Description of problem: Attempting to play Wizznic crashes when on the tutorial ( Level 0) when trying to move a block attempting to invoke from commandline results in: $ wizznic Wizznic 1.0-dev. GPLv3 or newer Copyleft 2009-2015 Directories: Settings: /home/work/.config/wizznic DLC: /home/work/.config/wizznic/dlc Highscores: /home/work/.config/wizznic/highscores Editorlevels: /home/work/.config/wizznic/editorlevels Datafiles: /usr/share/games/wizznic/ Command-line parameters: -gl # Enable OpenGL. -sw # Disable OpenGL. -glheight PX # Window width (-1 for auto). -glwidth PY # Window height (-1 for auto). -glfilter ST # 0=Blocky, 1=Smooth. -rift # Usable for Oculus Rift. -record [file] # on pc, use ffmpeg to encode video to file.mp4 -d PACKNAME # Dump screenshots of levels in pack. -d FILENAME # Dump screenshot of level. -f # Enable fullscreen. -w # Disable fullscreen. -z 2 # Software scale to 640x480. Loading settings from: /home/work/.config/wizznic/settings.ini Enabling platform specific accelerated scaling. Scaling factor: 3.000000 Screen surface using 3 bytes per pixel. statsInit(); Stats ready to be refreshed. initPack(); initPack(); Added 12 packs. Applying settings.. packSet(); Selecting pack 0... packSet(); Selected pack '/usr/share/games/wizznic/packs/000_wizznic' Loading stats.. packSet(); Stats loaded. Setting Music... loadSample(); Warning: Couldn't load /usr/share/games/wizznic/packs/000_wizznic/themes/oldskool/snd/brickswap.ogg loadSample(); Warning: Couldn't load /usr/share/games/wizznic/packs/000_wizznic/themes/oldskool/snd/brickcopy.ogg loadSample(); Warning: Couldn't load /usr/share/games/wizznic/packs/000_wizznic/themes/oldskool/snd/brickswapdenied.ogg loadSample(); Warning: Couldn't load /usr/share/games/wizznic/packs/000_wizznic/themes/oldskool/snd/brickcopydenied.ogg Segmentation fault (core dumped) Version-Release number of selected component (if applicable): wizznic-1.0-0.20160216.7.mga9 How reproducible: always Steps to Reproduce: 1.install LXDE with a root partition sufficient to install task-games 2.install task games. 3.start to play wizznic level 0
Created attachment 14305 [details] lspcidrake output
Source RPM: task-games-9-1.mga9 => wizznic-1.0-0.20160216.7.mga9.src.rpm
The project URL http://dustedgames.blogspot.dk/p/wizznic.html is out of date; it is now: http://wizznic.org/ Wizznic is a free, open-source game ready to play For Linux, Windows, Gp2X WIZ, GCW-Zero, OpenPandora and more! The newest version, 1.0-dev (Build 380) was released 8 years ago. Downloads page shows: Linux No installation required, just extract and run. Wizznic_lin_build_400.tar.bz2 (23.2 MiB) - x86_64 and x86_32 I installed it & confirm Ben's complaint. Not every brick, but soon. This pkg has been essentially untouched for many years. Is Ben the first to try it? Since we have the latest 8y old version, I imagine there is nothing we can do. Perhaps we should drop it. Assigning globally for a packager decision; CC'ing Rémi who is/was our games man.
Assignee: bugsquad => pkg-bugsCC: (none) => rverscheldeSummary: Wizznic crashes on level "0" when picking up a block. => Wizznic crashes on level "0" when picking up a block. Drop it?
(In reply to Lewis Smith from comment #2) > The project URL http://dustedgames.blogspot.dk/p/wizznic.html is out of > date; it is now: > http://wizznic.org/ > Wizznic is a free, open-source game ready to play > For Linux, Windows, Gp2X WIZ, GCW-Zero, OpenPandora and more! > The newest version, 1.0-dev (Build 380) was released 8 years ago. Not 8 years but 3 Wizznic 1.1 (Stable) is out! Apr 3, 2020 https://github.com/DusteDdk/Wizznic/releases/tag/1.1 And must be the version you get in the page http://wizznic.org/download Free, open-source software, for your pleasure! Latest version is 1.1 (Build 400)
Could someone test wizznic-1.1-1.mga10 in Cauldron?
CC: (none) => geiger.david68210
(In reply to David GEIGER from comment #4) > Could someone test wizznic-1.1-1.mga10 in Cauldron? Seems to work fine in Cauldron, passed couple of levels and there are no obvious issues in sound/graphics/mouse control. Installed mga10 rpms in Mageia 9 and it work s as well too.
CC: (none) => arusanu
Assigning to QA, Package in 9/Core/Updates_testing: ===================== wizznic-1.1-1.mga9 wizznic-data-1.1-1.mga9.noarch.rpm From SRPMS: wizznic-1.1-1.mga9.src.rpm
Assignee: pkg-bugs => qa-bugs
maybe wizznic-1.1-1.mga9.x86_64.rpm wizznic-data-1.1-1.mga9.noarch.rpm for x86_64?
updated to: wizznic-1.1-1.mga9.x86_64.rpm wizznic-data-1.1-1.mga9.noarch.rpm level "0" works, both movable bricks. level "1": "N" brick gets stuck and cannot be moved. "O" brick works correctly.
scrub that. working out how to play the game
played to level 10 ok
Advisory with SRPM from comment 6 added to SVN. Please remove the "advisory" keyword if it needs to be changed. It also helps when obsolete advisories are tagged as "obsolete"
Keywords: (none) => advisoryCC: (none) => marja11
(In reply to Ben McMonagle from comment #10) > played to level 10 ok Thank you all Validating.
Whiteboard: (none) => MGA9-64-OKKeywords: (none) => validated_updateCC: (none) => fri, sysadmin-bugs
An update for this issue has been pushed to the Mageia Updates repository. https://advisories.mageia.org/MGAA-2024-0033.html
Status: NEW => RESOLVEDResolution: (none) => FIXED