Mageia Bugzilla – Attachment 3107 Details for
Bug 8103
Warsow-gui not does not appear because there are no shaders
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error 2
warsow_error-2.log (text/x-log), 17.85 KB, created by
Jean Michel Varvou
on 2012-11-17 07:59:23 CET
(
hide
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Description:
error 2
Filename:
MIME Type:
Creator:
Jean Michel Varvou
Created:
2012-11-17 07:59:23 CET
Size:
17.85 KB
patch
obsolete
>[vouf@localhost basewsw]$ warsow +set fs_basepath /usr/share/warsow/ >Added pk3 file /usr/share/warsow//basewsw/data0_10.pk3 (1355 files) >Added pk3 file /usr/share/warsow//basewsw/data0_10pure.pk3 (2102 files) >Added pk3 file /usr/share/warsow//basewsw/data1_10.pk3 (14 files) >Added pk3 file /usr/share/warsow//basewsw/data1_10pure.pk3 (4 files) >Added pk3 file /usr/share/warsow//basewsw/editortextures.pk3 (22 files) >Added pk3 file /usr/share/warsow//basewsw/map_ui.pk3 (2 files) >Added pk3 file /usr/share/warsow//basewsw/map_wamphi1.pk3 (2 files) >Added pk3 file /usr/share/warsow//basewsw/map_wbomb1.pk3 (2 files) >Added pk3 file /usr/share/warsow//basewsw/map_wbomb2.pk3 (2 files) >Added pk3 file /usr/share/warsow//basewsw/map_wbomb3.pk3 (2 files) >Added pk3 file /usr/share/warsow//basewsw/map_wbomb4.pk3 (2 files) >Added pk3 file /usr/share/warsow//basewsw/map_wbomb5.pk3 (4 files) >Added pk3 file /usr/share/warsow//basewsw/map_wbomb6.pk3 (2 files) >Added pk3 file /usr/share/warsow//basewsw/map_wca1.pk3 (2 files) >Added pk3 file /usr/share/warsow//basewsw/map_wca2.pk3 (2 files) >Added pk3 file /usr/share/warsow//basewsw/map_wctf1.pk3 (2 files) >Added pk3 file /usr/share/warsow//basewsw/map_wctf2.pk3 (2 files) >Added pk3 file /usr/share/warsow//basewsw/map_wctf3.pk3 (2 files) >Added pk3 file /usr/share/warsow//basewsw/map_wctf4.pk3 (2 files) >Added pk3 file /usr/share/warsow//basewsw/map_wctf6.pk3 (2 files) >Added pk3 file /usr/share/warsow//basewsw/map_wda1.pk3 (2 files) >Added pk3 file /usr/share/warsow//basewsw/map_wda2.pk3 (2 files) >Added pk3 file /usr/share/warsow//basewsw/map_wda3.pk3 (2 files) >Added pk3 file /usr/share/warsow//basewsw/map_wda4.pk3 (2 files) >Added pk3 file /usr/share/warsow//basewsw/map_wdm1.pk3 (2 files) >Added pk3 file /usr/share/warsow//basewsw/map_wdm10.pk3 (2 files) >Added pk3 file /usr/share/warsow//basewsw/map_wdm11.pk3 (4 files) >Added pk3 file /usr/share/warsow//basewsw/map_wdm12.pk3 (4 files) >Added pk3 file /usr/share/warsow//basewsw/map_wdm13.pk3 (2 files) >Added pk3 file /usr/share/warsow//basewsw/map_wdm14.pk3 (2 files) >Added pk3 file /usr/share/warsow//basewsw/map_wdm15.pk3 (2 files) >Added pk3 file /usr/share/warsow//basewsw/map_wdm16.pk3 (2 files) >Added pk3 file /usr/share/warsow//basewsw/map_wdm17.pk3 (4 files) >Added pk3 file /usr/share/warsow//basewsw/map_wdm18.pk3 (2 files) >Added pk3 file /usr/share/warsow//basewsw/map_wdm19.pk3 (2 files) >Added pk3 file /usr/share/warsow//basewsw/map_wdm2.pk3 (2 files) >Added pk3 file /usr/share/warsow//basewsw/map_wdm3.pk3 (2 files) >Added pk3 file /usr/share/warsow//basewsw/map_wdm4.pk3 (2 files) >Added pk3 file /usr/share/warsow//basewsw/map_wdm5.pk3 (2 files) >Added pk3 file /usr/share/warsow//basewsw/map_wdm6.pk3 (2 files) >Added pk3 file /usr/share/warsow//basewsw/map_wdm7.pk3 (2 files) >Added pk3 file /usr/share/warsow//basewsw/map_wdm9.pk3 (2 files) >Added pk3 file /usr/share/warsow//basewsw/map_wrace1.pk3 (2 files) >Added pk3 file /usr/share/warsow//basewsw/models_nate.pk3 (22 files) >Added pk3 file /usr/share/warsow//basewsw/modules_10.pk3 (16 files) >Added pk3 file /usr/share/warsow//basewsw/modules_101.pk3 (16 files) >Added pk3 file /usr/share/warsow//basewsw/modules_102.pk3 (16 files) >Added pk3 file /usr/share/warsow//basewsw/tex_36.pk3 (30 files) >Added pk3 file /usr/share/warsow//basewsw/tex_baxandall.pk3 (28 files) >Added pk3 file /usr/share/warsow//basewsw/tex_billboard.pk3 (39 files) >Added pk3 file /usr/share/warsow//basewsw/tex_blx.pk3 (335 files) >Added pk3 file /usr/share/warsow//basewsw/tex_blxbis.pk3 (116 files) >Added pk3 file /usr/share/warsow//basewsw/tex_bricks.pk3 (17 files) >Added pk3 file /usr/share/warsow//basewsw/tex_cha0swsw.pk3 (94 files) >Added pk3 file /usr/share/warsow//basewsw/tex_cleansurface.pk3 (15 files) >Added pk3 file /usr/share/warsow//basewsw/tex_concrete.pk3 (45 