Mageia Bugzilla – Attachment 8634 Details for
Bug 17282
Warsow (1.51) doesn't start / Update request to Warsow 2.1
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Here's my crash log from Cauldron when starting warsow 1.51
warsow crashing at startup (text/plain), 12.63 KB, created by
Kristoffer Grundström
on 2016-11-08 07:06:37 CET
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Description:
Here's my crash log from Cauldron when starting warsow 1.51
Filename:
MIME Type:
Creator:
Kristoffer Grundström
Created:
2016-11-08 07:06:37 CET
Size:
12.63 KB
patch
obsolete
>Using /home/kristoffer/.warsow-1.5 for writing >Couldn't execute: default.cfg >Couldn't execute: config.cfg >Couldn't execute: autoexec.cfg >Hostname: localhost >IP: 127.0.0.1 >IP: 127.0.0.1 >Loading Steam module... Not found. >------- angel script initialization ------- >Loading angelwrap module. >Initializing Angel Script >Initialization of angelwrap successful >------------------------------------ >Game running at 62 fps. Server transmit at 20 pps >Opening TCP/IP socket: *:44444 >Web server started on 0.0.0.0:44444 >Opening TCP/IPv6 socket: *:44444 >Web server started on [0000:0000:0000:0000:0000:0000:0000:0000]:44444 >Console initialized. >Loading refresh module ref_gl... Mode 24 detected > >----- R_Init ----- >Using libGL.so.1 for OpenGL...Display initialization >..Xrandr Extension Version 1.5 >..XFree86-Xinerama Extension Version 1.1 >..Got colorbits 24, depthbits 24, stencilbits 8 >...setting fullscreen mode 1920x1080: > >GL_VENDOR: Intel Open Source Technology Center >GL_RENDERER: Mesa DRI Intel(R) Haswell Mobile >GL_VERSION: 3.0 Mesa 12.0.3 >GL_SHADING_LANGUAGE_VERSION: 1.30 >GL_EXTENSIONS: GL_ARB_multisample GL_EXT_abgr GL_EXT_bgra GL_EXT_blend_color GL_EXT_blend_minmax GL_EXT_blend_subtract GL_EXT_copy_texture GL_EXT_polygon_offset GL_EXT_subtexture GL_EXT_texture_object GL_EXT_vertex_array GL_EXT_compiled_vertex_array GL_EXT_texture GL_EXT_texture3D GL_IBM_rasterpos_clip GL_ARB_point_parameters GL_EXT_draw_range_elements GL_EXT_packed_pixels GL_EXT_point_parameters GL_EXT_rescale_normal GL_EXT_separate_specular_color GL_EXT_texture_edge_clamp GL_SGIS_generate_mipmap GL_SGIS_texture_border_clamp GL_SGIS_texture_edge_clamp GL_SGIS_texture_lod GL_ARB_framebuffer_sRGB GL_ARB_multitexture GL_EXT_framebuffer_sRGB GL_IBM_multimode_draw_arrays GL_IBM_texture_mirrored_repeat GL_3DFX_texture_compression_FXT1 GL_ARB_texture_cube_map GL_ARB_texture_env_add GL_ARB_transpose_matrix GL_EXT_blend_func_separate GL_EXT_fog_coord GL_EXT_multi_draw_arrays GL_EXT_secondary_color GL_EXT_texture_env_add GL_EXT_texture_filter_anisotropic GL_EXT_texture_lod_bias GL_INGR_blend_func_separate GL_NV_blend_square GL_NV_light_max_exponent GL_NV_texgen_reflection GL_NV_texture_env_combine4 GL_S3_s3tc GL_SUN_multi_draw_arrays GL_ARB_texture_border_clamp GL_ARB_texture_compression GL_EXT_framebuffer_object GL_EXT_texture_compression_s3tc GL_EXT_texture_env_combine GL_EXT_texture_env_dot3 GL_MESA_window_pos GL_NV_packed_depth_stencil GL_NV_texture_rectangle GL_ARB_depth_texture GL_ARB_occlusion_query GL_ARB_shadow GL_ARB_texture_env_combine GL_ARB_texture_env_crossbar GL_ARB_texture_env_dot3 GL_ARB_texture_mirrored_repeat GL_ARB_window_pos GL_EXT_stencil_two_side GL_EXT_texture_cube_map GL_NV_depth_clamp