| Summary: | Update request for 0ad and 0ad-data | ||
|---|---|---|---|
| Product: | Mageia | Reporter: | Xavier BERTAUX <bertauxx> |
| Component: | RPM Packages | Assignee: | QA Team <qa-bugs> |
| Status: | RESOLVED FIXED | QA Contact: | |
| Severity: | normal | ||
| Priority: | Normal | CC: | Fleck, bertauxx, fundawang, le.berred, mageia, mageia, marja11, nick.degraeve, supp, sysadmin-bugs, tmb, wassi, webmaster |
| Version: | 2 | Keywords: | validated_update |
| Target Milestone: | --- | ||
| Hardware: | All | ||
| OS: | Linux | ||
| Whiteboard: | MGA2-32-OK MGA2-64-OK | ||
| Source RPM: | 0ad-1.0-0.11863.1.mga2.src.rpm | CVE: | |
| Status comment: | |||
| Bug Depends on: | 2317 | ||
| Bug Blocks: | |||
|
Description
Xavier BERTAUX
2012-03-12 22:36:01 CET
Xavier BERTAUX
2012-03-12 22:36:27 CET
CC:
(none) =>
bertauxx I don't know who are working on it so added the two :) (but seems supp never committed to this one) 0ad supp 0ad-data fwang CC:
(none) =>
fundawang, supp The bug is valid. 0 A.D. is a very wonderful real-time strategy game for Linux. I hope that the bug will be solved soon as possible. CC:
(none) =>
futureway Hi, This bug was filed against cauldron, but we do not have cauldron at the moment. Please report whether this bug is still valid for Mageia 2. Thanks :) Cheers, marja Keywords:
(none) =>
NEEDINFO The bug is still valid. The alpha 10 version of 0 A.D. has been released. Please update its packages.
Sander Lepik
2012-05-26 16:39:30 CEST
Keywords:
NEEDINFO =>
(none) Yes, same here on 64bit Mageia 2... :( what i did: removed 0ad in software management and compiled from source, get source here: http://trac.wildfiregames.com/wiki/LatestReleaseLinux download 0ad-unix-build.tar.gz and รข0ad-unix-data.tar.gz extract tar.gz's install packages as root: urpmi gcc-c++ python subversion zip cmake boost-devel fam-devel \ libcurl-devel libjpeg-devel libpng-devel libvorbis-devel libxml2-devel \ libwxgtku2.8-devel openal-soft-devel cd to newly extraced 0ad folder (at the time writing this i did cd 0ad-r11863-alpha) then follow Building instructions in this page: http://trac.wildfiregames.com/wiki/BuildInstructions#Building now i can play latest alpha! CC:
(none) =>
Fleck Compiling from source code is an alternative, but it is convenient to install directly from the repository of Mageia. I am not familiar with RPM packaging, or I'd like to maintain the packaging of this game's x86_64 version.
Manuel Hiebel
2012-05-27 14:09:20 CEST
Keywords:
(none) =>
Junior_job I confirm that the issue exists in Mageia 2 final for both i586 and x64 architectures. My kids are really disappointed, since they used to play 0ad on Mageia 1. Note that 0ad is project of the month on sourceforge for June 2012, so many mga users are likely to try it by the end of the week: http://twtpoll.com/03i0fe Installing the software and getting into that issue would be a bad publicity for mga. CC:
(none) =>
le.berred
Sander Lepik
2012-05-29 09:01:38 CEST
Version:
2 =>
Cauldron Same problem here (i586, mga2), 0ad crashes on startup. Seems to be the same problem as the one described here: http://www.wildfiregames.com/forum/index.php?showtopic=14429 So I guess an update should fix it? CC:
(none) =>
stephan.wassipaul dams maybe you can update 0ad too in mga2 ? CC:
(none) =>
mageia I included the complete log that appears on the console. I got several console dialogs from 0 A.D. itself with parts of the trace but I clicked "Continue" eveytime. Eventually the program ended with a segmentation fault.
I'm on Mageia 2 with all the latest updates.
