| Summary: | Offer the choice between freealchemist and openalchemist | ||
|---|---|---|---|
| Product: | Mageia | Reporter: | Nicolas Salguero <nicolas.salguero> |
| Component: | RPM Packages | Assignee: | José Jorge <lists.jjorge> |
| Status: | RESOLVED FIXED | QA Contact: | |
| Severity: | normal | ||
| Priority: | Normal | Keywords: | PATCH, Triaged |
| Version: | Cauldron | ||
| Target Milestone: | --- | ||
| Hardware: | All | ||
| OS: | Linux | ||
| Whiteboard: | |||
| Source RPM: | openalchemist | CVE: | |
| Status comment: | |||
| Attachments: | Patch to remove comments in title.xml file from skins which prevent the game from loading | ||
|
Manuel Hiebel
2014-06-12 02:01:37 CEST
Keywords:
(none) =>
PATCH, Triaged Openalchemist submitted to cauldron again. Freealchemist no longer replaces it. Status:
NEW =>
RESOLVED |
Created attachment 5117 [details] Patch to remove comments in title.xml file from skins which prevent the game from loading Hi, After a long search, I finally manage to understand what was the problem with the game when using ClanLib 2.3 : the title.xml file present in each skin contains some comments that produces an infinite loop in ClanLib 2.3. With the attached patch, and with the patch from Fedora (openalchemist-0.4-cl23.patch), it is possible to build the game and play with it (with the patch openalchemist-0.4-last-piece.patch that I wrote, of course :-D ). So, please offer the choice between freealchemist and openalchemist. Best regards. Nico.