GL_APPLE_packed_pixels GL_APPLE_vertex_array_object GL_ARB_draw_buffers GL_ARB_fragment_program GL_ARB_fragment_shader GL_ARB_shader_objects GL_ARB_vertex_program GL_ARB_vertex_shader GL_ATI_draw_buffers GL_ATI_texture_env_combine3 GL_ATI_texture_float GL_EXT_shadow_funcs GL_EXT_stencil_wrap GL_MESA_pack_invert GL_NV_primitive_restart GL_ARB_depth_clamp GL_ARB_fragment_program_shadow GL_ARB_half_float_pixel GL_ARB_occlusion_query2 GL_ARB_point_sprite GL_ARB_shading_language_100 GL_ARB_sync GL_ARB_texture_non_power_of_two GL_ARB_vertex_buffer_object GL_ATI_blend_equation_separate GL_EXT_blend_equation_separate GL_OES_read_format GL_ARB_color_buffer_float GL_ARB_pixel_buffer_object GL_ARB_texture_compression_rgtc GL_ARB_texture_float GL_ARB_texture_rectangle GL_EXT_packed_float GL_EXT_pixel_buffer_object GL_EXT_texture_compression_dxt1 GL_EXT_texture_compression_rgtc GL_EXT_texture_rectangle GL_EXT_texture_sRGB GL_EXT_texture_shared_exponent GL_ARB_framebuffer_object GL_EXT_framebuffer_blit GL_EXT_framebuffer_multisample GL_EXT_packed_depth_stencil GL_APPLE_object_purgeable GL_ARB_vertex_array_object GL_ATI_separate_stencil GL_EXT_draw_buffers2 GL_EXT_draw_instanced GL_EXT_gpu_program_parameters GL_EXT_texture_array GL_EXT_texture_integer GL_EXT_texture_sRGB_decode GL_EXT_timer_query GL_OES_EGL_image GL_AMD_performance_monitor GL_ARB_copy_buffer GL_ARB_depth_buffer_float GL_ARB_draw_instanced GL_ARB_half_float_vertex GL_ARB_instanced_arrays GL_ARB_map_buffer_range GL_ARB_texture_rg GL_ARB_texture_swizzle GL_ARB_vertex_array_bgra GL_EXT_texture_swizzle GL_EXT_vertex_array_bgra GL_NV_conditional_render GL_AMD_conservative_depth GL_AMD_draw_buffers_blend GL_AMD_seamless_cubemap_per_texture GL_ARB_ES2_compatibility GL_ARB_blend_func_extended GL_ARB_debug_output GL_ARB_draw_buffers_blend GL_ARB_draw_elements_base_vertex GL_ARB_explicit_attrib_location GL_ARB_fragment_coord_conventions GL_ARB_provoking_vertex GL_ARB_sample_shading GL_ARB_sampler_objects GL_ARB_seamless_cube_map GL_ARB_shader_texture_lod GL_ARB_texture_cube_map_array GL_ARB_texture_gather GL_ARB_texture_multisample GL_ARB_texture_query_lod GL_ARB_texture_rgb10_a2ui GL_ARB_uniform_buffer_object GL_ARB_vertex_type_2_10_10_10_rev GL_EXT_provoking_vertex GL_EXT_texture_snorm GL_MESA_texture_signed_rgba GL_NV_texture_barrier GL_ARB_get_program_binary GL_ARB_robustness GL_ARB_separate_shader_objects GL_ARB_shader_bit_encoding GL_ARB_texture_compression_bptc GL_ARB_timer_query GL_ARB_transform_feedback2 GL_ARB_transform_feedback3 GL_ANGLE_texture_compression_dxt3 GL_ANGLE_texture_compression_dxt5 GL_ARB_compressed_texture_pixel_storage GL_ARB_conservative_depth GL_ARB_internalformat_query GL_ARB_map_buffer_alignment GL_ARB_shader_atomic_counters GL_ARB_shader_image_load_store GL_ARB_shading_language_420pack GL_ARB_shading_language_packing GL_ARB_texture_storage GL_ARB_transform_feedback_instanced GL_EXT_framebuffer_multisample_blit_scaled GL_EXT_transform_feedback GL_AMD_shader_trinary_minmax GL_ARB_ES3_compatibility GL_ARB_arrays_of_arrays GL_ARB_clear_buffer_object GL_ARB_compute_shader GL_ARB_copy_image GL_ARB_explicit_uniform_location GL_ARB_framebuffer_no_attachments GL_ARB_invalidate_subdata GL_ARB_program_interface_query GL_ARB_robust_buffer_access_behavior GL_ARB_shader_image_size