Bug 18577 - kmahjongg never stops after a game has been solved
Summary: kmahjongg never stops after a game has been solved
Alias: None
Product: Mageia
Classification: Unclassified
Component: RPM Packages (show other bugs)
Version: Cauldron
Hardware: x86_64 Linux
Priority: Normal normal
Target Milestone: ---
Assignee: Nicolas Lécureuil
QA Contact:
Keywords: 6sta1, UPSTREAM
Depends on:
Blocks: 17523
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Reported: 2016-05-29 10:52 CEST by Herman Viaene
Modified: 2016-05-31 08:32 CEST (History)
0 users

See Also:
Source RPM: https://bugs.kde.org/show_bug.cgi?id=363699
Status comment:


Description Herman Viaene 2016-05-29 10:52:27 CEST
Description of problem:
In the kde4 versions, when you had solved a game (removed all blocks) then kmahjongg placed all blocks in reverse order you played, then did the play over and then stopped with just a plain background.
In the new plasma version, this replaying never stops (reverse order placing, replaying, again reverse order placing etc....) I gave up after four cycles and just closed the window.
Herman Viaene 2016-05-29 10:52:44 CEST

Keywords: (none) => 6sta1

Rémi Verschelde 2016-05-29 12:04:47 CEST

Blocks: (none) => 17523
Assignee: bugsquad => mageia

Comment 1 Nicolas Lécureuil 2016-05-30 00:42:48 CEST
Please report this  bug upstream.

Keywords: (none) => UPSTREAM

Comment 2 Herman Viaene 2016-05-30 11:50:34 CEST
Bug 363699 created in kde bugtracking.
Nicolas Lécureuil 2016-05-30 13:04:34 CEST

Source RPM: (none) => https://bugs.kde.org/show_bug.cgi?id=363699

Comment 3 Herman Viaene 2016-05-31 08:32:08 CEST
Copy from KDE bug 363699:

This is actually a feature now, not a bug.
To interrupt the animation, just hit New, Quit or whatever.

Resolution: (none) => FIXED

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