Description of problem: airstrike.bin does not run. Gives Opened audio at 22050 Hz 16 bit mono Critical error at sprite/sdlutils.c:227. Please send a bug report. Version-Release number of selected component (if applicable): How reproducible: Always Steps to Reproduce: 1. airstrike.bin Reproducible: Steps to Reproduce:
Assignee: bugsquad => lists.jjorge
I can't reproduce. Maybe your cauldron is not up2date? Logs : ~:/airstrike Opened audio at 22050 Hz 16 bit mono Loading sprite type 'bonusmachine' Loading sprite type 'bird' Loading sprite type 'bouncer' Loading sprite type 'cloud' Loading sprite type 'zeppelin' Loading sprite type 'airballoon' Loading sprite type 'cannon' Entering main loop.
Status: NEW => UNCONFIRMEDEver confirmed: 1 => 0
(In reply to José Jorge from comment #1) > I can't reproduce. Maybe your cauldron is not up2date? More like a problem with the biological unit between the keyboard and chair. At the time I was attempting to automate a go/nogo games testing script while read -r game ; do $game done < <(locate games | grep bin) which returns /usr/games/airstrike.bin :( Rewrote the script to parse all the games .desktop files which cures this bug report. I am sorry for wasting your time.
Status: UNCONFIRMED => RESOLVEDResolution: (none) => FIXED