Bug 1078 - lightsoff segfaults
Summary: lightsoff segfaults
Status: RESOLVED WONTFIX
Alias: None
Product: Mageia
Classification: Unclassified
Component: RPM Packages (show other bugs)
Version: 1
Hardware: i586 Linux
Priority: Normal normal
Target Milestone: ---
Assignee: Jani Välimaa
QA Contact:
URL:
Whiteboard:
Keywords: PATCH, UPSTREAM
Depends on:
Blocks:
 
Reported: 2011-04-30 22:56 CEST by AL13N
Modified: 2012-06-02 16:55 CEST (History)
4 users (show)

See Also:
Source RPM: gnome-games
CVE:
Status comment:


Attachments

Description AL13N 2011-04-30 22:56:30 CEST
Description of problem:

lightsoff didn't start; in cli, it tells me it requires GtkClutter; i installed libclutter-gtk0.10_0

it then segfaulted. (i'm starting this from a KDE desktop.)

I also noticed the seed (which is what seems to actually run) readme; says some stuff about gtkClutter not being used anymore; and it shouldn't be used, because it gives bad results, (or similar)


Steps to Reproduce:
1. install KDE desktop
2. install lightsoff
3. run it

i have a backtrace of the segfault:
#0  0xb7f25aa5 in g_option_context_parse () from /lib/libglib-2.0.so.0
#1  0xb3650d1b in gtk_clutter_init_with_args () from /usr/lib/libclutter-gtk-0.10.so.0
#2  0xb6a16407 in ffi_call_SYSV () from /usr/lib/libffi.so.5
#3  0xb6a1615f in ffi_call () from /usr/lib/libffi.so.5
#4  0xb7cc7473 in ?? () from /usr/lib/libgirepository-1.0.so.1
#5  0xb7cc8921 in g_function_info_invoke () from /usr/lib/libgirepository-1.0.so.1
#6  0xb7ec74f3 in seed_gobject_method_invoked () from /usr/lib/libseed.so.0
#7  0xb73fb2ca in ?? () from /usr/lib/libwebkit-1.0.so.2
#8  0xb7448baa in ?? () from /usr/lib/libwebkit-1.0.so.2
#9  0xb3a5588c in ?? ()
#10 0xb745df39 in ?? () from /usr/lib/libwebkit-1.0.so.2
#11 0xb7521339 in ?? () from /usr/lib/libwebkit-1.0.so.2
#12 0xb73f3346 in JSEvaluateScript () from /usr/lib/libwebkit-1.0.so.2
#13 0xb7ec4454 in seed_evaluate () from /usr/lib/libseed.so.0
#14 0x08048dd1 in seed_exec ()
#15 0x08049004 in main ()
Comment 1 Christiaan Welvaart 2011-05-08 16:06:36 CEST
this bug was reported on ubuntu and patches are proposed, but that bug is still open:  https://bugs.launchpad.net/ubuntu/+source/seed/+bug/725320

CC: (none) => cjw

Marja Van Waes 2011-06-05 10:40:19 CEST

CC: (none) => m.van.waes

Comment 2 Florian Hubold 2011-09-16 00:05:42 CEST
What about the links given there, did anyone check if those commits fix the problem? Also see relevant upstream GNOME bugreport, which was marked resolved:

https://bugzilla.gnome.org/show_bug.cgi?id=630990
http://git.clutter-project.org/clutter-gtk/commit/?id=f52ed20
http://git.gnome.org/browse/gnome-games/commit/?id=f355bdc
http://git.gnome.org/browse/gnome-games/commit/?id=98b73ad

CC: (none) => doktor5000

Comment 3 Marja Van Waes 2011-09-16 10:04:29 CEST
(In reply to comment #2)
> What about the links given there, did anyone check if those commits fix the
> problem? Also see relevant upstream GNOME bugreport, which was marked resolved:
> 
> https://bugzilla.gnome.org/show_bug.cgi?id=630990

When I look there, it is marked RESOLVED - OBSOLETE, and not RESOLVED - FIXED.

And it isn't in Cauldron anymore, it looks like they really dropped the game.
Comment 4 Florian Hubold 2011-09-16 12:10:40 CEST
Well, didn't look out for that, just at the upstream bug report.
Although last comment from lightsoff developers was more than a year ago, so probably likely that it's already gone from Cauldron.

I'll try to take a look at lightsoff.
Comment 5 AL13N 2011-09-16 17:02:51 CEST
hmm, last night i tried to check that gtkclutter patch, to see if it would solve the issue. i didn't complete the work yet...
Comment 6 Manuel Hiebel 2011-10-30 02:01:36 CET
Bug assigned to the package maintainer.

Keywords: (none) => PATCH, UPSTREAM
Version: Cauldron => 1
See Also: (none) => https://bugzilla.gnome.org/show_bug.cgi?id=630990
Assignee: bugsquad => jani.valimaa
Source RPM: lightsoff => gnome-games

Comment 7 Marja Van Waes 2011-11-25 12:26:49 CET
Mdv has a version 2.32.1-3 
(+ Revision: 672420
- add br
+ Oden Eriksson
- mass rebuild)
that was committed by Funda in May. I don't have time now to check Mdv bugzilla to see whether it segfaults too or not.

CC: (none) => fundawang

Comment 8 Marja Van Waes 2012-02-27 07:08:21 CET
Pinging, because nothing has happened with this report for more than 3 months, it still has the status NEW or REOPENED.
Comment 9 AL13N 2012-02-27 08:39:19 CET
it looks completely different, and not even part of the original package group...

but in x86_64 it worked, and i586 i got a segfault again...

so, i guess it's still not fixed...
Comment 10 Marja Van Waes 2012-06-02 12:10:14 CEST
(In reply to comment #9)
> it looks completely different, and not even part of the original package
> group...
> 
> but in x86_64 it worked, and i586 i got a segfault again...
> 
> so, i guess it's still not fixed...

x86_64 version in Mageia 2 (3.4.1-1.mga2) 
and i586 version in cauldron (3.4.2-1.mga3) 
work fine, and yes, at first I didn't recognise the game. 

@ AL13N

Do you agree on closing this report as wontfix?
Comment 11 AL13N 2012-06-02 15:32:01 CEST
yes, wontfix in mageia1, since mga2 and cauldron should work fine
Comment 12 Marja Van Waes 2012-06-02 16:55:54 CEST
(In reply to comment #11)
> yes, wontfix in mageia1, since mga2 and cauldron should work fine

Thanks, AL13N

Status: NEW => RESOLVED
Resolution: (none) => WONTFIX


Note You need to log in before you can comment on or make changes to this bug.