Bug 5495 - MPlayer plays some speex audio tracks too fast
Summary: MPlayer plays some speex audio tracks too fast
Status: RESOLVED OLD
Alias: None
Product: Mageia
Classification: Unclassified
Component: RPM Packages (show other bugs)
Version: Cauldron
Hardware: All Linux
Priority: Normal normal
Target Milestone: ---
Assignee: Anssi Hannula
QA Contact:
URL:
Whiteboard: OK
Keywords:
Depends on:
Blocks:
 
Reported: 2012-04-19 22:49 CEST by Anssi Hannula
Modified: 2015-03-28 19:00 CET (History)
2 users (show)

See Also:
Source RPM: mplayer-1.0-1.rc4.0.r34578.8.mga2.tainted
CVE:
Status comment:


Attachments
10sec sample file which plays too fast with mplayer by default (17.68 KB, application/octet-stream)
2012-04-19 22:50 CEST, Anssi Hannula
Details

Description Anssi Hannula 2012-04-19 22:49:27 CEST
MPlayer seems to play the speex audio tracks of some videos too fast.

ffplay plays them correctly.
I can workaround the mplayer issue by switching it to use the ffmpeg implementation instead, by modifying its codecs.conf to use 'driver ffmpeg' and 'dll "libspeex"' for 'audiocodec speex', instead of speex/speex.

Sample file attached, it is an audio-only low-quality 10 second excerpt which demonstrates the issue.
Comment 1 Anssi Hannula 2012-04-19 22:50:05 CEST
Created attachment 2046 [details]
10sec sample file which plays too fast with mplayer by default
Comment 2 Anssi Hannula 2012-04-20 00:03:52 CEST
I see that the audio track is missing the speex headers and mplayer/ffmpeg have to guess (?) the speex configuration, but it looks to me like they arrive at the same guess yet still one plays at correct speed, while the other does not... or maybe they assume something else different.

Hmh, actually, just figured out that even ffmpeg doesn't play these files 100% correctly (sorry, I don't have the correct decoded audio for the attached sample)... but it seems to still be better. I'll have to get back to this.

Assignee: bugsquad => anssi.hannula

Comment 3 Marja Van Waes 2012-05-26 13:08:08 CEST
Hi,

This bug was filed against cauldron, but we do not have cauldron at the moment.

Please report whether this bug is still valid for Mageia 2.

Thanks :)

Cheers,
marja

Keywords: (none) => NEEDINFO

Comment 4 Marja Van Waes 2012-07-06 13:03:54 CEST
putting OK on the whiteboard, because the assignee assigned this bug to himself

Keywords: NEEDINFO => (none)
CC: (none) => marja11
Whiteboard: (none) => OK

Comment 5 Nic Baxter 2015-02-12 01:13:47 CET
Should this stay open?

CC: (none) => nic

Comment 6 Marja Van Waes 2015-03-28 19:00:06 CET
(In reply to Nic Baxter from comment #5)
> Should this stay open?

6 weeks later, no reply, so closing as OLD

Feel free to reopen if needed

Status: NEW => RESOLVED
Resolution: (none) => OLD


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