Bug 31751

Summary: tinygltf, a header only C++11 glTF 2.0 library
Product: Mageia Reporter: Xavier BERTAUX <bertauxx>
Component: New RPM package requestAssignee: All Packagers <pkg-bugs>
Status: RESOLVED FIXED QA Contact:
Severity: enhancement    
Priority: Normal CC: bertauxx, dan, geiger.david68210, marja11
Version: Cauldron   
Target Milestone: ---   
Hardware: All   
OS: Linux   
URL: https://github.com/syoyo/tinygltf
Whiteboard:
Source RPM: tinygltf CVE:
Status comment:

Description Xavier BERTAUX 2023-04-04 13:43:23 CEST
Description of problem:
this package is not in Mageia

Version-Release number of selected component (if applicable):


How reproducible:


Steps to Reproduce:
1.
2.
3.
Xavier BERTAUX 2023-04-04 13:43:39 CEST

CC: (none) => bertauxx

Comment 1 Marja Van Waes 2023-04-05 18:10:20 CEST
Hi Xavier,

There are tens (if not hundreds) of thousands of applications that aren't in Mageia, we can't package them all ;-)

Please tell us why you think this software is great and what you need it for, that might help to find a packager interested in packaging it.
https://wiki.mageia.org/en/How_to_report_a_bug_properly#How_to_file_a_package_request

You might also want to become a packager yourself, so that you can later import and maintain this package https://wiki.mageia.org/en/Becoming_a_Mageia_Packager

Source RPM: (none) => tinygltf
CC: (none) => marja11
Status: NEW => NEEDINFO
Summary: possible to include tinygltf in Mageia => tinygltf, a header only C++11 glTF 2.0 library

Comment 2 Xavier BERTAUX 2023-04-05 21:23:43 CEST
the 3D gltf file format has been promulgated by the kronosgroup (OpenGL, Vulkan, etc ...). It's a bit like the jpg for 3D. Several 3D editors including Blender are able to handle this file format.

For the future of Speed-Dreams I am thinking of migrating 3D files in this format which is opengl3 and vulkan compatible to replace our old acc format which does not take current technology into account and which is a bit complicated for 3D developers, this would become including a dependency.

Cheers
Comment 3 Marja Van Waes 2023-04-05 21:53:38 CEST
(In reply to Xavier BERTAUX from comment #2)
> the 3D gltf file format has been promulgated by the kronosgroup (OpenGL,
> Vulkan, etc ...). It's a bit like the jpg for 3D. Several 3D editors
> including Blender are able to handle this file format.
> 
> For the future of Speed-Dreams I am thinking of migrating 3D files in this
> format which is opengl3 and vulkan compatible to replace our old acc format
> which does not take current technology into account and which is a bit
> complicated for 3D developers, this would become including a dependency.
> 
> Cheers

Thanks for the reply :-)

Assigning to all packagers collectively.

Status: NEEDINFO => NEW
Assignee: bugsquad => pkg-bugs

Comment 4 David GEIGER 2023-12-05 08:00:56 CET
Package tinygltf now imported on Cauldron:

https://svnweb.mageia.org/packages/cauldron/tinygltf/

CC: (none) => geiger.david68210

Comment 5 Dan Fandrich 2024-02-16 09:30:02 CET
lib64tinygltf2 is now available.

Status: NEW => RESOLVED
CC: (none) => dan
Resolution: (none) => FIXED