files) >Added pk3 file /usr/share/warsow//basewsw/tex_decals.pk3 (90 files) >Added pk3 file /usr/share/warsow//basewsw/tex_env.pk3 (118 files) >Added pk3 file /usr/share/warsow//basewsw/tex_etr.pk3 (6 files) >Added pk3 file /usr/share/warsow//basewsw/tex_exwsw.pk3 (197 files) >Added pk3 file /usr/share/warsow//basewsw/tex_factory.pk3 (94 files) >Added pk3 file /usr/share/warsow//basewsw/tex_format.pk3 (23 files) >Added pk3 file /usr/share/warsow//basewsw/tex_glass.pk3 (3 files) >Added pk3 file /usr/share/warsow//basewsw/tex_grates.pk3 (14 files) >Added pk3 file /usr/share/warsow//basewsw/tex_hazelh.pk3 (94 files) >Added pk3 file /usr/share/warsow//basewsw/tex_hexagons.pk3 (50 files) >Added pk3 file /usr/share/warsow//basewsw/tex_jewels.pk3 (10 files) >Added pk3 file /usr/share/warsow//basewsw/tex_lights.pk3 (91 files) >Added pk3 file /usr/share/warsow//basewsw/tex_melee.pk3 (12 files) >Added pk3 file /usr/share/warsow//basewsw/tex_metal.pk3 (65 files) >Added pk3 file /usr/share/warsow//basewsw/tex_nature.pk3 (9 files) >Added pk3 file /usr/share/warsow//basewsw/tex_neon.pk3 (22 files) >Added pk3 file /usr/share/warsow//basewsw/tex_noir.pk3 (26 files) >Added pk3 file /usr/share/warsow//basewsw/tex_plastic.pk3 (20 files) >Added pk3 file /usr/share/warsow//basewsw/tex_refly.pk3 (52 files) >Added pk3 file /usr/share/warsow//basewsw/tex_russus.pk3 (11 files) >Added pk3 file /usr/share/warsow//basewsw/tex_scifi_interior.pk3 (91 files) >Added pk3 file /usr/share/warsow//basewsw/tex_scifi_interior_001.pk3 (8 files) >Added pk3 file /usr/share/warsow//basewsw/tex_sky.pk3 (14 files) >Added pk3 file /usr/share/warsow//basewsw/tex_solidfake.pk3 (10 files) >Added pk3 file /usr/share/warsow//basewsw/tex_supersymmetry.pk3 (17 files) >Added pk3 file /usr/share/warsow//basewsw/tex_terrain.pk3 (24 files) >Added pk3 file /usr/share/warsow//basewsw/tex_tiles.pk3 (18 files) >Added pk3 file /usr/share/warsow//basewsw/tex_window.pk3 (16 files) >Added pk3 file /usr/share/warsow//basewsw/tex_wood.pk3 (20 files) >Added pk3 file /usr/share/warsow//basewsw/tex_wrace1.pk3 (34 files) >Added pk3 file /usr/share/warsow//basewsw/tex_wsw_cave1.pk3 (27 files) >Added pk3 file /usr/share/warsow//basewsw/tex_wsw_city1.pk3 (146 files) >Added pk3 file /usr/share/warsow//basewsw/tex_wsw_flareshalos.pk3 (25 files) >Added pk3 file /usr/share/warsow//basewsw/tex_zone_neutre.pk3 (11 files) >Added pk3 file /usr/share/warsow//basewsw/ui_porkui.pk3 (156 files) >Added pk3 file /usr/share/warsow//basewsw/ui_porkui_001.pk3 (12 files) >Added pk3 file /usr/share/warsow//basewsw/ui_porkui_002.pk3 (3 files) >Using /home/vouf/.warsow-1.0 for writing >Executing: default.cfg >usage: set <variable> <value> >Couldn't execute: config.cfg >Couldn't execute: autoexec.cfg >fs_basepath is write protected. >Hostname: localhost >IP: 127.0.0.1 >------- angel script initialization ------- >Loading angelwrap module. >Loading angelwrap failed >Game running at 62 fps. Server transmit at 20 pps >Console initialized. >Mode 24 detected > >----- R_Init ----- >Using libGL.so.1 for OpenGL...Display initialization >..Xrandr Extension Version 1.3 >..XFree86-Xinerama Extension Version 1.1 >..Got colorbits 24, depthbits 24, stencilbits 8 >1920x1080 -> 1920x1080: 0 >1920x1080 selected >...setting fullscreen mode 1920x1080: > rate 60 -> 60: 0 >_xf86_XrandrClosestRate found 60 for 60 > >GL_VENDOR: ATI Technologies Inc. >GL_RENDERER: AMD Radeon HD 7800 Series >GL_VERSION: 4.2.11978 Compatibility Profile Context >GL_SHADING_LANGUAGE_VERSION: 4.20 >GL_EXTENSIONS: GL_AMDX_debug_output GL_AMD_blend_minmax_factor GL_AMD_conservative_depth GL_AMD_debug_output GL_AMD_depth_clamp_separate GL_AMD_draw_buffers_blend GL_AMD_multi_draw_indirect GL_AMD_name_gen_delete GL_AMD_performance_monitor GL_AMD_pinned_memory GL_AMD_query_buffer_object GL_AMD_sample_positions GL_AMD_seamless_cubemap_per_texture GL_AMD_shader_stencil_export GL_AMD_shader_stencil_value_export GL_AMD_shader_trace GL_AMD_shader_trinary_minmax GL_AMD_sparse_texture GL_AMD_stencil_operation_extended GL_AMD_texture_cube_map_array GL_AMD_texture_texture4 GL_AMD_transform_feedback3_lines_triangles GL_AMD_transform_feedback4 GL_AMD_vertex_shader_layer GL_AMD_vertex_shader_viewport_index GL_ARB_ES2_compatibility GL_ARB_base_instance GL_ARB_blend_func_extended GL_ARB_color_buffer_float