Bug 27888 - Just a question : why OsgGraph is disabled in build
Summary: Just a question : why OsgGraph is disabled in build
Status: RESOLVED FIXED
Alias: None
Product: Mageia
Classification: Unclassified
Component: RPM Packages (show other bugs)
Version: Cauldron
Hardware: All Linux
Priority: Normal minor
Target Milestone: ---
Assignee: Rémi Verschelde
QA Contact:
URL:
Whiteboard:
Keywords:
Depends on:
Blocks:
 
Reported: 2020-12-21 12:19 CET by Xavier BERTAUX
Modified: 2020-12-22 23:57 CET (History)
2 users (show)

See Also:
Source RPM: speed-dreams-2.2.2-2.mga8.src.rpm
CVE:
Status comment:


Attachments

Description Xavier BERTAUX 2020-12-21 12:19:39 CET
Actually this games use two modules rendering
1/ with OpenGL 1.2
2/ with OpenScenegraph

actually this module (OpenSceneGraph) is desactivate in the RPM, there is a particular reason ?
Xavier BERTAUX 2020-12-21 12:19:50 CET

CC: (none) => bertauxx

Comment 1 Aurelien Oudelet 2020-12-21 14:45:18 CET
Hi, thanks reporting this.

Whereas I don't think this should belong to a bug report rather ask to IRC.
Meanwhile, we can ask packager.
Assigning to him.

Source RPM: speed-dreams-2.2.2-1.src.rpm => speed-dreams-2.2.2-2.mga8.src.rpm
Assignee: bugsquad => rverschelde

Comment 2 David GEIGER 2020-12-22 09:46:47 CET
OpenSceneGraph support re-enable in next speed-dreams-2.2.2-3.mga8 update!

CC: (none) => geiger.david68210

Comment 3 Xavier BERTAUX 2020-12-22 10:39:57 CET
Thank's
Comment 4 Rémi Verschelde 2020-12-22 23:57:31 CET
Fixed as per comment 2.

Status: NEW => RESOLVED
Resolution: (none) => FIXED


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