| Summary: | Update request: nvidia390-390.151-1.mga8.nonfree | ||
|---|---|---|---|
| Product: | Mageia | Reporter: | Thomas Backlund <tmb> |
| Component: | Security | Assignee: | QA Team <qa-bugs> |
| Status: | RESOLVED FIXED | QA Contact: | Sec team <security> |
| Severity: | normal | ||
| Priority: | Normal | CC: | brtians1, guillaume.royer, sysadmin-bugs |
| Version: | 8 | Keywords: | advisory, validated_update |
| Target Milestone: | --- | ||
| Hardware: | All | ||
| OS: | Linux | ||
| Whiteboard: | MGA8-64-OK | ||
| Source RPM: | nvidia390 | CVE: | |
| Status comment: | |||
|
Description
Thomas Backlund
2022-05-16 21:28:58 CEST
This is now officially a security update... https://nvidia.custhelp.com/app/answers/detail/a_id/5353 Component:
RPM Packages =>
Security AMD x3-450, nvidia 730GT (390), Cinnamon The following 5 packages are going to be installed: - dkms-nvidia390-390.151-1.mga8.nonfree.x86_64 - nvidia390-cuda-opencl-390.151-1.mga8.nonfree.x86_64 - nvidia390-doc-html-390.151-1.mga8.nonfree.x86_64 - nvidia390-utils-390.151-1.mga8.nonfree.x86_64 - x11-driver-video-nvidia390-390.151-1.mga8.nonfree.x86_64 -- rebooted the system did a dkms rebuild of driver $ uname -a Linux localhost 5.15.35-desktop-2.mga8 #1 SMP Fri Apr 22 20:40:06 UTC 2022 x86_64 x86_64 x86_64 GNU/Linux # lsmod | grep nvidia nvidia_uvm 933888 0 nvidia_drm 53248 1 drm_kms_helper 307200 1 nvidia_drm nvidia_modeset 1060864 5 nvidia_drm nvidia 15888384 181 nvidia_uvm,nvidia_modeset ipmi_msghandler 69632 2 ipmi_devintf,nvidia drm 630784 4 drm_kms_helper,nvidia_drm working for me CC:
(none) =>
brtians1 MGA 64 XFCE Core I3, 4Go ram, with Geforce 520M
Updated with QA repo and rpms:
dkms-nvidia390 390.151 1.mga8.nonfr> x86_64
nvidia390-cuda-opencl 390.151 1.mga8.nonfr> x86_64
nvidia390-utils 390.151 1.mga8.nonfr> x86_64
x11-driver-video-nvidia390 390.151 1.mga8.nonfr> x86_64
No issues after reboot, everythings works fine.
glmark ok:
=======================================================
glmark2 2020.04
=======================================================
OpenGL Information
GL_VENDOR: NVIDIA Corporation
GL_RENDERER: GeForce GT 520M/PCIe/SSE2
GL_VERSION: 4.6.0 NVIDIA 390.151
=======================================================
[build] use-vbo=false: FPS: 1837 FrameTime: 0.544 ms
[build] use-vbo=true: FPS: 1962 FrameTime: 0.510 ms
[texture] texture-filter=nearest: FPS: 1617 FrameTime: 0.618 ms
[texture] texture-filter=linear: FPS: 1548 FrameTime: 0.646 ms
[texture] texture-filter=mipmap: FPS: 1725 FrameTime: 0.580 ms
[shading] shading=gouraud: FPS: 1358 FrameTime: 0.736 ms
[shading] shading=blinn-phong-inf: FPS: 1377 FrameTime: 0.726 ms
[shading] shading=phong: FPS: 1223 FrameTime: 0.818 ms
[shading] shading=cel: FPS: 1114 FrameTime: 0.898 ms
[bump] bump-render=high-poly: FPS: 669 FrameTime: 1.495 ms
[bump] bump-render=normals: FPS: 1940 FrameTime: 0.515 ms
[bump] bump-render=height: FPS: 1897 FrameTime: 0.527 ms
[effect2d] kernel=0,1,0;1,-4,1;0,1,0;: FPS: 978 FrameTime: 1.022 ms
[effect2d] kernel=1,1,1,1,1;1,1,1,1,1;1,1,1,1,1;: FPS: 451 FrameTime: 2.217 ms
[pulsar] light=false:quads=5:texture=false: FPS: 1690 FrameTime: 0.592 ms
[desktop] blur-radius=5:effect=blur:passes=1:separable=true:windows=4: FPS: 414 FrameTime: 2.415 ms
[desktop] effect=shadow:windows=4: FPS: 725 FrameTime: 1.379 ms
[buffer] columns=200:interleave=false:update-dispersion=0.9:update-fraction=0.5:update-method=map: FPS: 582 FrameTime: 1.718 ms
[buffer] columns=200:interleave=false:update-dispersion=0.9:update-fraction=0.5:update-method=subdata: FPS: 698 FrameTime: 1.433 ms
[buffer] columns=200:interleave=true:update-dispersion=0.9:update-fraction=0.5:update-method=map: FPS: 639 FrameTime: 1.565 ms
[ideas] speed=duration: FPS: 1278 FrameTime: 0.782 ms
[jellyfish] <default>: FPS: 657 FrameTime: 1.522 ms
[terrain] <default>: FPS: 77 FrameTime: 12.987 ms
[shadow] <default>: FPS: 1126 FrameTime: 0.888 ms
[refract] <default>: FPS: 173 FrameTime: 5.780 ms
[conditionals] fragment-steps=0:vertex-steps=0: FPS: 1408 FrameTime: 0.710 ms
[conditionals] fragment-steps=5:vertex-steps=0: FPS: 959 FrameTime: 1.043 ms
[conditionals] fragment-steps=0:vertex-steps=5: FPS: 1406 FrameTime: 0.711 ms
[function] fragment-complexity=low:fragment-steps=5: FPS: 1370 FrameTime: 0.730 ms
[function] fragment-complexity=medium:fragment-steps=5: FPS: 1150 FrameTime: 0.870 ms
[loop] fragment-loop=false:fragment-steps=5:vertex-steps=5: FPS: 1399 FrameTime: 0.715 ms
[loop] fragment-steps=5:fragment-uniform=false:vertex-steps=5: FPS: 1396 FrameTime: 0.716 ms
[loop] fragment-steps=5:fragment-uniform=true:vertex-steps=5: FPS: 1103 FrameTime: 0.907 ms
=======================================================
glmark2 Score: 1149
=======================================================CC:
(none) =>
guillaume.royer
Thomas Backlund
2022-05-22 12:40:12 CEST
Keywords:
(none) =>
advisory, validated_update An update for this issue has been pushed to the Mageia Updates repository. https://advisories.mageia.org/MGASA-2022-0197.html Status:
NEW =>
RESOLVED |