| Summary: | Bring Gzdoom to Mageia 6 | ||
|---|---|---|---|
| Product: | Mageia | Reporter: | José Jorge <lists.jjorge> |
| Component: | Backports | Assignee: | QA Team <qa-bugs> |
| Status: | RESOLVED FIXED | QA Contact: | |
| Severity: | normal | ||
| Priority: | Normal | CC: | lists.jjorge, marja11, tarazed25, tmb |
| Version: | 6 | Keywords: | validated_backport |
| Target Milestone: | --- | ||
| Hardware: | All | ||
| OS: | Linux | ||
| Whiteboard: | MGA6-64-OK MGA6-32-OK | ||
| Source RPM: | gzdoom | CVE: | |
| Status comment: | |||
|
Description
José Jorge
2018-09-08 16:27:49 CEST
@ Zézinho You're the both the maintainer of gzdoom and the author of this bug report, I guess it is safe to assume you're working on backporting it? Assigning to you ;-) CC:
(none) =>
marja11 (In reply to Marja Van Waes from comment #1) > @ Zézinho > > You're the both the maintainer of gzdoom and the author of this bug report, > I guess it is safe to assume you're working on backporting it? > > Assigning to you ;-) Yes, sorry for the half work : it is now in backports testing, ready to test. Only one (S)RPM: gzdoom-3.5.0-1.mga6.x86_64.rpm Assignee:
lists.jjorge =>
qa-bugs Mageia 6, x86_64 Installed from core backports testing along with freedoom. It appears in the Games menu under Arcade. Invoking it raises a popup enquiry about sending hardware information to the home site. (I clicked yes.) It then asks which of two IWADs to use. Not a clue so I chose freedom1. Went through the player setup stage and then choosing a game. Ended up in "Land of the lost" and found myself being assailed by a bunch of nasties and although my aim was good I was wiped out in no time. It looks like it is all working if you know what you are doing. Whiteboard:
(none) =>
MGA6-64-OK I could test it by myself in i586, with an Intel Haswell HD. All is ok playing Freedoom. Whiteboard:
MGA6-64-OK =>
MGA6-64-OK MGA6-32-OK
Len Lawrence
2018-09-11 01:42:57 CEST
Keywords:
(none) =>
validated_backport Package moved CC:
(none) =>
tmb |