GL_ARB_shader_storage_buffer_object GL_ARB_texture_query_levels GL_ARB_texture_storage_multisample GL_ARB_texture_view GL_ARB_vertex_attrib_binding GL_KHR_debug GL_KHR_robustness GL_ARB_buffer_storage GL_ARB_clear_texture GL_ARB_internalformat_query2 GL_ARB_multi_bind GL_ARB_query_buffer_object GL_ARB_seamless_cubemap_per_texture GL_ARB_shader_draw_parameters GL_ARB_texture_mirror_clamp_to_edge GL_ARB_vertex_type_10f_11f_11f_rev GL_EXT_shader_integer_mix GL_INTEL_performance_query GL_ARB_clip_control GL_ARB_conditional_render_inverted GL_ARB_cull_distance GL_ARB_derivative_control GL_ARB_get_texture_sub_image GL_ARB_pipeline_statistics_query GL_ARB_shader_texture_image_samples GL_ARB_texture_barrier GL_EXT_polygon_offset_clamp GL_KHR_context_flush_control GL_KHR_robust_buffer_access_behavior GL_ARB_shader_clock GL_EXT_shader_samples_identical >GLXW_EXTENSIONS: GLX_ARB_create_context GLX_ARB_create_context_profile GLX_ARB_create_context_robustness GLX_ARB_fbconfig_float GLX_ARB_framebuffer_sRGB GLX_ARB_get_proc_address GLX_ARB_multisample GLX_EXT_import_context GLX_EXT_visual_info GLX_EXT_visual_rating GLX_EXT_fbconfig_packed_float GLX_EXT_framebuffer_sRGB GLX_EXT_create_context_es2_profile GLX_EXT_create_context_es_profile GLX_MESA_copy_sub_buffer GLX_MESA_multithread_makecurrent GLX_MESA_query_renderer GLX_MESA_swap_control GLX_OML_swap_method GLX_OML_sync_control GLX_SGI_make_current_read GLX_SGI_swap_control GLX_SGI_video_sync GLX_SGIS_multisample GLX_SGIX_fbconfig GLX_SGIX_pbuffer GLX_SGIX_visual_select_group GLX_EXT_texture_from_pixmap GLX_INTEL_swap_event >GL_MAX_TEXTURE_SIZE: 8192 >GL_MAX_TEXTURE_UNITS: 8 >GL_MAX_CUBE_MAP_TEXTURE_SIZE: 8192 >GL_MAX_TEXTURE_MAX_ANISOTROPY: 16 >GL_MAX_VARYING_FLOATS: 128 >GL_MAX_VERTEX_UNIFORM_COMPONENTS: 16384 >GL_MAX_VERTEX_ATTRIBS: 16 >GL_MAX_FRAGMENT_UNIFORM_COMPONENTS: 16384 > >mode: 1920x1080, fullscreen, widescreen >picmip: 0 >texturemode: GL_LINEAR_MIPMAP_LINEAR >anisotropic filtering: 4 >vertical sync: disabled >multitexture: enabled >vertex_buffer_object: enabled >draw_range_elements: enabled >framebuffer_object: enabled >framebuffer_blit: enabled >texture_compression: disabled >texture_edge_clamp: enabled >texture_filter_anisotropic: enabled >texture_cube_map: enabled >bgra: enabled >depth_texture: enabled >shadow: enabled >texture_non_power_of_two: enabled >draw_instanced: enabled >instanced_arrays: enabled >half_float_vertex: enabled >get_program_binary: disabled >vertex_shader: enabled >fragment_shader: enabled >shader_objects: enabled >shading_language_100: enabled >GLSL: enabled >GLSL130: enabled >gpu_memory_info: disabled >meminfo: disabled >swap_control: enabled > >Video memory information: >not available >Cannot load file 'glsl/defaultMaterial.glsl' >Failed to link object for program defaultMaterial >error: vertex shader lacks `main' > >Cannot load file 'glsl/defaultDistortion.glsl' >Failed to link object for program defaultDistortion >error: vertex shader lacks `main' > >Cannot load file 'glsl/defaultRGBShadow.glsl' >Failed to link object for program defaultRGBShadow >error: vertex shader lacks `main' > >Cannot load file 'glsl/defaultShadowmap.glsl' >Failed to link object for program defaultShadowmap >error: vertex shader lacks `main' > >Cannot load file 'glsl/defaultOutline.glsl' >Failed to link object