[nick@HAL9000 ~]$ 0ad
Cache: 500 (total: 5965) MiB
TIMER| InitVfs: 272.845 us
TIMER| InitScripting: 1.46401 ms
TIMER| CONFIG_Init: 207.373 us
ERROR: CVFSFile: file hwdetect/hwdetect.js couldn't be opened (vfs_load: -110100)
ERROR: Failed to load hardware detection script
TIMER| RunHardwareDetection: 116.554 us
TIMER| write_sys_info: 20.4254 ms
ERROR: CVFSFile: file shaders/program.rng couldn't be opened (vfs_load: -110100)
ERROR: Failed to read grammar shaders/program.rng
TIMER| InitRenderer: 1.04687 ms
ERROR: Failed to find font 'mono-10'
unifont.cpp(230): Function call failed: return value was -110100 (VFS directory not found)
Function call failed: return value was -110100 (VFS directory not found)
Location: unifont.cpp:230 (unifont_linespacing)
Call stack:
(0x7b2fda) /usr/bin/pyrogenesis() [0x7b2fda]
(0x75d691) /usr/bin/pyrogenesis() [0x75d691]
(0x75e36e) /usr/bin/pyrogenesis() [0x75e36e]
(0x75db69) /usr/bin/pyrogenesis() [0x75db69]
(0x7874fa) /usr/bin/pyrogenesis() [0x7874fa]
(0x56efa5) /usr/bin/pyrogenesis() [0x56efa5]
(0x5732fd) /usr/bin/pyrogenesis() [0x5732fd]
(0x41fc16) /usr/bin/pyrogenesis() [0x41fc16]
(0x413a5e) /usr/bin/pyrogenesis() [0x413a5e]
(0x7f133c16c32d) /lib64/libc.so.6(__libc_start_main+0xed) [0x7f133c16c32d]
(0x41f029) /usr/bin/pyrogenesis() [0x41f029]
errno = 0 (No error reported here)
OS error = ?
unifont.cpp(244): Function call failed: return value was -110100 (VFS directory not found)
Function call failed: return value was -110100 (VFS directory not found)
Location: unifont.cpp:244 (unifont_character_width)
Call stack:
(0x7b2fda) /usr/bin/pyrogenesis() [0x7b2fda]
(0x75d691) /usr/bin/pyrogenesis() [0x75d691]
(0x75e36e) /usr/bin/pyrogenesis() [0x75e36e]
(0x75db69) /usr/bin/pyrogenesis() [0x75db69]
(0x787722) /usr/bin/pyrogenesis() [0x787722]
(0x56efbc) /usr/bin/pyrogenesis() [0x56efbc]
(0x5732fd) /usr/bin/pyrogenesis() [0x5732fd]
(0x41fc16) /usr/bin/pyrogenesis() [0x41fc16]
(0x413a5e) /usr/bin/pyrogenesis() [0x413a5e]
(0x7f133c16c32d) /lib64/libc.so.6(__libc_start_main+0xed) [0x7f133c16c32d]
(0x41f029) /usr/bin/pyrogenesis() [0x41f029]
errno = 0 (No error reported here)
OS error = ?
unifont.cpp(206): Function call failed: return value was -110100 (VFS directory not found)
Function call failed: return value was -110100 (VFS directory not found)
Location: unifont.cpp:206 (unifont_unload)
Call stack:
(0x7b2fda) /usr/bin/pyrogenesis() [0x7b2fda]
(0x75d691) /usr/bin/pyrogenesis() [0x75d691]
(0x75e36e) /usr/bin/pyrogenesis() [0x75e36e]
(0x75db69) /usr/bin/pyrogenesis() [0x75db69]
(0x78733a) /usr/bin/pyrogenesis() [0x78733a]
(0x56efea) /usr/bin/pyrogenesis() [0x56efea]
(0x5732fd) /usr/bin/pyrogenesis() [0x5732fd]
(0x41fc16) /usr/bin/pyrogenesis() [0x41fc16]
(0x413a5e) /usr/bin/pyrogenesis() [0x413a5e]
(0x7f133c16c32d) /lib64/libc.so.6(__libc_start_main+0xed) [0x7f133c16c32d]
(0x41f029) /usr/bin/pyrogenesis() [0x41f029]
errno = 0 (No error reported here)
OS error = ?
