Created attachment 3036 [details] Patch for last type of piece Hello, When playing at openalchemist (version 0.4-svn), when I destroy three aerosol sprays, a skull (last type of piece) should normally appear in place of one of the aerosol sprays but it does not happen. The problem also affects Cauldron. The patch provided corrects the problem by replacing the new type of piece with the old one in the comparison used to add a piece in the list of pieces to display. I already sent an e-mail to one of the openalchemist developers with the patch. Thank you for all your work on this great linux distribution.
Keywords: (none) => PATCH, UPSTREAMAssignee: bugsquad => lists.jjorgeSource RPM: (none) => openalchemist
Thanks for the patch. I wonder how many time you played to get up to this level! Please test by yourself adding testing media, or give us a hint to cheat ;-) Suggested advisory: ======================== Updated openalchemist package fixes the last type of piece displayed. ======================== Updated packages in core/updates_testing: ======================== openalchemist-0.4-2.1.mga2 srpm,i586 and x86_64
Status: NEW => ASSIGNED
Assignee: lists.jjorge => qa-bugs
(In reply to comment #1) > Thanks for the patch. I wonder how many time you played to get up to this > level! Please test by yourself adding testing media, or give us a hint to cheat > ;-) I like this game very much so ... ;-) And, by reading the source code to find the bug, I've discovered there's a cheat code: Ctrl-A-L. I'll try the updated package as soon as I find it on a mirror. Thanks for all.
You forgot to add yourself to CC José. Nicolas, it would help to speed things along if you could test this on i586 and x86_64. If you're not able to do that, could you let us know which arch you test it on please. Thankyou.
CC: (none) => lists.jjorge
(In reply to comment #3) > Nicolas, it would help to speed things along if you could test this on i586 and > x86_64. If you're not able to do that, could you let us know which arch you > test it on please. I have tested on i586 and x86_64; the problem is solved. Thanks.
That's great, thanks Nicolas, we can now ask for this to be pushed to updates :) Thanks for getting involved! Validating Advisory and srpm in comment 1 Could sysadmin please push from core/updates_testing to core/updates Thanks!
Keywords: (none) => validated_updateCC: (none) => sysadmin-bugsWhiteboard: (none) => mga2-32-OK mga2-64-OK
Update pushed: https://wiki.mageia.org/en/Support/Advisories/MGAA-2012-0219
Status: ASSIGNED => RESOLVEDCC: (none) => tmbResolution: (none) => FIXED