for program defaultOutline >error: vertex shader lacks `main' > >Cannot load file 'glsl/defaultQ3AShader.glsl' >Failed to link object for program defaultQ3AShader >error: vertex shader lacks `main' > >Cannot load file 'glsl/defaultCelshade.glsl' >Failed to link object for program defaultCelshade >error: vertex shader lacks `main' > >Cannot load file 'glsl/defaultFog.glsl' >Failed to link object for program defaultFog >error: vertex shader lacks `main' > >Cannot load file 'glsl/defaultFXAA.glsl' >Failed to link object for program defaultFXAA >error: vertex shader lacks `main' > >Cannot load file 'glsl/defaultYUV.glsl' >Failed to link object for program defaultYUV >error: vertex shader lacks `main' > >Cannot load file 'glsl/defaultMaterial.glsl' >Failed to link object for program defaultMaterial_bones1 >error: vertex shader lacks `main' > >Initializing Shaders: >******************** >ERROR: Could not find any shaders! >******************** >Error: Error during initialization: Could not find any shaders! >Cmd_RemoveCommand: cinematic not added >Cmd_RemoveCommand: cinepause not added >Cmd_RemoveCommand: s_restart not added >Cmd_RemoveCommand: requestservers not added >Cmd_RemoveCommand: getinfo not added >Cmd_RemoveCommand: getstatus not added >Cmd_RemoveCommand: userinfo not added >Cmd_RemoveCommand: disconnect not added >Cmd_RemoveCommand: record not added >Cmd_RemoveCommand: stop not added >Cmd_RemoveCommand: quit not added >Cmd_RemoveCommand: connect not added >Cmd_RemoveCommand: reconnect not added >Cmd_RemoveCommand: rcon not added >Cmd_RemoveCommand: writeconfig not added >Cmd_RemoveCommand: showip not added >Cmd_RemoveCommand: demo not added >Cmd_RemoveCommand: demoavi not added >Cmd_RemoveCommand: next not added >Cmd_RemoveCommand: pingserver not added >Cmd_RemoveCommand: demopause not added >Cmd_RemoveCommand: demojump not added >Cmd_RemoveCommand: showserverip not added >Cmd_RemoveCommand: downloadstatus not added >Cmd_RemoveCommand: downloadcancel not added
Using /home/kristoffer/.warsow-1.5 for writing Couldn't execute: default.cfg Couldn't execute: config.cfg Couldn't execute: autoexec.cfg Hostname: localhost IP: 127.0.0.1 IP: 127.0.0.1 Loading Steam module... Not found. ------- angel script initialization ------- Loading angelwrap module. Initializing Angel Script Initialization of angelwrap successful ------------------------------------ Game running at 62 fps. Server transmit at 20 pps Opening TCP/IP socket: *:44444 Web server started on 0.0.0.0:44444 Opening TCP/IPv6 socket: *:44444 Web server started on [0000:0000:0000:0000:0000:0000:0000:0000]:44444 Console initialized. Loading refresh module ref_gl... Mode 24 detected ----- R_Init ----- Using libGL.so.1 for OpenGL...Display initialization ..Xrandr Extension Version 1.5 ..XFree86-Xinerama Extension Version 1.1 ..Got colorbits 24, depthbits 24, stencilbits 8 ...setting fullscreen mode 1920x1080: GL_VENDOR: Intel Open Source Technology Center GL_RENDERER: Mesa DRI Intel(R) Haswell Mobile GL_VERSION: 3.0 Mesa 12.0.3 GL_SHADING_LANGUAGE_VERSION: 1.30 GL_EXTENSIONS: GL_ARB_multisample GL_EXT_abgr GL_EXT_bgra GL_EXT_blend_color GL_EXT_blend_minmax GL_EXT_blend_subtract GL_EXT_copy_texture GL_EXT_polygon_offset GL_EXT_subtexture GL_EXT_texture_object GL_EXT_vertex_array GL_EXT_compiled_vertex_array