TIMER| ps_console: 38.4836 s
TIMER| ps_lang_hotkeys: 154.586 us
ERROR: Failed to find file: "gui/page_pregame.xml"
ERROR: Failed to find file: "shaders/model_common.xml"
ERROR: Failed to load shader 'model_common'
ERROR: Failed to find file: "shaders/solid_tex.xml"
ERROR: Failed to load shader 'solid_tex'
ERROR: Failed to find file: "shaders/solid.xml"
ERROR: Failed to load shader 'solid'
ERROR: Failed to find file: "shaders/solid_instancing.xml"
ERROR: Failed to load shader 'solid_instancing'
ERROR: Failed to find file: "shaders/solid_player.xml"
ERROR: Failed to load shader 'solid_player'
ERROR: Failed to find file: "shaders/solid_player_instancing.xml"
ERROR: Failed to load shader 'solid_player_instancing'
ERROR: Failed to find file: "shaders/solid_tex.xml"
ERROR: Failed to load shader 'solid_tex'
ERROR: Failed to find file: "shaders/model_common.xml"
ERROR: Failed to load shader 'model_common'
ERROR: Failed to find file: "shaders/model_common_instancing.xml"
ERROR: Failed to load shader 'model_common_instancing'
ERROR: Failed to find file: "shaders/model_common.xml"
ERROR: Failed to load shader 'model_common'
ERROR: Failed to find file: "shaders/model_common_instancing.xml"
ERROR: Failed to load shader 'model_common_instancing'
ERROR: Failed to find font 'mono-stroke-10'
unifont.cpp(230): Function call failed: return value was -110100 (VFS directory not found)
Function call failed: return value was -110100 (VFS directory not found)
Location: unifont.cpp:230 (unifont_linespacing)
Call stack:
(0x7b2fda) /usr/bin/pyrogenesis() [0x7b2fda]
(0x75d691) /usr/bin/pyrogenesis() [0x75d691]
(0x75e36e) /usr/bin/pyrogenesis() [0x75e36e]
(0x75db69) /usr/bin/pyrogenesis() [0x75db69]
(0x7874fa) /usr/bin/pyrogenesis() [0x7874fa]
(0x552905) /usr/bin/pyrogenesis() [0x552905]
(0x56f76e) /usr/bin/pyrogenesis() [0x56f76e]
(0x420a09) /usr/bin/pyrogenesis() [0x420a09]
(0x413a5e) /usr/bin/pyrogenesis() [0x413a5e]
(0x7f133c16c32d) /lib64/libc.so.6(__libc_start_main+0xed) [0x7f133c16c32d]
(0x41f029) /usr/bin/pyrogenesis() [0x41f029]
errno = 0 (Try again later)
OS error = ?
unifont.cpp(219): Function call failed: return value was -110100 (VFS directory not found)
Function call failed: return value was -110100 (VFS directory not found)
Location: unifont.cpp:219 (unifont_bind)
Call stack:
(0x7b2fda) /usr/bin/pyrogenesis() [0x7b2fda]
(0x75d691) /usr/bin/pyrogenesis() [0x75d691]
(0x75e36e) /usr/bin/pyrogenesis() [0x75e36e]
(0x75db69) /usr/bin/pyrogenesis() [0x75db69]
(0x787442) /usr/bin/pyrogenesis() [0x787442]
(0x552910) /usr/bin/pyrogenesis() [0x552910]
(0x56f76e) /usr/bin/pyrogenesis() [0x56f76e]
(0x420a09) /usr/bin/pyrogenesis() [0x420a09]
(0x413a5e) /usr/bin/pyrogenesis() [0x413a5e]
(0x7f133c16c32d) /lib64/libc.so.6(__libc_start_main+0xed) [0x7f133c16c32d]
(0x41f029) /usr/bin/pyrogenesis() [0x41f029]
errno = 0 (No error reported here)
OS error = ?
unifont.cpp(273): Assertion failed: "BoundGlyphs != NULL"
Assertion failed: "BoundGlyphs != NULL"
Location: unifont.cpp:273 (glvwprintf)
Call stack:
(0x7b2fda) /usr/bin/pyrogenesis() [0x7b2fda]
(0x75d691) /usr/bin/pyrogenesis() [0x75d691]
(0x75e36e) /usr/bin/pyrogenesis() [0x75e36e]
(0x75e643) /usr/bin/pyrogenesis() [0x75e643]
(0x787a40) /usr/bin/pyrogenesis() [0x787a40]
(0x787afd) /usr/bin/pyrogenesis() [0x787afd]
(0x5529d3) /usr/bin/pyrogenesis() [0x5529d3]
(0x56f76e) /usr/bin/pyrogenesis() [0x56f76e]
(0x420a09) /usr/bin/pyrogenesis() [0x420a09]
(0x413a5e) /usr/bin/pyrogenesis() [0x413a5e]
(0x7f133c16c32d) /lib64/libc.so.6(__libc_start_main+0xed) [0x7f133c16c32d]
(0x41f029) /usr/bin/pyrogenesis() [0x41f029]
errno = 0 (No error reported here)
OS error = ?
