Bug 29074

Summary: Slade Crashes upon opening a map in the built in editor.
Product: Mageia Reporter: Zombie Ryushu <zombie_ryushu>
Component: RPM PackagesAssignee: Mageia Bug Squad <bugsquad>
Status: RESOLVED OLD QA Contact:
Severity: major    
Priority: Normal CC: lewyssmith, ouaurelien
Version: 8Keywords: NEEDINFO
Target Milestone: ---   
Hardware: All   
OS: Linux   
URL: http://slade.mancubus.net/index.php?page=news
Whiteboard:
Source RPM: slade-3.2.0-0.b2.3.mga8.src.rpm CVE:
Status comment:

Description Zombie Ryushu 2021-06-03 12:13:14 CEST
General

        Updated ZDoom language definitions (thanks @Blue-Shadow)
        Updated Eternity EDF definitions (thanks @Altazimuth)
        Fixed lua print override (thanks @flarn2006)

    Resource Editor

        Added the ability to convert to PSX DOOM format textures (thanks @BodbDearg)
        Fixed a crash when creating an entry/dir within an empty dir on linux
        Fixed a crash on updating the entry list filter on linux
        Correctly set entry as modified if offsets were changed in the gfx editor
        Fixed directory archives not being marked as saved after saving
        Fixed renaming entries with / or \ character in wad archives
        Fixed being unable to undo/redo entry modifications if changes were saved via the "Save Changes?" prompt
        Fixed undo/redo entry creation ignoring the extension

    Texture Editor

        Fixed double closing brackets when saving TEXTURES
        Set the default texture type to 'Texture' instead of a blank string, also when converting from TEXTUREx
        Fixed reading TEXTURES definitions with 'optional' keyword

    Map Editor

        Fixed std::bad_variant_access exception on certain operations (thanks @anotak)
        Various improvements and fixes to texture handling and precedence (thanks @Talon1024)
        Fixed an error when loading a custom port config from the user dir
Comment 1 Zombie Ryushu 2021-06-03 12:14:07 CEST
Please update this ASAP. I use this application extensively, and have to keeep an old Rosa build in order for this to be stable.
Comment 2 Lewis Smith 2021-06-03 21:40:56 CEST
The version situation is very confusing. In date order:

 http://slade.mancubus.net/index.php?page=downloads
"3.1.6	Aug 22, 2019" seems to be what is proposed non-Windows, but the Linux information is obscure: Flatpak is proposed.
 http://slade.mancubus.net/index.php?page=wiki&wikipage=Installation
"Linux: No official downloads for SLADE on linux are currently offered"

"3.2.0 Beta 2 Thu, Jul 09 2020" is what you are reporting on (latest in Cauldron Aug 17 2020), and I see no later 3.2 releases. Do you know of one?
Our previous version looks to be 3.1.11 Mar 6 2020.

 http://slade.mancubus.net/index.php?page=news
"The latest release 3.1.13 is a minor bugfix update for the stable 3.1.X version Tue, Jun 01 2021". All the new features you note are for this release.

Can you please clarify what version you are using on Rosa.
And would you agree that 'reverting' from 3.2.0 Beta 2 to 3.1.13 looks to be the 'update' you are requesting?

CC: (none) => lewyssmith

Comment 3 Aurelien Oudelet 2021-06-12 21:39:15 CEST
Reporter, could you please reply to the previous question? If you don't reply within two weeks from now, I will have to close this bug as OLD. Thank you.

Status: NEW => NEEDINFO
CC: (none) => ouaurelien
Keywords: (none) => NEEDINFO

Comment 4 Aurelien Oudelet 2021-07-13 23:23:17 CEST
Since there are insufficient details provided in this report for us to investigate the issue further, and we have not received feedback to the information we have requested above, we will assume the problem was not reproducible, or has been fixed in one of the updates we have released for the reporter's distribution.

Users who have experienced this problem are encouraged to upgrade to the latest update of their distribution, and if this issue turns out to still be reproducible in the latest update, please reopen this bug with additional information.

Closing as OLD.

Status: NEEDINFO => RESOLVED
Resolution: (none) => OLD