fixes for kernel-5.12 series (in backports) and upcoming 5.13 series SRPM: nvidia390-390.143-3.mga8.nonfree.src.rpm i586: dkms-nvidia390-390.143-3.mga8.nonfree.i586.rpm nvidia390-cuda-opencl-390.143-3.mga8.nonfree.i586.rpm nvidia390-devel-390.143-3.mga8.nonfree.i586.rpm nvidia390-doc-html-390.143-3.mga8.nonfree.i586.rpm nvidia390-utils-390.143-3.mga8.nonfree.i586.rpm x11-driver-video-nvidia390-390.143-3.mga8.nonfree.i586.rpm x86_64: dkms-nvidia390-390.143-3.mga8.nonfree.x86_64.rpm nvidia390-cuda-opencl-390.143-3.mga8.nonfree.x86_64.rpm nvidia390-devel-390.143-3.mga8.nonfree.x86_64.rpm nvidia390-doc-html-390.143-3.mga8.nonfree.x86_64.rpm nvidia390-lib32-390.143-3.mga8.nonfree.x86_64.rpm nvidia390-utils-390.143-3.mga8.nonfree.x86_64.rpm x11-driver-video-nvidia390-390.143-3.mga8.nonfree.x86_64.rpm
MGA 8 XFCE 64 Nvidi Geforce 520M Updated with QA repo. Switching with mageia prime ok glmark 2 ok: ======================================================= glmark2 2020.04 ======================================================= OpenGL Information GL_VENDOR: NVIDIA Corporation GL_RENDERER: GeForce GT 520M/PCIe/SSE2 GL_VERSION: 4.6.0 NVIDIA 390.143 ======================================================= [build] use-vbo=false: FPS: 1952 FrameTime: 0.512 ms [build] use-vbo=true: FPS: 1966 FrameTime: 0.509 ms [texture] texture-filter=nearest: FPS: 1631 FrameTime: 0.613 ms [texture] texture-filter=linear: FPS: 1609 FrameTime: 0.622 ms [texture] texture-filter=mipmap: FPS: 1732 FrameTime: 0.577 ms [shading] shading=gouraud: FPS: 1364 FrameTime: 0.733 ms [shading] shading=blinn-phong-inf: FPS: 1382 FrameTime: 0.724 ms [shading] shading=phong: FPS: 1232 FrameTime: 0.812 ms [shading] shading=cel: FPS: 1201 FrameTime: 0.833 ms [bump] bump-render=high-poly: FPS: 700 FrameTime: 1.429 ms [bump] bump-render=normals: FPS: 2073 FrameTime: 0.482 ms [bump] bump-render=height: FPS: 1958 FrameTime: 0.511 ms [effect2d] kernel=0,1,0;1,-4,1;0,1,0;: FPS: 1022 FrameTime: 0.978 ms [effect2d] kernel=1,1,1,1,1;1,1,1,1,1;1,1,1,1,1;: FPS: 466 FrameTime: 2.146 ms [pulsar] light=false:quads=5:texture=false: FPS: 1714 FrameTime: 0.583 ms [desktop] blur-radius=5:effect=blur:passes=1:separable=true:windows=4: FPS: 436 FrameTime: 2.294 ms [desktop] effect=shadow:windows=4: FPS: 730 FrameTime: 1.370 ms [buffer] columns=200:interleave=false:update-dispersion=0.9:update-fraction=0.5:update-method=map: FPS: 600 FrameTime: 1.667 ms [buffer] columns=200:interleave=false:update-dispersion=0.9:update-fraction=0.5:update-method=subdata: FPS: 723 FrameTime: 1.383 ms [buffer] columns=200:interleave=true:update-dispersion=0.9:update-fraction=0.5:update-method=map: FPS: 692 FrameTime: 1.445 ms [ideas] speed=duration: FPS: 1289 FrameTime: 0.776 ms [jellyfish] <default>: FPS: 667 FrameTime: 1.499 ms [terrain] <default>: FPS: 77 FrameTime: 12.987 ms [shadow] <default>: FPS: 1122 FrameTime: 0.891 ms [refract] <default>: FPS: 174 FrameTime: 5.747 