Bug 7952 - Adding Jack support to Blender package
Summary: Adding Jack support to Blender package
Status: RESOLVED FIXED
Alias: None
Product: Mageia
Classification: Unclassified
Component: RPM Packages (show other bugs)
Version: Cauldron
Hardware: All Linux
Priority: Normal enhancement
Target Milestone: ---
Assignee: David GEIGER
QA Contact:
URL:
Whiteboard:
Keywords:
Depends on:
Blocks:
 
Reported: 2012-11-02 04:20 CET by Jehan Hysseo
Modified: 2015-09-10 20:38 CEST (History)
1 user (show)

See Also:
Source RPM: blender
CVE:
Status comment:


Attachments

Description Jehan Hysseo 2012-11-02 04:20:58 CET
Blender has Jack transport support for audio since 2.5 but it is not activated in Mageia (Blender 2.63 on Mageia 2 and 2.64 on Cauldron).

This support is very important for professional audio/video sync, if for instance you want to edit your video in Blender and your audio in Ardour or other.

To add the support, simply add "-DWITH_JACK=ON" on the cmake command.
Then BuildRequires: lib64jack-devel
Manuel Hiebel 2012-11-11 00:23:03 CET

CC: (none) => fundawang
Source RPM: (none) => blender

Comment 1 Jehan Hysseo 2013-05-27 19:43:18 CEST
It has not been included in the blender 2.65a build for Mageia 3, so it's sad. ;-(

Note though that when Mageia will update to blender 2.67, this won't be necessary anymore to have it as a build option, because from this version jack lib presence is checked as a dynamic option:
http://lists.blender.org/pipermail/bf-committers/2013-April/039989.html

When this day will come, it would be good if the blender package maintainer could test it works though. :-)
Comment 2 Rémi Verschelde 2015-09-10 16:21:48 CEST
(In reply to Jehan Hysseo from comment #1)
> 
> When this day will come, it would be good if the blender package maintainer
> could test it works though. :-)

David, can you check if Blender now has jack support and if so close this bug report as FIXED or OLD?

Assignee: bugsquad => geiger.david68210

Comment 3 David GEIGER 2015-09-10 20:27:33 CEST
jack support is 100% activated on blender since 2.73a version during mga5 development:

http://svnweb.mageia.org/packages/cauldron/blender/current/SPECS/blender.spec?r1=813064&r2=813063&pathrev=813064


with "-DWITH_JACK:BOOL=ON" cmake option.

# for mga5
$ urpmq --requires blender |grep 'libjack'
libjack.so.0()(64bit)

So Cauldron and mga5 have jack support enabled, but not mga4.
Comment 4 Rémi Verschelde 2015-09-10 20:35:52 CEST
Thanks, so unless you want to make an update for Mageia 4 now (one week before the EOL, I wouldn't advise it ;)), you can mark the bug as resolved.
Comment 5 David GEIGER 2015-09-10 20:38:02 CEST
So ok, closing of this bug as resolved since mga5. :)

Status: NEW => RESOLVED
Resolution: (none) => FIXED


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