Feature and bugfix release of the Endless Sky game (going from 0.9.6 to 0.9.8, skipping the dev version 0.9.7). Very low priority, but worth having through the update channel instead of backports since it's a game (newer == better, with almost no concern for backward compatibility) [to be discussed and confirmed on the QA ML]. Advisory: ========= Updated endless-sky packages provide new upstream release This update provides the new Endless Sky 0.9.8 stable release, with many new features and bug fixes. See the upstream release announcements for details. References: - https://github.com/endless-sky/endless-sky/tree/v0.9.7 - https://github.com/endless-sky/endless-sky/tree/v0.9.8 - https://github.com/endless-sky/endless-sky/blob/v0.9.8/changelog RPMs in core/updates_testing: ============================= endless-sky-0.9.8-1.mga6 endless-sky-data-0.9.8-1.mga6.noarch endless-sky-high-dpi-0.9.8-1.mga6.noarch SRPM in core/updates_testing: ============================= endless-sky-0.9.8-1.mga6
Priority: Normal => Low
Tested OK on Mageia 6 64-bit, my saved game from early Mageia 6-dev times still worked fine in 0.9.6, and still worked fine in 0.9.8. Played for 5 minutes and everything seems functional, though I had to check the controls to remember how to play :P
Whiteboard: (none) => MGA6-64-OK
@Rémi : Thanks for your test. The single OK suffices for validation. Advisory? Backports do not have them, and they should be one of: - security - bugfix Take your pick (none or bugfix), let me know please.
Keywords: (none) => validated_updateCC: (none) => lewyssmith, sysadmin-bugs
(In reply to Lewis Smith from comment #2) > Advisory? Backports do not have them, and they should be one of: > - security > - bugfix > Take your pick (none or bugfix), let me know please. All updates should have an advisory IMO; in this case "bugfix" is the closest to reality, so I used that.
Whiteboard: MGA6-64-OK => advisory MGA6-64-OK
An update for this issue has been pushed to the Mageia Updates repository. http://advisories.mageia.org/MGAA-2017-0060.html
Status: NEW => RESOLVEDResolution: (none) => FIXED