Description of problem: In MATE I noticed upon opening blender that the gui and its resolution (dpi?) in the menus are to small. Is it possible to have blender adjusting to the current screen resolution? Mine is currently set to 3840x2160+0+0 according to xrandr output. Version-Release number of selected component (if applicable): 2.83.10 How reproducible: All the time. Steps to Reproduce: 1. Login to MATE. 2. Set your primary display resolution to 3840x2160. 2. Install blender if it's not installed already. 3. Open blender from Programs ->Graphics
I couldn't upload the picture here because the file was to big so just click this link to view it: https://drive.google.com/file/d/1KufaN_RJgja-DSOo9LQ3N0IGe0ZcyJXe/view?usp=sharing
(In reply to Kristoffer Grundström from comment #1) > I couldn't upload the picture here because the file was to big so just click > this link to view it: > > https://drive.google.com/file/d/1KufaN_RJgja-DSOo9LQ3N0IGe0ZcyJXe/ > view?usp=sharing Wrong picture link! Here's the right one: https://drive.google.com/file/d/1LKE9QNgPmHKDG77TN3pWNNAC7r9sRS7I/view?usp=sharing Sorry!
It is a user setting. https://blender.stackexchange.com/questions/27016/make-blender-usable-on-high-resolution-screen
Everything well documented. https://docs.blender.org/manual/en/latest/editors/preferences/interface.html
This is a design decision by blender which can easily be changed by the user via preferneces. Cloing INVALID.
Status: NEW => RESOLVEDResolution: (none) => INVALID