GL_EXT_texture GL_EXT_texture3D GL_IBM_rasterpos_clip GL_ARB_point_parameters GL_EXT_draw_range_elements GL_EXT_packed_pixels GL_EXT_point_parameters GL_EXT_rescale_normal GL_EXT_separate_specular_color GL_EXT_texture_edge_clamp GL_SGIS_generate_mipmap GL_SGIS_texture_border_clamp GL_SGIS_texture_edge_clamp GL_SGIS_texture_lod GL_ARB_framebuffer_sRGB GL_ARB_multitexture GL_EXT_framebuffer_sRGB GL_IBM_multimode_draw_arrays GL_IBM_texture_mirrored_repeat GL_3DFX_texture_compression_FXT1 GL_ARB_texture_cube_map GL_ARB_texture_env_add GL_ARB_transpose_matrix GL_EXT_blend_func_separate GL_EXT_fog_coord GL_EXT_multi_draw_arrays GL_EXT_secondary_color GL_EXT_texture_env_add GL_EXT_texture_filter_anisotropic GL_EXT_texture_lod_bias GL_INGR_blend_func_separate GL_NV_blend_square GL_NV_light_max_exponent GL_NV_texgen_reflection GL_NV_texture_env_combine4 GL_S3_s3tc GL_SUN_multi_draw_arrays GL_ARB_texture_border_clamp GL_ARB_texture_compression GL_EXT_framebuffer_object GL_EXT_texture_compression_s3tc GL_EXT_texture_env_combine GL_EXT_texture_env_dot3 GL_MESA_window_pos GL_NV_packed_depth_stencil GL_NV_texture_rectangle GL_ARB_depth_texture GL_ARB_occlusion_query GL_ARB_shadow GL_ARB_texture_env_combine GL_ARB_texture_env_crossbar GL_ARB_texture_env_dot3 GL_ARB_texture_mirrored_repeat GL_ARB_window_pos GL_EXT_stencil_two_side GL_EXT_texture_cube_map GL_NV_depth_clamp GL_APPLE_packed_pixels GL_APPLE_vertex_array_object GL_ARB_draw_buffers GL_ARB_fragment_program GL_ARB_fragment_shader GL_ARB_shader_objects GL_ARB_vertex_program GL_ARB_vertex_shader GL_ATI_draw_buffers GL_ATI_texture_env_combine3 GL_ATI_texture_float GL_EXT_shadow_funcs GL_EXT_stencil_wrap GL_MESA_pack_invert GL_NV_primitive_restart GL_ARB_depth_clamp GL_ARB_fragment_program_shadow GL_ARB_half_float_pixel GL_ARB_occlusion_query2 GL_ARB_point_sprite GL_ARB_shading_language_100 GL_ARB_sync GL_ARB_texture_non_power_of_two GL_ARB_vertex_buffer_object GL_ATI_blend_equation_separate GL_EXT_blend_equation_separate GL_OES_read_format GL_ARB_color_buffer_float GL_ARB_pixel_buffer_object GL_ARB_texture_compression_rgtc GL_ARB_texture_float GL_ARB_texture_rectangle GL_EXT_packed_float GL_EXT_pixel_buffer_object GL_EXT_texture_compression_dxt1 GL_EXT_texture_compression_rgtc GL_EXT_texture_rectangle GL_EXT_texture_sRGB GL_EXT_texture_shared_exponent GL_ARB_framebuffer_object GL_EXT_framebuffer_blit GL_EXT_framebuffer_multisample GL_EXT_packed_depth_stencil GL_APPLE_object_purgeable GL_ARB_vertex_array_object GL_ATI_separate_stencil GL_EXT_draw_buffers2 GL_EXT_draw_instanced GL_EXT_gpu_program_parameters GL_EXT_texture_array GL_EXT_texture_integer GL_EXT_texture_sRGB_decode GL_EXT_timer_query GL_OES_EGL_image GL_AMD_performance_monitor GL_ARB_copy_buffer GL_ARB_depth_buffer_float GL_ARB_draw_instanced GL_ARB_half_float_vertex GL_ARB_instanced_arrays GL_ARB_map_buffer_range GL_ARB_texture_rg GL_ARB_texture_swizzle GL_ARB_vertex_array_bgra GL_EXT_texture_swizzle GL_EXT_vertex_array_bgra GL_NV_conditional_render GL_AMD_conservative_depth GL_AMD_draw_buffers_blend GL_AMD_seamless_cubemap_per_texture GL_ARB_ES2_compatibility GL_ARB_blend_func_extended GL_ARB_debug_output GL_ARB_draw_buffers_blend GL_ARB_draw_elements_base_vertex GL_ARB_explicit_attrib_location GL_ARB_fragment_coord_conventions