After a window saying that the game is done for 0.10 version of LOVE, while we have 11.2, I get this crash: live@localhost ~]$ 90secondportraits AL lib: (WW) GetSymbol: Failed to load jack_error_callback: /lib64/libjack.so.0: undefined symbol: jack_error_callback AL lib: (WW) jack_msg_handler: Cannot connect to server socket err = No such file or directory AL lib: (WW) jack_msg_handler: Cannot connect to server request channel AL lib: (WW) jack_msg_handler: jack server is not running or cannot be started AL lib: (WW) jack_msg_handler: JackShmReadWritePtr::~JackShmReadWritePtr - Init not done for -1, skipping unlock AL lib: (WW) jack_msg_handler: JackShmReadWritePtr::~JackShmReadWritePtr - Init not done for -1, skipping unlock AL lib: (WW) ALCjackBackendFactory_init: jack_client_open() failed, 0x11 AL lib: (WW) alc_initconfig: Failed to initialize backend "jack" This game indicates it was made for version '0.10.0' of LOVE. It may not be compatible with the running version (11.2). LOVE - Warning: Preferences.lua:9: Using deprecated function love.filesystem.exists (replaced by love.filesystem.getInfo) Preference file "preferences" not found Error: slam.lua:58: bad argument #2 to 'newInstance' (string expected, got nil) stack traceback: hump/gamestate.lua:84: in function 'handler' [string "boot.lua"]:637: in function <[string "boot.lua"]:633> [C]: in function 'newInstance' slam.lua:58: in function 'play' Sound.lua:18: in function 'music' main.lua:43: in function 'load' main.lua:89: in function <main.lua:79> [C]: in function 'xpcall' [string "boot.lua"]:650: in function <[string "boot.lua"]:639> [C]: in function 'xpcall'
I have installed & tried this, exactly the same result as above. 90secondportraits-1.01b-2.mga7 love-11.2-1.mga7 Assigning to the registered maintainer.
Assignee: bugsquad => rverscheldeSource RPM: 90secondportraits => 90secondportraits-1.01b-2.mga7.src.rpmSeverity: critical => major
Mageia 7 is EOL since July 1st 2021. There will not have any further bugfix for this release. You are encouraged to upgrade to Mageia 8 as soon as possible. @reporter, if this bug still apply with Mageia 8, please let us know it. @packager, if you work on the Mageia 7 version of your package, please check the Mageia 8 package if issue is also present. In this case, please fix the Mageia 8 version instead. This bug report will be closed OLD if there is no further notice within 1st September 2021.
This is still valid in Cauldron, the package requires love 0.10 which we no longer provide. There's a number of other ~2016 love games that I packaged which have the same compatibility issue.
Version: 7 => CauldronStatus: NEW => ASSIGNED
Same issue with duckmarines and iyfct, I'll consolidate here.
Summary: 90secondportraits does not start => 90secondportraits, duckmarines, and iyfct do not start, they require love 0.10 APISource RPM: 90secondportraits-1.01b-2.mga7.src.rpm => 90secondportraits, duckmarines, iyfct
*** Bug 25717 has been marked as a duplicate of this bug. ***
Fixed in Cauldron with: love0.10-0.10.2-1.mga9 90secondportraits-1.01b-4.mga9 duckmarines-1.0c-5.mga9 iyfct-1.02-6.mga9 Update for Mageia 8: Advisory: ========= Updated 90secondportraits, duckmarines, and iyfct packages fix LÖVE 0.10 dependency This update provides the love0.10 compatibility package for the LÖVE 0.10 API needed by the following games: 90secondportraits, duckmarines, and iyfct. The three game packages are updated to track the new love0.10 dependency, making them usable again. SRPMs in core/updates_testing: ============================== love0.10-0.10.2-1.mga8 90secondportraits-1.01b-3.1.mga8 duckmarines-1.0c-4.1.mga8 iyfct-1.02-5.1.mga8 RPMs in core/updates_testing: ============================= love0.10-0.10.2-1.mga8 90secondportraits-1.01b-3.1.mga8 duckmarines-1.0c-4.1.mga8 iyfct-1.02-5.1.mga8
Assignee: rverschelde => qa-bugs
Version: Cauldron => 8
Installed the games and confirmed the issue. Downloaded the above packages with qarepo, but when I went to update them, I got a message that they all have missing signatures.
CC: (none) => andrewsfarm
Keywords: (none) => feedback
It's been over a month, and still the missing signatures problem has not been addressed. Can't we do something about that? I don't doubt that the problem has been fixed, but without the signatures I can't really do a fully valid test to confirm that.
And another month goes by...
Since there has been no response to the feedback request, I'm sending it back to the maintainer.
Keywords: feedback => (none)Assignee: qa-bugs => rverschelde
Sorry for the delay, it's something that sysadmins would need to fix in theory (signing the packages manually), but as the second best option that doesn't require sysadmin work, I pushed new versions of all packages. Advisory: ========= Updated 90secondportraits, duckmarines, and iyfct packages fix LÖVE 0.10 dependency This update provides the love0.10 compatibility package for the LÖVE 0.10 API needed by the following games: 90secondportraits, duckmarines, and iyfct. The three game packages are updated to track the new love0.10 dependency, making them usable again. SRPMs in core/updates_testing: ============================== love0.10-0.10.2-1.1.mga8 90secondportraits-1.01b-3.2.mga8 duckmarines-1.0c-4.2.mga8 iyfct-1.02-5.2.mga8 RPMs in core/updates_testing: ============================= love0.10-0.10.2-1.1.mga8 90secondportraits-1.01b-3.2.mga8 duckmarines-1.0c-4.2.mga8 iyfct-1.02-5.2.mga8
QA Contact: (none) => rverscheldeAssignee: rverschelde => qa-bugs
MGA8-64 Plasma on Lenovo B50 Installing (and removing) these one by one love0 Googled and found https://love2d.org/ , indicating this is a developers library, so no other testing but the use of the other 3 packages. 90secondportraits Seems to work OK, just drawing a few colored lines(drawing has never been my favorite at school). duckmarines Could open it, and move a bit around and got some puppets running around, seems OK. iyfct Got it started and then someone was hit by a train, that's enough for me. No issues encountered on starting the games, that should be OK.
CC: (none) => herman.viaeneWhiteboard: (none) => MGA8-64-OK
Thank you, Remi and Herman. Validating.
CC: (none) => sysadmin-bugsKeywords: (none) => validated_update
CC: (none) => davidwhodginsKeywords: (none) => advisory
An update for this issue has been pushed to the Mageia Updates repository. https://advisories.mageia.org/MGAA-2021-0205.html
Resolution: (none) => FIXEDStatus: ASSIGNED => RESOLVED