GL_ARB_compressed_texture_pixel_storage GL_ARB_conservative_depth GL_ARB_copy_buffer GL_ARB_depth_buffer_float GL_ARB_depth_clamp GL_ARB_depth_texture GL_ARB_draw_buffers GL_ARB_draw_buffers_blend GL_ARB_draw_elements_base_vertex GL_ARB_draw_indirect GL_ARB_draw_instanced GL_ARB_explicit_attrib_location GL_ARB_fragment_coord_conventions GL_ARB_fragment_program GL_ARB_fragment_program_shadow GL_ARB_fragment_shader GL_ARB_framebuffer_object GL_ARB_framebuffer_sRGB GL_ARB_geometry_shader4 GL_ARB_get_program_binary GL_ARB_gpu_shader5 GL_ARB_gpu_shader_fp64 GL_ARB_half_float_pixel GL_ARB_half_float_vertex GL_ARB_imaging GL_ARB_instanced_arrays GL_ARB_internalformat_query GL_ARB_map_buffer_alignment GL_ARB_map_buffer_range GL_ARB_multisample GL_ARB_multitexture GL_ARB_occlusion_query GL_ARB_occlusion_query2 GL_ARB_pixel_buffer_object GL_ARB_point_parameters GL_ARB_point_sprite GL_ARB_provoking_vertex GL_ARB_sample_shading GL_ARB_sampler_objects GL_ARB_seamless_cube_map GL_ARB_separate_shader_objects GL_ARB_shader_atomic_counters GL_ARB_shader_bit_encoding GL_ARB_shader_image_load_store GL_ARB_shader_objects GL_ARB_shader_precision GL_ARB_shader_stencil_export GL_ARB_shader_subroutine GL_ARB_shader_texture_lod GL_ARB_shading_language_100 GL_ARB_shading_language_420pack GL_ARB_shading_language__vertex_attrib_64bit GL_ARB_vertex_buffer_object GL_ARB_vertex_program GL_ARB_vertex_shader GL_ARB_vertex_type_2_10_10_10_rev GL_ARB_viewport_array GL_ARB_window_pos GL_ATI_draw_buffers GL_ATI_envmap_bumpmap GL_ATI_fragment_shader GL_ATI_meminfo GL_ATI_separate_stencil GL_ATI_texture_compression_3dc GL_ATI_texture_env_combine3 GL_ATI_texture_float GL_ATI_texture_mirror_once GL_EXT_abgr GL_EXT_bgra GL_EXT_bindable_uniform GL_EXT_blend_color GL_EXT_blend_equation_separate GL_EXT_blend_func_separate GL_EXT_blend_minmax GL_EXT_blend_subtract GL_EXT_compiled_vertex_array GL_EXT_copy_buffer GL_EXT_copy_texture GL_EXT_depth_bounds_test GL_EXT_direct_state_access GL_EXT_draw_buffers2 GL_EXT_draw_instanced GL_EXT_draw_range_elements GL_EXT_fog_coord GL_EXT_framebuffer_blit GL_EXT_framebuffer_multisample GL_EXT_framebuffer_object GL_EXT_framebuffer_sRGB GL_EXT_geometry_shader4 GL_EXT_gpu_program_parameters GL_EXT_gpu_shader4 GL_EXT_histogram GL_EXT_multi_draw_arrays GL_EXT_packed_depth_stencil GL_EXT_packed_float GL_EXT_packed_pixels GL_EXT_pixel_buffer_object GL_EXT_point_parameters GL_EXT_provoking_vertex GL_EXT_rescale_normal GL_EXT_secondary_color GL_EXT_separate_specular_color GL_EXT_shader_image_load_store GL_EXT_shadow_funcs GL_EXT_stencil_wrap GL_EXT_subtexture GL_EXT_texgen_reflection GL_EXT_texture3D GL_EXT_texture_array GL_EXT_texture_buffer_object GL_EXT_texture_compression_bptc GL_EXT_texture_compression_latc GL_EXT_texture_compression_rgtc GL_EXT_texture_compression_s3tc GL_EXT_texture_cube_map GL_EXT_texture_edge_clamp GL_EXT_texture_env_add GL_EXT_texture_env_combine GL_EXT_texture_env_dot3 GL_EXT_texture_filter_anisotropic GL_EXT_texture_integer GL_EXT_texture_lod GL_EXT_texture_lod_bias GL_EXT_texture_mirror_clamp GL_EXT_texture_object GL_EXT_texture_rectangle GL_EXT_texture_sRGB GL_EXT_texture_sRGB_decode GL_EXT_texture_shared_exponent GL_EXT_texture_snorm GL_EXT_texture_storage GL_EXT_texture_swizzle GL_EXT_timer_query GL_EXT_transform_feedback GL_EXT_vertex_array GL_EXT_vertex_array_bgra GL_EXT_vertex_attrib_64bit GL_IBM_texture_mirrored_repeat GL_ >GLW_EXTENSIONS: GLX_ARB_create_context GLX_ARB_create_context_profile GLX_ARB_get_proc_address GLX_ARB_multisample GLX_EXT_import_context GLX_EXT_swap_control GLX_EXT_visual_info GLX_EXT_visual_rating GLX_MESA_swap_control GLX_NV_swap_group GLX_OML_swap_method GLX_SGI_make_current_read GLX_SGI_swap_control GLX_SGI_video_sync GLX_SGIS_multisample GLX_SGIX_fbconfig GLX_SGIX_pbuffer GLX_SGIX_swap_barrier GLX_SGIX_swap_group GLX_SGIX_visual_select_group GLX_EXT_texture_from_pixmap >GL_MAX_TEXTURE_SIZE: 16384 >GL_MAX_TEXTURE_UNITS: 8 >GL_MAX_CUBE_MAP_TEXTURE_SIZE: 16384 >GL_MAX_3D_TEXTURE_SIZE: 8192 >GL_MAX_TEXTURE_MAX_ANISOTROPY: 16 >GL_MAX_VARYING_FLOATS: 128 >GL_MAX_VERTEX_UNIFORM_COMPONENTS: 1024 >GL_MAX_FRAGMENT_UNIFORM_COMPONENTS: 1024 > >mode: 1920x1080, fullscreen, widescreen >picmip: 0 >texturemode: GL_LINEAR_MIPMAP_LINEAR >anisotropic filtering: 1 >vertical sync: disabled >multitexture: enabled >compiled_vertex_array: enabled >vertex_buffer_object: enabled >texture3D: enabled >draw_range_elements: enabled >occlusion_query: enabled >framebuffer_object: enabled >texture_env_add: enabled >texture_env_combine: enabled >texture_compression: disabled >texture_edge_clamp: enabled >texture_filter_anisotropic: enabled >texture_cube_map: enabled >bgra: enabled >depth_texture: enabled >shadow: enabled >texture_non_power_of_two: enabled >vertex_shader: enabled >fragment_shader: enabled >shader_objects: enabled >shading_language_100: enabled >GLSL: enabled >gpu_memory_info: disabled >meminfo: enabled >swap_control: enabled > >Video memory information: >total memory free in the pool: (VBO:1641, Tex:1641, RBuf:1641) MB >largest available free block in the pool: (V:1562, Tex:1641, RBuf:1562) MB >total auxiliary memory free: (VBO:1228, Tex:1228, RBuf:1228) MB >largest auxiliary free block: (VBO:5, Tex:5, RBuf:5) MB >Initializing Shaders: >...loading 'scripts/36.shader' >...loading 'scripts/alley.shader' >...loading 'scripts/ammobox.shader' >...loading 'scripts/baxandall.shader' >...loading 'scripts/bigvic.shader' >...loading 'scripts/billboard.shader' >...loading 'scripts/blx.shader' >...loading 'scripts/blx_ca.shader' >...loading 'scripts/blx_grey.shader' >...loading 'scripts/blx_houses.shader' >...loading 'scripts/blx_tech2.shader' >...loading 'scripts/blx_wt3.shader' >...loading 'scripts/blx_wt3_vertex.shader' >...loading 'scripts/blxbis.shader' >...loading 'scripts/bobot.shader' >...loading 'scripts/bomb.shader' >...loading 'scripts/bomb_gfx.shader' >...loading 'scripts/bricks.shader' >...loading 'scripts/bricks_vertex.shader' >...loading 'scripts/budndumby.shader' >...loading 'scripts/cha0swsw.shader' >...loading 'scripts/cleansurface.shader' >...loading 'scripts/cleansurface_vertex.shader' >...loading 'scripts/common.shader' >...loading 'scripts/concrete.shader' >...loading 'scripts/concretestrike.shader' >...loading 'scripts/courtyard.shader' >...loading 'scripts/ctftactics_icons.shader' >...loading 'scripts/decals.shader' >...loading 'scripts/deleo.shader' >...loading 'scripts/effects.shader' >...loading 'scripts/etrtex.shader' >...loading 'scripts/extra.shader' >...loading 'scripts/exwsw.shader' >...loading 'scripts/exwsw_vertex.shader' >...loading 'scripts/factory.shader' >...loading 'scripts/format.shader' >...loading 'scripts/gfx.shader' >...loading 'scripts/grates.shader' >...loading 'scripts/grates_vertex.shader' >...loading 'scripts/hazelh.shader' >...loading 'scripts/headicons.shader' >...loading 'scripts/hexagons.shader' >...loading 'scripts/hud.shader' >...loading 'scripts/jewels.shader' >...loading 'scripts/legacy.shader' >...loading 'scripts/lights.shader' >...loading 'scripts/mapmodels.shader' >...loading 'scripts/mapobjects.shader' >...loading 'scripts/matchmaker.shader' >...loading 'scripts/metal.shader' >...loading 'scripts/metal_vertex.shader' >...loading 'scripts/models.shader' >...loading 'scripts/monada.shader' >...loading 'scripts/nate.shader' >...loading 'scripts/nature.shader' >...loading 'scripts/neon.shader' >...loading 'scripts/noir.shader' >...loading 'scripts/padpork.shader' >...loading 'scripts/plastic.shader' >...loading 'scripts/plastic_vertex.shader' >...loading 'scripts/polybeams.shader' >...loading 'scripts/quake.shader' >...loading 'scripts/reactors.shader' >...loading 'scripts/respawnindicators.shader' >...loading 'scripts/reviver.shader' >...loading 'scripts/runner.shader' >...loading 'scripts/russus.shader' >...loading 'scripts/scifi_interior.shader' >...loading 'scripts/shepas.shader' >...loading 'scripts/silverclaw.shader' >...loading 'scripts/sky.shader' >...loading 'scripts/skyportals.shader' >...loading 'scripts/solidfake.shader' >...loading 'scripts/starsky.shader' >...loading 'scripts/supersymmetry.shader' >...loading 'scripts/telestecki.shader' >...loading 'scripts/terrain.shader' >...loading 'scripts/tiles.shader' >...loading 'scripts/turret.shader' >...loading 'scripts/ui.shader' >...loading 'scripts/ui_porkui.shader' >...loading 'scripts/viciious.shader' >...loading 'scripts/wctf4.shader' >...loading 'scripts/wdm1.shader' >...loading 'scripts/wdm11.shader' >...loading 'scripts/wdm17.shader' >...loading 'scripts/wdm4.shader' >...loading 'scripts/wdm6.shader' >...loading 'scripts/wdm7.shader' >...loading 'scripts/wdm9.shader' >...loading 