker 2012-04-22 13:02:11 CEST
Well, it's not said in:

  - the beta 3 blog announcement
  - the beta 3 forum announcement
  - the beta 3 release notes wiki page
  - the beta 3 errata wiki page
  - any bug report I could find (searching on "artwork")

so I'm not sure how I'm supposed to know it's been said several times.

The beta 3 release notes page does ask us to report any remaining references to Mageia 1. That's all I was doing.
Comment 13 Anne Nicolas 2012-05-02 21:23:03 CEST
Fixed in RC pre release

Status: NEW => RESOLVED
Resolution: (none) => FIXED

Comment 14 Manuel Hiebel 2012-05-02 21:32:28 CEST
not really this but was about the english text, not the presence of the mageia 1.
So you can close again as wontfix if you want (since I guess there will new one for mageia3)

the artwork team can also close it

Status: RESOLVED => REOPENED
Resolution: FIXED => (none)

Comment 15 Max 2012-05-02 21:40:05 CEST
              ^
What he said. |
              ^

Status: REOPENED => RESOLVED
Resolution: (none) => WONTFIX

Nicolas Vigier 2013-04-09 11:52:44 CEST

Assignee: mageia-artwork => atelier-bugs


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