GL_ARB_provoking_vertex GL_ARB_sample_shading GL_ARB_sampler_objects GL_ARB_seamless_cube_map GL_ARB_shader_texture_lod GL_ARB_texture_cube_map_array GL_ARB_texture_gather GL_ARB_texture_multisample GL_ARB_texture_query_lod GL_ARB_texture_rgb10_a2ui GL_ARB_uniform_buffer_object GL_ARB_vertex_type_2_10_10_10_rev GL_EXT_provoking_vertex GL_EXT_texture_snorm GL_MESA_texture_signed_rgba GL_NV_texture_barrier GL_ARB_get_program_binary GL_ARB_robustness GL_ARB_separate_shader_objects GL_ARB_shader_bit_encoding GL_ARB_texture_compression_bptc GL_ARB_timer_query GL_ARB_transform_feedback2 GL_ARB_transform_feedback3 GL_ANGLE_texture_compression_dxt3 GL_ANGLE_texture_compression_dxt5 GL_ARB_compressed_texture_pixel_storage GL_ARB_conservative_depth GL_ARB_internalformat_query GL_ARB_map_buffer_alignment GL_ARB_shader_atomic_counters GL_ARB_shader_image_load_store GL_ARB_shading_language_420pack GL_ARB_shading_language_packing GL_ARB_texture_storage GL_ARB_transform_feedback_instanced GL_EXT_framebuffer_multisample_blit_scaled GL_EXT_transform_feedback GL_AMD_shader_trinary_minmax GL_ARB_ES3_compatibility GL_ARB_arrays_of_arrays GL_ARB_clear_buffer_object GL_ARB_compute_shader GL_ARB_copy_image GL_ARB_explicit_uniform_location GL_ARB_framebuffer_no_attachments GL_ARB_invalidate_subdata GL_ARB_program_interface_query GL_ARB_robust_buffer_access_behavior GL_ARB_shader_image_size GL_ARB_shader_storage_buffer_object GL_ARB_texture_query_levels GL_ARB_texture_storage_multisample GL_ARB_texture_view GL_ARB_vertex_attrib_binding GL_KHR_debug GL_KHR_robustness GL_ARB_buffer_storage GL_ARB_clear_texture GL_ARB_internalformat_query2 GL_ARB_multi_bind GL_ARB_query_buffer_object GL_ARB_seamless_cubemap_per_texture GL_ARB_shader_draw_parameters GL_ARB_texture_mirror_clamp_to_edge GL_ARB_vertex_type_10f_11f_11f_rev GL_EXT_shader_integer_mix GL_INTEL_performance_query GL_ARB_clip_control GL_ARB_conditional_render_inverted GL_ARB_cull_distance GL_ARB_derivative_control GL_ARB_get_texture_sub_image GL_ARB_pipeline_statistics_query GL_ARB_shader_texture_image_samples GL_ARB_texture_barrier GL_EXT_polygon_offset_clamp GL_KHR_context_flush_control GL_KHR_robust_buffer_access_behavior GL_ARB_shader_clock GL_EXT_shader_samples_identical GLXW_EXTENSIONS: GLX_ARB_create_context GLX_ARB_create_context_profile GLX_ARB_create_context_robustness GLX_ARB_fbconfig_float GLX_ARB_framebuffer_sRGB GLX_ARB_get_proc_address GLX_ARB_multisample GLX_EXT_import_context GLX_EXT_visual_info GLX_EXT_visual_rating GLX_EXT_fbconfig_packed_float GLX_EXT_framebuffer_sRGB GLX_EXT_create_context_es2_profile GLX_EXT_create_context_es_profile GLX_MESA_copy_sub_buffer GLX_MESA_multithread_makecurrent GLX_MESA_query_renderer GLX_MESA_swap_control GLX_OML_swap_method GLX_OML_sync_control GLX_SGI_make_current_read GLX_SGI_swap_control GLX_SGI_video_sync GLX_SGIS_multisample GLX_SGIX_fbconfig GLX_SGIX_pbuffer GLX_SGIX_visual_select_group GLX_EXT_texture_from_pixmap GLX_INTEL_swap_event GL_MAX_TEXTURE_SIZE: 8192 GL_MAX_TEXTURE_UNITS: 8 GL_MAX_CUBE_MAP_TEXTURE_SIZE: 8192 GL_MAX_TEXTURE_MAX_ANISOTROPY: 16 GL_MAX_VARYING_FLOATS: 128 GL_MAX_VERTEX_UNIFORM_COMPONENTS: 16384 GL_MAX_VERTEX_ATTRIBS: 16 GL_MAX_FRAGMENT_UNIFORM_COMPONENTS: 16384 mode: 1920x1080, fullscreen, widescreen picmip: 0 texturemode: GL_LINEAR_MIPMAP_LINEAR