Description of problem: openyahtzee opens in a far too small window,but it cannot be resized; see: https://bugs.mageia.org/attachment.cgi?id=13084 See discussion in: https://bugs.mageia.org/show_bug.cgi?id=29848#c50 https://bugs.mageia.org/show_bug.cgi?id=29848#c52 https://bugs.mageia.org/show_bug.cgi?id=29848#c54 et seq https://bugs.mageia.org/show_bug.cgi?id=29848#c58 Version-Release number of selected component (if applicable): openyahtzee-1.9.3-10.1
Blocks: (none) => 29848
Pushed openyahtzee-1.9.3-10.2.mga8 to core/updates_testing. Please test. SRPM/RPM: openyahtzee-1.9.3-10.2.mga8
Assignee: jani.valimaa => qa-bugs
Created attachment 13096 [details] Correct window with rebuilt openyahtzee program Updated to: openyahtzee-1.9.3-10.2.mga8 And the window is now fine. Screenshot attached. It plays OK too. Brilliant. Will annotate parent bug. openyahtzee OK -----------
See above.
Status: NEW => RESOLVEDResolution: (none) => FIXED
Did this really get moved to updates?
CC: (none) => fri, lewyssmith
I see what you mean. No, only updates_testing. But I believe that it cannot be pushed until everything else is, because of bug inter-dependancies. And having an advisory. Which reminds me that I should add this one to the umbrella bug 29848.
Whiteboard: (none) => MGA8-64-OK
Already is, I see :) Good then. I was mixing this bug with the tintii bug, which we can ship as soon it works with wxgtk3.0.
32 bit OK per https://bugs.mageia.org/show_bug.cgi?id=29848#c73
Whiteboard: MGA8-64-OK => MGA8-64-OK, MGA-32-OK
I think we can validate these subsiduary bugs where both x64 & x32 are tested OK - or even where we *know* that x32 does not work.
CC: (none) => sysadmin-bugsKeywords: (none) => validated_update