'scripts/window.shader' >...loading 'scripts/wood.shader' >...loading 'scripts/wood_vertex.shader' >...loading 'scripts/world.shader' >...loading 'scripts/wrace1.shader' >...loading 'scripts/wsw_cave1.shader' >...loading 'scripts/wsw_city1.shader' >...loading 'scripts/wsw_flareshalos.shader' >...loading 'scripts/zone_neutre.shader' >-------------------------------------- > >----- finished R_Init ----- >------- sound initialization ------- >Loading sound module: qf >Loading qf failed >Loading sound module: openal >Loading openal failed >Couldn't load a sound module >------------------------------------ >Unknown command "menu_force" >Opening UDP/IP socket: *:0 >Opening UDP/IPv6 socket: *:0 >Loading CIN module... Not found. >------- sound initialization ------- >Loading sound module: qf >Loading qf failed >Loading sound module: openal >Loading openal failed >Couldn't load a sound module >------------------------------------ >Loaded font face Bitstream Vera Sans Roman (from fonts/Vera.ttf). >Loaded font face Bitstream Vera Sans Bold (from fonts/VeraBd.ttf). >Loaded font face Bitstream Vera Sans Bold Oblique (from fonts/VeraBI.ttf). >Loaded font face Bitstream Vera Sans Oblique (from fonts/VeraIt.ttf). >Loaded font face Virtue Regular (from fonts/Virtue.ttf). >Loaded font face Hemi Head Bold Italic (from fonts/hemihead-bd-it.otf). >Loaded font face Kimberley Black (from fonts/kimberley-bl.otf). >UI Init: UI: Failed to initialize AngelScript >Unknown command "menu_force" >Checking for Warsow update. > >====== Warsow Initialized ====== >SCR_PlayCinematic: couldn't find intro.roq >cl_demoavi_fps value has been adjusted to 30.3030 > rate 60 -> 60: 0 >_xf86_XrandrClosestRate found 60 for 60 >
[vouf@localhost basewsw]$ warsow +set fs_basepath /usr/share/warsow/ Added pk3 file /usr/share/warsow//basewsw/data0_10.pk3 (1355 files) Added pk3 file /usr/share/warsow//basewsw/data0_10pure.pk3 (2102 files) Added pk3 file /usr/share/warsow//basewsw/data1_10.pk3 (14 files) Added pk3 file /usr/share/warsow//basewsw/data1_10pure.pk3 (4 files) Added pk3 file /usr/share/warsow//basewsw/editortextures.pk3 (22 files) Added pk3 file /usr/share/warsow//basewsw/map_ui.pk3 (2 files) Added pk3 file /usr/share/warsow//basewsw/map_wamphi1.pk3 (2 files) Added pk3 file /usr/share/warsow//basewsw/map_wbomb1.pk3 (2 files) Added pk3 file /usr/share/warsow//basewsw/map_wbomb2.pk3 (2 files) Added pk3 file /usr/share/warsow//basewsw/map_wbomb3.pk3 (2 files) Added pk3 file /usr/share/warsow//basewsw/map_wbomb4.pk3 (2 files) Added pk3 file /usr/share/warsow//basewsw/map_wbomb5.pk3 (4 files) Added pk3 file /usr/share/warsow//basewsw/map_wbomb6.pk3 (2 files) Added pk3 file /usr/share/warsow//basewsw/map_wca1.pk3 (2 files) Added pk3 file /usr/share/warsow//basewsw/map_wca2.pk3 (2 files) Added pk3 file /usr/share/warsow//basewsw/map_wctf1.pk3 (2 files) Added pk3 file /usr/share/warsow//basewsw/map_wctf2.pk3 (2 files) Added pk3 file /usr/share/warsow//basewsw/map_wctf3.pk3 (2 files) Added pk3 file /usr/share/warsow//basewsw/map_wctf4.pk3 (2 files) Added pk3 file /usr/share/warsow//basewsw/map_wctf6.pk3 (2 files) Added pk3 file /usr/share/warsow//basewsw/map_wda1.pk3 (2 files) Added pk3 file /usr/share/warsow//basewsw/map_wda2.pk3 (2 files) Added pk3 file /usr/share/warsow//basewsw/map_wda3.pk3 (2 files) Added pk3 file /usr/share/warsow//basewsw/map_wda4.pk3 (2 files) Added pk3 file /usr/share/warsow//basewsw/map_wdm1.pk3 (2 files) Added pk3 file /usr/share/warsow//basewsw/map_wdm10.pk3 (2 files) Added pk3 file /usr/share/warsow//basewsw/map_wdm11.pk3 (4 files) Added pk3 file /usr/share/warsow//basewsw/map_wdm12.pk3 (4 files) Added pk3 file /usr/share/warsow//basewsw/map_wdm13.pk3 (2 files) Added pk3 file /usr/share/warsow//basewsw/map_wdm14.pk3 (2 files) Added pk3 file /usr/share/warsow//basewsw/map_wdm15.pk3 (2 files) Added pk3 file /usr/share/warsow//basewsw/map_wdm16.pk3 (2 files) Added pk3 file /usr/share/warsow//basewsw/map_wdm17.pk3 (4 files) Added pk3 file /usr/share/warsow//basewsw/map_wdm18.pk3 (2 files) Added pk3 file /usr/share/warsow//basewsw/map_wdm19.pk3 (2 files) Added pk3 file /usr/share/warsow//basewsw/map_wdm2.pk3 (2 files) Added pk3 file /usr/share/warsow//basewsw/map_wdm3.pk3 (2 files) Added pk3 file /usr/share/warsow//basewsw/map_wdm4.pk3 (2 files) Added pk3 file /usr/share/warsow//basewsw/map_wdm5.pk3 (2 files) Added pk3 file /usr/share/warsow//basewsw/map_wdm6.pk3 (2 files) Added pk3 file /usr/share/warsow//basewsw/map_wdm7.pk3 (2 files) Added pk3 file /usr/share/warsow//basewsw/map_wdm9.pk3 (2 files) Added pk3 file /usr/share/warsow//basewsw/map_wrace1.pk3 (2 files) Added pk3 file /usr/share/warsow//basewsw/models_nate.pk3 (22 files) Added pk3 file /usr/share/warsow//basewsw/modules_10.pk3 (16 files) Added pk3 file /usr/share/warsow//basewsw/modules_101.pk3 (16 files) Added pk3 file /usr/share/warsow//basewsw/modules_102.pk3 (16 files) Added pk3 file /usr/share/warsow//basewsw/tex_36.pk3 (30 files) Added pk3 file /usr/share/warsow//basewsw/tex_baxandall.pk3 (28 files) Added pk3 file /usr/share/warsow//basewsw/tex_billboard.pk3 (39 files) Added pk3 file /usr/share/warsow//basewsw/tex_blx.pk3 (335 files) Added pk3 file /usr/share/warsow//basewsw/tex_blxbis.pk3 (116 files) Added pk3 file /usr/share/warsow//basewsw/tex_bricks.pk3 (17 files) Added pk3 file /usr/share/warsow//basewsw/tex_cha0swsw.pk3 (94 files) Added pk3 file /usr/share/warsow//basewsw/tex_cleansurface.pk3 (15 files) Added pk3 file /usr/share/warsow//basewsw/tex_concrete.pk3 (45 files) Added pk3 file /usr/share/warsow//basewsw/tex_decals.pk3 (90 files) Added pk3 file /usr/share/warsow//basewsw/tex_env.pk3 (118 files) Added pk3 file /usr/share/warsow//basewsw/tex_etr.pk3 (6 files) Added pk3 file /usr/share/warsow//basewsw/tex_exwsw.pk3 (197 files) Added pk3 file /usr/share/warsow//basewsw/tex_factory.pk3 (94 files) Added pk3 file /usr/share/warsow//basewsw/tex_format.pk3 (23 files) Added pk3 file /usr/share/warsow//basewsw/tex_glass.pk3 (3 files) Added pk3 file /usr/share/warsow//basewsw/tex_grates.pk3 (14 files) Added pk3 file /usr/share/warsow//basewsw/tex_hazelh.pk3 (94 files) Added pk3 file /usr/share/warsow//basewsw/tex_hexagons.pk3 (50 files) Added pk3 file /usr/share/warsow//basewsw/tex_jewels.pk3 (10 files) Added pk3 file /usr/share/warsow//basewsw/tex_lights.pk3 (91 files) Added pk3 file /usr/share/warsow//basewsw/tex_melee.pk3 (12 files) Added pk3 file /usr/share/warsow//basewsw/tex_metal.pk3 (65 files) Added pk3 file /usr/share/warsow//basewsw/tex_nature.pk3 (9 files) Added pk3 file /usr/share/warsow//basewsw/tex_neon.pk3 (22 files) Added pk3 file /usr/share/warsow//basewsw/tex_noir.pk3 (26 files) Added pk3 file /usr/share/warsow//basewsw/tex_plastic.pk3 (20 files) Added pk3 file /usr/share/warsow//basewsw/tex_refly.pk3 (52 files) Added pk3 file /usr/share/warsow//basewsw/tex_russus.pk3 (11 files) Added pk3 file /usr/share/warsow//basewsw/tex_scifi_interior.pk3 (91 files) Added pk3 file /usr/share/warsow//basewsw/tex_scifi_interior_001.pk3 (8 files) Added pk3 file /usr/share/warsow//basewsw/tex_sky.pk3 (14 files) Added pk3 file /usr/share/warsow//basewsw/tex_solidfake.pk3 (10 files) Added pk3 file /usr/share/warsow//basewsw/tex_supersymmetry.pk3 (17 files) Added pk3 file /usr/share/warsow//basewsw/tex_terrain.pk3 (24 files) Added pk3 file /usr/share/warsow//basewsw/tex_tiles.pk3 (18 files) Added pk3 file /usr/share/warsow//basewsw/tex_window.pk3 (16 files) Added pk3 file /usr/share/warsow//basewsw/tex_wood.pk3 (20 files) Added pk3 file /usr/share/warsow//basewsw/tex_wrace1.pk3 (34 files) Added pk3 file /usr/share/warsow//basewsw/tex_wsw_cave1.pk3 (27 files) Added pk3 file /usr/share/warsow//basewsw/tex_wsw_city1.pk3 (146 files) Added pk3 file /usr/share/warsow//basewsw/tex_wsw_flareshalos.pk3 (25 files) Added pk3 file /usr/share/warsow//basewsw/tex_zone_neutre.pk3 (11 files) Added pk3 file /usr/share/warsow//basewsw/ui_porkui.pk3 (156 files) Added pk3 file /usr/share/warsow//basewsw/ui_porkui_001.pk3 (12 files) Added pk3 file /usr/share/warsow//basewsw/ui_porkui_002.pk3 (3 files) Using /home/vouf/.warsow-1.0 for writing Executing: default.cfg usage: set <variable> <value> Couldn't execute: config.cfg Couldn't execute: autoexec.cfg fs_basepath is write protected. Hostname: localhost IP: 127.0.0.1 ------- angel script initialization ------- Loading angelwrap module. Loading angelwrap failed Game running at 62 fps. Server transmit at 20 pps Console initialized. Mode 24 detected ----- R_Init ----- Using libGL.so.1 for OpenGL...Display initialization ..Xrandr Extension Version 1.3 ..XFree86-Xinerama Extension Version 1.1 ..Got colorbits 24, depthbits 24, stencilbits 8 1920x1080 -> 