anisotropic filtering: 4 vertical sync: disabled multitexture: enabled vertex_buffer_object: enabled draw_range_elements: enabled framebuffer_object: enabled framebuffer_blit: enabled texture_compression: disabled texture_edge_clamp: enabled texture_filter_anisotropic: enabled texture_cube_map: enabled bgra: enabled depth_texture: enabled shadow: enabled texture_non_power_of_two: enabled draw_instanced: enabled instanced_arrays: enabled half_float_vertex: enabled get_program_binary: disabled vertex_shader: enabled fragment_shader: enabled shader_objects: enabled shading_language_100: enabled GLSL: enabled GLSL130: enabled gpu_memory_info: disabled meminfo: disabled swap_control: enabled Video memory information: not available Cannot load file 'glsl/defaultMaterial.glsl' Failed to link object for program defaultMaterial error: vertex shader lacks `main' Cannot load file 'glsl/defaultDistortion.glsl' Failed to link object for program defaultDistortion error: vertex shader lacks `main' Cannot load file 'glsl/defaultRGBShadow.glsl' Failed to link object for program defaultRGBShadow error: vertex shader lacks `main' Cannot load file 'glsl/defaultShadowmap.glsl' Failed to link object for program defaultShadowmap error: vertex shader lacks `main' Cannot load file 'glsl/defaultOutline.glsl' Failed to link object for program defaultOutline error: vertex shader lacks `main' Cannot load file 'glsl/defaultQ3AShader.glsl' Failed to link object for program defaultQ3AShader error: vertex shader lacks `main' Cannot load file 'glsl/defaultCelshade.glsl' Failed to link object for program defaultCelshade error: vertex shader lacks `main' Cannot load file 'glsl/defaultFog.glsl' Failed to link object for program defaultFog error: vertex shader lacks `main' Cannot load file 'glsl/defaultFXAA.glsl' Failed to link object for program defaultFXAA error: vertex shader lacks `main' Cannot load file 'glsl/defaultYUV.glsl' Failed to link object for program defaultYUV error: vertex shader lacks `main' Cannot load file 'glsl/defaultMaterial.glsl' Failed to link object for program defaultMaterial_bones1 error: vertex shader lacks `main' Initializing Shaders: ******************** ERROR: Could not find any shaders! ******************** Error: Error during initialization: Could not find any shaders! Cmd_RemoveCommand: cinematic not added Cmd_RemoveCommand: cinepause not added Cmd_RemoveCommand: s_restart not added Cmd_RemoveCommand: requestservers not added Cmd_RemoveCommand: getinfo not added Cmd_RemoveCommand: getstatus not added Cmd_RemoveCommand: userinfo not added Cmd_RemoveCommand: disconnect not added Cmd_RemoveCommand: record not added Cmd_RemoveCommand: stop not added Cmd_RemoveCommand: quit not added Cmd_RemoveCommand: connect not added Cmd_RemoveCommand: reconnect not added Cmd_RemoveCommand: rcon not added Cmd_RemoveCommand: writeconfig not added Cmd_RemoveCommand: showip not added Cmd_RemoveCommand: demo not added Cmd_RemoveCommand: demoavi not added Cmd_RemoveCommand: next not added Cmd_RemoveCommand: pingserver not added Cmd_RemoveCommand: demopause not added Cmd_RemoveCommand: demojump not added Cmd_RemoveCommand: showserverip not added Cmd_RemoveCommand: downloadstatus not added Cmd_RemoveCommand: downloadcancel not added
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