Please test new openttd [1] from core/updates_testing for mga2. New version is 99% bugfix release [2]. (See also bug 7094 and bug 6280). [1] openttd-1.2.3-1.mga2 [2] http://ftp.snt.utwente.nl/pub/games/openttd/binaries/releases/1.2.3/changelog.txt
Procedure: https://wiki.mageia.org/en/QA_procedure:Openttd This is an easy one.
Whiteboard: (none) => has_procedure
Tested on 64 bits. I followed the available procedure for testing this package and found no regressions. Everything I tested was OK. The only thing I haven't tested is the multiplayer mode because I don't manage my router and I am not allowed to change its configuration.
CC: (none) => recosambi
Thankyou Reco
Whiteboard: has_procedure => has_procedure mga2-64-OK
I'l test it on 32 bit in the next couple of days. Carolyn
CC: (none) => isolde
Tested on 32-bit. I can't play at an advanced level, but the basic features seemed fine before and after the update in single and multiplayer mode. I could try to test the multiplayer mode on 64-bit sometime in the next few days if you wish, unless you're happy to push it now. Carolyn
Whiteboard: has_procedure mga2-64-OK => has_procedure mga2-64-OK mga2-32-OK
Tried multiplayer on 64-bit as well. I connected to a server, joined a game as a spectator, watched the action and followed the statistics of the various players. Then found a game that wasn't too competitive, started up a bus route and chatted briefly to the other players. Update validated. SRPM: openttd-1.2.3-1.mga2.src.rpm See comment 1 for advisory Could sysadmin please push from core/updates_testing to core/updates. Thank you. Carolyn
Keywords: (none) => validated_updateCC: (none) => sysadmin-bugs
Update pushed: https://wiki.mageia.org/en/Support/Advisories/MGAA-2012-0225
Status: NEW => RESOLVEDCC: (none) => tmbResolution: (none) => FIXED