1920x1080: 0 1920x1080 selected ...setting fullscreen mode 1920x1080: rate 60 -> 60: 0 _xf86_XrandrClosestRate found 60 for 60 GL_VENDOR: ATI Technologies Inc. GL_RENDERER: AMD Radeon HD 7800 Series GL_VERSION: 4.2.11978 Compatibility Profile Context GL_SHADING_LANGUAGE_VERSION: 4.20 GL_EXTENSIONS: GL_AMDX_debug_output GL_AMD_blend_minmax_factor GL_AMD_conservative_depth GL_AMD_debug_output GL_AMD_depth_clamp_separate GL_AMD_draw_buffers_blend GL_AMD_multi_draw_indirect GL_AMD_name_gen_delete GL_AMD_performance_monitor GL_AMD_pinned_memory GL_AMD_query_buffer_object GL_AMD_sample_positions GL_AMD_seamless_cubemap_per_texture GL_AMD_shader_stencil_export GL_AMD_shader_stencil_value_export GL_AMD_shader_trace GL_AMD_shader_trinary_minmax GL_AMD_sparse_texture GL_AMD_stencil_operation_extended GL_AMD_texture_cube_map_array GL_AMD_texture_texture4 GL_AMD_transform_feedback3_lines_triangles GL_AMD_transform_feedback4 GL_AMD_vertex_shader_layer GL_AMD_vertex_shader_viewport_index GL_ARB_ES2_compatibility GL_ARB_base_instance GL_ARB_blend_func_extended GL_ARB_color_buffer_float GL_ARB_compressed_texture_pixel_storage GL_ARB_conservative_depth GL_ARB_copy_buffer GL_ARB_depth_buffer_float GL_ARB_depth_clamp GL_ARB_depth_texture GL_ARB_draw_buffers GL_ARB_draw_buffers_blend GL_ARB_draw_elements_base_vertex GL_ARB_draw_indirect GL_ARB_draw_instanced GL_ARB_explicit_attrib_location GL_ARB_fragment_coord_conventions GL_ARB_fragment_program GL_ARB_fragment_program_shadow GL_ARB_fragment_shader GL_ARB_framebuffer_object GL_ARB_framebuffer_sRGB GL_ARB_geometry_shader4 GL_ARB_get_program_binary GL_ARB_gpu_shader5 GL_ARB_gpu_shader_fp64 GL_ARB_half_float_pixel GL_ARB_half_float_vertex GL_ARB_imaging GL_ARB_instanced_arrays GL_ARB_internalformat_query GL_ARB_map_buffer_alignment GL_ARB_map_buffer_range GL_ARB_multisample GL_ARB_multitexture GL_ARB_occlusion_query GL_ARB_occlusion_query2 GL_ARB_pixel_buffer_object GL_ARB_point_parameters GL_ARB_point_sprite GL_ARB_provoking_vertex GL_ARB_sample_shading GL_ARB_sampler_objects GL_ARB_seamless_cube_map GL_ARB_separate_shader_objects GL_ARB_shader_atomic_counters GL_ARB_shader_bit_encoding GL_ARB_shader_image_load_store GL_ARB_shader_objects GL_ARB_shader_precision GL_ARB_shader_stencil_export GL_ARB_shader_subroutine GL_ARB_shader_texture_lod GL_ARB_shading_language_100 GL_ARB_shading_language_420pack GL_ARB_shading_language__vertex_attrib_64bit GL_ARB_vertex_buffer_object GL_ARB_vertex_program GL_ARB_vertex_shader GL_ARB_vertex_type_2_10_10_10_rev GL_ARB_viewport_array GL_ARB_window_pos GL_ATI_draw_buffers GL_ATI_envmap_bumpmap GL_ATI_fragment_shader GL_ATI_meminfo GL_ATI_separate_stencil GL_ATI_texture_compression_3dc GL_ATI_texture_env_combine3 GL_ATI_texture_float GL_ATI_texture_mirror_once GL_EXT_abgr GL_EXT_bgra GL_EXT_bindable_uniform GL_EXT_blend_color GL_EXT_blend_equation_separate GL_EXT_blend_func_separate GL_EXT_blend_minmax GL_EXT_blend_subtract GL_EXT_compiled_vertex_array GL_EXT_copy_buffer GL_EXT_copy_texture GL_EXT_depth_bounds_test GL_EXT_direct_state_access GL_EXT_draw_buffers2 GL_EXT_draw_instanced GL_EXT_draw_range_elements GL_EXT_fog_coord GL_EXT_framebuffer_blit GL_EXT_framebuffer_multisample GL_EXT_framebuffer_object GL_EXT_framebuffer_sRGB GL_EXT_geometry_shader4 GL_EXT_gpu_program_parameters GL_EXT_gpu_shader4 GL_EXT_histogram GL_EXT_multi_draw_arrays GL_EXT_packed_depth_stencil GL_EXT_packed_float GL_EXT_packed_pixels GL_EXT_pixel_buffer_object GL_EXT_point_parameters GL_EXT_provoking_vertex GL_EXT_rescale_normal GL_EXT_secondary_color GL_EXT_separate_specular_color GL_EXT_shader_image_load_store GL_EXT_shadow_funcs GL_EXT_stencil_wrap GL_EXT_subtexture GL_EXT_texgen_reflection GL_EXT_texture3D GL_EXT_texture_array GL_EXT_texture_buffer_object GL_EXT_texture_compression_bptc GL_EXT_texture_compression_latc GL_EXT_texture_compression_rgtc GL_EXT_texture_compression_s3tc GL_EXT_texture_cube_map GL_EXT_texture_edge_clamp GL_EXT_texture_env_add GL_EXT_texture_env_combine GL_EXT_texture_env_dot3 GL_EXT_texture_filter_anisotropic GL_EXT_texture_integer GL_EXT_texture_lod GL_EXT_texture_lod_bias GL_EXT_texture_mirror_clamp GL_EXT_texture_object GL_EXT_texture_rectangle GL_EXT_texture_sRGB GL_EXT_texture_sRGB_decode GL_EXT_texture_shared_exponent GL_EXT_texture_snorm GL_EXT_texture_storage GL_EXT_texture_swizzle