Bug 30169

Summary: Standard resolution of the blender gui is to high
Product: Mageia Reporter: Kristoffer Grundström <lovaren>
Component: RPM PackagesAssignee: Mageia Bug Squad <bugsquad>
Status: RESOLVED INVALID QA Contact:
Severity: minor    
Priority: Normal    
Version: 8   
Target Milestone: ---   
Hardware: All   
OS: Linux   
Whiteboard:
Source RPM: blender CVE:
Status comment:

Description Kristoffer Grundström 2022-03-14 11:57:36 CET
Description of problem: In MATE I noticed upon opening blender that the gui and its resolution (dpi?) in the menus are to small. Is it possible to have blender adjusting to the current screen resolution? Mine is currently set to 3840x2160+0+0 according to xrandr output.

Version-Release number of selected component (if applicable): 2.83.10

How reproducible: All the time.

Steps to Reproduce:
1. Login to MATE.
2. Set your primary display resolution to 3840x2160.
2. Install blender if it's not installed already.
3. Open blender from Programs ->Graphics
Comment 1 Kristoffer Grundström 2022-03-14 12:04:55 CET
I couldn't upload the picture here because the file was to big so just click this link to view it:

https://drive.google.com/file/d/1KufaN_RJgja-DSOo9LQ3N0IGe0ZcyJXe/view?usp=sharing
Comment 2 Kristoffer Grundström 2022-03-14 12:06:56 CET
(In reply to Kristoffer Grundström from comment #1)
> I couldn't upload the picture here because the file was to big so just click
> this link to view it:
> 
> https://drive.google.com/file/d/1KufaN_RJgja-DSOo9LQ3N0IGe0ZcyJXe/
> view?usp=sharing

Wrong picture link!

Here's the right one:

https://drive.google.com/file/d/1LKE9QNgPmHKDG77TN3pWNNAC7r9sRS7I/view?usp=sharing

Sorry!
Comment 4 sturmvogel 2022-03-14 12:38:53 CET
Everything well documented.
https://docs.blender.org/manual/en/latest/editors/preferences/interface.html
Comment 5 sturmvogel 2022-03-14 13:03:30 CET
This is a design decision by blender which can easily be changed by the user via preferneces. Cloing INVALID.

Status: NEW => RESOLVED
Resolution: (none) => INVALID