Bug 27888

Summary: Just a question : why OsgGraph is disabled in build
Product: Mageia Reporter: Xavier BERTAUX <bertauxx>
Component: RPM PackagesAssignee: Rémi Verschelde <rverschelde>
Status: RESOLVED FIXED QA Contact:
Severity: minor    
Priority: Normal CC: bertauxx, geiger.david68210
Version: Cauldron   
Target Milestone: ---   
Hardware: All   
OS: Linux   
Whiteboard:
Source RPM: speed-dreams-2.2.2-2.mga8.src.rpm CVE:
Status comment:

Description Xavier BERTAUX 2020-12-21 12:19:39 CET
Actually this games use two modules rendering
1/ with OpenGL 1.2
2/ with OpenScenegraph

actually this module (OpenSceneGraph) is desactivate in the RPM, there is a particular reason ?
Xavier BERTAUX 2020-12-21 12:19:50 CET

CC: (none) => bertauxx

Comment 1 Aurelien Oudelet 2020-12-21 14:45:18 CET
Hi, thanks reporting this.

Whereas I don't think this should belong to a bug report rather ask to IRC.
Meanwhile, we can ask packager.
Assigning to him.

Source RPM: speed-dreams-2.2.2-1.src.rpm => speed-dreams-2.2.2-2.mga8.src.rpm
Assignee: bugsquad => rverschelde

Comment 2 David GEIGER 2020-12-22 09:46:47 CET
OpenSceneGraph support re-enable in next speed-dreams-2.2.2-3.mga8 update!

CC: (none) => geiger.david68210

Comment 3 Xavier BERTAUX 2020-12-22 10:39:57 CET
Thank's
Comment 4 Rémi Verschelde 2020-12-22 23:57:31 CET
Fixed as per comment 2.

Status: NEW => RESOLVED
Resolution: (none) => FIXED