ms [conditionals] fragment-steps=0:vertex-steps=0: FPS: 1417 FrameTime: 0.706 ms [conditionals] fragment-steps=5:vertex-steps=0: FPS: 964 FrameTime: 1.037 ms [conditionals] fragment-steps=0:vertex-steps=5: FPS: 1416 FrameTime: 0.706 ms [function] fragment-complexity=low:fragment-steps=5: FPS: 1394 FrameTime: 0.717 ms [function] fragment-complexity=medium:fragment-steps=5: FPS: 1151 FrameTime: 0.869 ms [loop] fragment-loop=false:fragment-steps=5:vertex-steps=5: FPS: 1398 FrameTime: 0.715 ms [loop] fragment-steps=5:fragment-uniform=false:vertex-steps=5: FPS: 1397 FrameTime: 0.716 ms [loop] fragment-steps=5:fragment-uniform=true:vertex-steps=5: FPS: 1138 FrameTime: 0.879 ms ======================================================= glmark2 Score: 1175 =======================================================
CC: (none) => guillaume.royer
All looks OK. Tested Mageia 8/Cauldron, KDE Plasma. glmark2, vlc, kodi, wine, browsers with no obvious regressions or issues for GeForce GTX 550 Ti. ## Mageia 8 $ inxi -SGxx System: Kernel: 5.12.15-desktop-1.mga8 x86_64 bits: 64 compiler: gcc v: 10.3.0 Desktop: KDE Plasma 5.20.4 tk: Qt 5.15.2 wm: kwin_x11 dm: SDDM Distro: Mageia 8 mga8 System: Kernel: 5.10.48-desktop-1.mga8 x86_64 bits: 64 compiler: gcc v: 10.3.0 Desktop: KDE Plasma 5.20.4 tk: Qt 5.15.2 wm: kwin_x11 dm: SDDM Distro: Mageia 8 mga8 Graphics: Device-1: NVIDIA GF116 [GeForce GTX 550 Ti] vendor: ZOTAC driver: nvidia v: 390.143 bus ID: 0b:00.0 chip ID: 10de:1244 Display: x11 server: Mageia X.org 1.20.11 compositor: kwin_x11 driver: nvidia alternate: v4l resolution: 1920x1200~60Hz s-dpi: 93 OpenGL: renderer: GeForce GTX 550 Ti/PCIe/SSE2 v: 4.6.0 NVIDIA 390.143 direct render: Yes $ dkms status | grep nvidia nvidia390, 390.143-3.mga8.nonfree, 5.12.15-desktop-1.mga8, x86_64: installed nvidia390, 390.143-3.mga8.nonfree, 5.10.48-desktop-1.mga8, x86_64: installed ## Cauldron $ inxi -SGxx System: Kernel: 5.13.1-desktop-2.mga9 x86_64 bits: 64 compiler: gcc v: 11.1.1 Desktop: KDE Plasma 5.21.5 tk: Qt 5.15.2 wm: kwin_x11 dm: SDDM Distro: Mageia 9 mga9 Graphics: Device-1: NVIDIA GF116 [GeForce GTX 550 Ti] vendor: ZOTAC driver: nvidia v: 390.143 bus-ID: 0b:00.0 chip-ID: 10de:1244 Display: x11 server: Mageia X.org 1.20.11 compositor: kwin_x11 driver: loaded: nvidia,v4l resolution: 1920x1200~60Hz s-dpi: 93 OpenGL: renderer: GeForce GTX 550 Ti/PCIe/SSE2 v: 4.6.0 NVIDIA 390.143 direct render: Yes $ dkms status | grep nvidia nvidia390, 390.143-3.mga9.nonfree, 5.13.1-desktop-2.mga9, x86_64: installed nvidia390, 390.143-3.mga9.nonfree, 5.12.15-desktop-1.mga9, x86_64: installed
CC: (none) => arusanu
Keywords: (none) => advisoryWhiteboard: (none) => MGA8-64-OK
Validating.
CC: (none) => andrewsfarm, sysadmin-bugsKeywords: (none) => validated_update
An update for this issue has been pushed to the Mageia Updates repository. https://advisories.mageia.org/MGAA-2021-0155.html
Resolution: (none) => FIXEDStatus: NEW => RESOLVED