| Summary: | xinvaders3D : port of vintage xinv3d last seen on Debian orphaned packages [New Package Request] | ||
|---|---|---|---|
| Product: | Mageia | Reporter: | Joe Da Silva <digital> |
| Component: | New RPM package request | Assignee: | Lewis Smith <lewyssmith> |
| Status: | RESOLVED FIXED | QA Contact: | |
| Severity: | enhancement | ||
| Priority: | Normal | CC: | geiger.david68210 |
| Version: | Cauldron | ||
| Target Milestone: | --- | ||
| Hardware: | All | ||
| OS: | Linux | ||
| URL: | https://github.com/JoesCat/xinvaders3d | ||
| See Also: | https://bugs.mageia.org/show_bug.cgi?id=30091 | ||
| Whiteboard: | |||
| Source RPM: | CVE: | ||
| Status comment: | |||
| Attachments: | RPM SPEC file for xinv3d | ||
|
Description
Joe Da Silva
2022-02-24 05:53:41 CET
Thank you for your interest. https://github.com/JoesCat/xinv3d/releases/download/1.5.0/xinv3d-dist-1.5.0.tar.gz Same comments as https://bugs.mageia.org/show_bug.cgi?id=30091#c1 "a buildable version of xinv3d" implies significant work; and our packagers have their hands full. Would you be willing to become a packager and do that? Maintain these two games? https://wiki.mageia.org/en/Becoming_a_Mageia_Packager CC:
(none) =>
lewyssmith Please hold-off on packaging for these two programs. I was just contacted today by the debian xinv3d maintainer if I can re-thread this using what may be the recent debian salsa version so that patching/forking works as expected. It's probably best I get this resolved first. Thanks for the link - it appears I have some reading to do. Assigning temporarily to myself to but it on hold; hoping I do not loose it! Status:
NEW =>
NEEDINFO Created attachment 13187 [details] RPM SPEC file for xinv3d Followed instructions on building a spec file. This should create the SRPM and RPM files for xinv3d. NOTE: I left the old project as-is for reference, and recreated a re-threaded version of the project as: https://github.com/JoesCat/xinvaders3d The spec file refers to this project instead. rpmbuild -ba seemed to run okay and exited with zero errors. I just need to start a pristine mageia, like a live distro to see if it's fine. I suspect I may need to add a "requires x11" but have to try that out first. After fixing the timing bug that slowed inv3d, it now runs very fast. Probably too fast, and I think it now should have some fixes to slow it down. Renamed xinv3d to xinvaders3d so it won't overlap an existing xinv3d. https://github.com/JoesCat/xinvaders3d Tested rpm spec file, build and runs fine on 32bit mageia8. Desktop icons and executable are now xinvaders3d I thought it was fast after fixing the slowdown bug, but looking at speed, it is accurate relative to an older example seen here from 6 years ago: https://www.youtube.com/watch?v=uBCeTqRqGU0
Joe Da Silva
2023-02-24 03:10:53 CET
URL:
https://github.com/JoesCat/xinv3d =>
https://github.com/JoesCat/xinvaders3d
Joe Da Silva
2023-02-24 03:11:18 CET
Summary:
xinv3D : port of vintage xinv3d last seen on Debian orphaned packages [New Package Request] =>
xinvaders3D : port of vintage xinv3d last seen on Debian orphaned packages [New Package Request] xinvaders3d-1.5.0-1.mga9 now imported on Cauldron! CC:
(none) =>
geiger.david68210 changing status to resolved (I see xinvaders3d in cauldron and in MGA9 beta install and remove software). Resolution:
(none) =>
FIXED |