/usr/bin/0ad: line 4: 3704 Segmentation fault /usr/bin/pyrogenesis ""CC:
(none) =>
nick.degraeve it seems that an update of 0AD is in core-updates_testing (witout report here) can you test it ? (In reply to comment #11) > it seems that an update of 0AD is in core-updates_testing (witout report here) > can you test it ? I installed it and it works (at least for me). (In reply to comment #11) > it seems that an update of 0AD is in core-updates_testing (witout report here) > can you test it ? (In reply to comment #12) > (In reply to comment #11) > > it seems that an update of 0AD is in core-updates_testing (witout report here) > > can you test it ? > > I installed it and it works (at least for me). @ Damian I understand it was fixed for Cauldron, so changing version to "2" Can you please assign to QA and propose an advisory? CC:
(none) =>
marja11 Sure, I made this update_testing on Friday before leaving for 2 days... :-) Assigning to QA for an update request. Advisory: ------------------- 0ad was not working as packaging was wrong. This update of 0ad and 0da-data allows to play this game for Mageia 2. Packages: ------------------- 0ad-1.0-0.11863.1.mga2.src.rpm 0ad-data-1.0-0.11863.1.mga2.src.rpm How to test: ------------------- Install 0ad and 0ad-data on Mageia 2. Launch the game: it will fail. Install 0ad and 0ad-data from updates_testing. Launch the game and enjoy! Status:
NEW =>
ASSIGNED
Damien Lallement
2012-06-18 17:30:05 CEST
Summary:
0ad don't work =>
Update request for 0ad and 0ad-data (In reply to comment #14) > Sure, I made this update_testing on Friday before leaving for 2 days... :-) > Assigning to QA for an update request. > > Advisory: > ------------------- > 0ad was not working as packaging was wrong. This update of 0ad and 0da-data > allows to play this game for Mageia 2. This update also update package to latest alpha 10. > [...]
Damien Lallement
2012-06-18 17:47:26 CEST
Hardware:
x86_64 =>
All Completed testing on i586, MGA2 I could reproduce the problem and can confirm the update fixes it. SRPMs: 0ad-1.0-0.11863.1.mga2.src.rpm 0ad-data-1.0-0.11863.1.mga2.src.rpm --- Nick: Which architecture do you use? If you're on MGA2 x86_64 and follow the procedure described here ( https://wiki.mageia.org/en/QA_process_for_validating_updates ) the update could get pushed faster. :) Whiteboard:
(none) =>
MGA2-32-OK Completed testing on x86_64, MGA2 I could reproduce the problem and can confirm the update fixes it. SRPMs: 0ad-1.0-0.11863.1.mga2.src.rpm 0ad-data-1.0-0.11863.1.mga2.src.rpm Whiteboard:
MGA2-32-OK =>
MGA2-32-OK MGA2-64-OK Thankyou Nick Can I interest you in joining the QA team now you have seen how it is done? https://wiki.mageia.org/en/QA_Team Validating the update. Advisory: ------------------- 0ad was not working as the packaging was wrong. This update of 0ad and 0ad-data allows the game to be played in Mageia 2. It also updates the package to the latest alpha 10. Packages: ------------------- 0ad-1.0-0.11863.1.mga2.src.rpm 0ad-data-1.0-0.11863.1.mga2.src.rpm This is affected by bug 2317 so adding a depends. Naughty Damien for not mentioning :P The following packages will require linking: libmozjs185_1.0 Could sysadmin please push from core/updates_testing to core/updates and do the required linking. Thanks! Keywords:
Junior_job =>
validated_update Package linked and update pushed: https://wiki.mageia.org/en/Support/Advisories/MGAA-2012-0076 Status:
ASSIGNED =>
RESOLVED |