| Summary: | kmahjongg never stops after a game has been solved | ||
|---|---|---|---|
| Product: | Mageia | Reporter: | Herman Viaene <herman.viaene> |
| Component: | RPM Packages | Assignee: | Nicolas Lécureuil <mageia> |
| Status: | RESOLVED FIXED | QA Contact: | |
| Severity: | normal | ||
| Priority: | Normal | Keywords: | 6sta1, UPSTREAM |
| Version: | Cauldron | ||
| Target Milestone: | --- | ||
| Hardware: | x86_64 | ||
| OS: | Linux | ||
| Whiteboard: | |||
| Source RPM: | https://bugs.kde.org/show_bug.cgi?id=363699 | CVE: | |
| Status comment: | |||
| Bug Depends on: | |||
| Bug Blocks: | 17523 | ||
|
Description
Herman Viaene
2016-05-29 10:52:27 CEST
Herman Viaene
2016-05-29 10:52:44 CEST
Keywords:
(none) =>
6sta1
Rémi Verschelde
2016-05-29 12:04:47 CEST
Blocks:
(none) =>
17523 Please report this bug upstream. Keywords:
(none) =>
UPSTREAM Bug 363699 created in kde bugtracking.
Nicolas Lécureuil
2016-05-30 13:04:34 CEST
Source RPM:
(none) =>
https://bugs.kde.org/show_bug.cgi?id=363699 Copy from KDE bug 363699: This is actually a feature now, not a bug. To interrupt the animation, just hit New, Quit or whatever. Status:
NEW =>
RESOLVED |