Upstream released minetest 0.4.17, a new bugfix release for the minetest game, and the upgrade is recommended for both the client and server.
Updated minetest package brings new maintenance release
This update brings minetest 0.4.17 to Mageia 6, a new maintenance release with
bug fixes and enhancements, which is compatible with the previous 0.4.16
SRPM in core/updates_testing:
RPM in core/updates_testing:
Minetest is a game similar to the popular Minecraft, where you first have to generate a procedural voxel (3D cubes) world, which you can then explore in single player. You can also connect to servers to play in multiplayer worlds.
The basic gameplay is to move with WASD, dig out cubes with left click (pressed), and retrieve what you dug out in your inventory (I) where you can combine elements and create cool stuff :)
I'm not much of a gamer, but I tried this one anyway.
I installed the 64-bit version on one of my Plasma systems, and attempted to play a "local" game. I didn't get very far, but that was due to a lack of playing skills, not due to anything in the game itself.
After installing the update, I went back to the same game and picked up where I left off. Play proceeded exactly as before, no regressions noted. I then "created" a new "world" and played with that one, again with no regressions noted.
As calling me a novice in this game would be exceedingly kind, this was far less than an exhaustive test. But, if no one else materializes to give it a better test, I suppose I could give it an OK.
An update for this issue has been pushed to the Mageia Updates repository.