1.9: 2020-08-27:: Update the dungeon maker to avoid a deprecation due to security issues
Thank you for the pointer. This is right for akien, the registered maintainer who did 1.0 years ago.
Assignee: bugsquad => rverschelde
There's hardly any changes that warrant bothering the QA team between 1.0 and 1.9... but OK, here goes. Advisory: ========= Updated open-adventure package to latest release This update provides open-adventure 1.9, fixes minor issues and adding some quality-of-life improvements. References: - https://gitlab.com/esr/open-adventure/-/blob/1.9/NEWS SRPM in core/updates_testing: ============================= open-adventure-1.9-1.mga8 RPM in core/updates_testing: ============================ open-adventure-1.9-1.mga8
CC: (none) => rverscheldeSeverity: normal => enhancementAssignee: rverschelde => qa-bugs
Ran the game, found myself in front of a brick building. went inside, picked up keys, food, a lamp, and a water bottle. Went back out, traveled, found and opened a grate, lit the lamp, entered, and crawled to a room with a rusty magic wand. Said the magic word, and found myself back in the building again. Seems to be working as designed. Validating. Advisory in Comment 2.
Keywords: (none) => validated_updateCC: (none) => andrewsfarm, sysadmin-bugsWhiteboard: (none) => MGA8-64-OK
Keywords: (none) => advisory
An update for this issue has been pushed to the Mageia Updates repository. https://advisories.mageia.org/MGAA-2021-0137.html
Status: NEW => RESOLVEDResolution: (none) => FIXED