GL_EXT_timer_query GL_EXT_transform_feedback GL_EXT_vertex_array GL_EXT_vertex_array_bgra GL_EXT_vertex_attrib_64bit GL_IBM_texture_mirrored_repeat GL_ GLW_EXTENSIONS: GLX_ARB_create_context GLX_ARB_create_context_profile GLX_ARB_get_proc_address GLX_ARB_multisample GLX_EXT_import_context GLX_EXT_swap_control GLX_EXT_visual_info GLX_EXT_visual_rating GLX_MESA_swap_control GLX_NV_swap_group GLX_OML_swap_method GLX_SGI_make_current_read GLX_SGI_swap_control GLX_SGI_video_sync GLX_SGIS_multisample GLX_SGIX_fbconfig GLX_SGIX_pbuffer GLX_SGIX_swap_barrier GLX_SGIX_swap_group GLX_SGIX_visual_select_group GLX_EXT_texture_from_pixmap GL_MAX_TEXTURE_SIZE: 16384 GL_MAX_TEXTURE_UNITS: 8 GL_MAX_CUBE_MAP_TEXTURE_SIZE: 16384 GL_MAX_3D_TEXTURE_SIZE: 8192 GL_MAX_TEXTURE_MAX_ANISOTROPY: 16 GL_MAX_VARYING_FLOATS: 128 GL_MAX_VERTEX_UNIFORM_COMPONENTS: 1024 GL_MAX_FRAGMENT_UNIFORM_COMPONENTS: 1024 mode: 1920x1080, fullscreen, widescreen picmip: 0 texturemode: GL_LINEAR_MIPMAP_LINEAR anisotropic filtering: 1 vertical sync: disabled multitexture: enabled compiled_vertex_array: enabled vertex_buffer_object: enabled texture3D: enabled draw_range_elements: enabled occlusion_query: enabled framebuffer_object: enabled texture_env_add: enabled texture_env_combine: enabled texture_compression: disabled texture_edge_clamp: enabled texture_filter_anisotropic: enabled texture_cube_map: enabled bgra: enabled depth_texture: enabled shadow: enabled texture_non_power_of_two: enabled vertex_shader: enabled fragment_shader: enabled shader_objects: enabled shading_language_100: enabled GLSL: enabled gpu_memory_info: disabled meminfo: enabled swap_control: enabled Video memory information: total memory free in the pool: (VBO:1641, Tex:1641, RBuf:1641) MB largest available free block in the pool: (V:1562, Tex:1641, RBuf:1562) MB total auxiliary memory free: (VBO:1228, Tex:1228, RBuf:1228) MB largest auxiliary free block: (VBO:5, Tex:5, RBuf:5) MB Initializing Shaders: ...loading 'scripts/36.shader' ...loading 'scripts/alley.shader' ...loading 'scripts/ammobox.shader' ...loading 'scripts/baxandall.shader' ...loading 'scripts/bigvic.shader' ...loading 'scripts/billboard.shader' ...loading 'scripts/blx.shader' ...loading 'scripts/blx_ca.shader' ...loading 'scripts/blx_grey.shader' ...loading 'scripts/blx_houses.shader' ...loading 'scripts/blx_tech2.shader' ...loading 'scripts/blx_wt3.shader' ...loading 'scripts/blx_wt3_vertex.shader' ...loading 'scripts/blxbis.shader' ...loading 'scripts/bobot.shader' ...loading 'scripts/bomb.shader' ...loading 'scripts/bomb_gfx.shader' ...loading 'scripts/bricks.shader' ...loading 'scripts/bricks_vertex.shader' ...loading 'scripts/budndumby.shader' ...loading 'scripts/cha0swsw.shader' ...loading 'scripts/cleansurface.shader' ...loading 'scripts/cleansurface_vertex.shader' ...loading 'scripts/common.shader' ...loading 'scripts/concrete.shader' ...loading 'scripts/concretestrike.shader' ...loading 'scripts/courtyard.shader' ...loading 'scripts/ctftactics_icons.shader' ...loading 'scripts/decals.shader' ...loading 'scripts/deleo.shader' ...loading 'scripts/effects.shader' ...loading 'scripts/etrtex.shader' ...loading 'scripts/extra.shader' ...loading 'scripts/exwsw.shader' ...loading 'scripts/exwsw_vertex.shader' ...loading 'scripts/factory.shader' ...loading 'scripts/format.shader' ...loading 'scripts/gfx.shader' ...loading 'scripts/grates.shader' ...loading 'scripts/grates_vertex.shader' ...loading 'scripts/hazelh.shader' ...loading 'scripts/headicons.shader' ...loading 'scripts/hexagons.shader' ...loading 'scripts/hud.shader' ...loading 'scripts/jewels.shader' ...loading 'scripts/legacy.shader' ...loading 'scripts/lights.shader' ...loading 'scripts/mapmodels.shader' ...loading 'scripts/mapobjects.shader' ...loading 'scripts/matchmaker.shader' ...loading 'scripts/metal.shader' ...loading 'scripts/metal_vertex.shader' ...loading 'scripts/models.shader' ...loading 'scripts/monada.shader' ...loading 'scripts/nate.shader' ...loading 'scripts/nature.shader' ...loading 'scripts/neon.shader' ...loading 'scripts/noir.shader' ...loading 'scripts/padpork.shader' ...loading 'scripts/plastic.shader' ...loading 'scripts/plastic_vertex.shader' ...loading 'scripts/polybeams.shader' ...loading 'scripts/quake.shader' ...loading 'scripts/reactors.shader' ...loading 'scripts/respawnindicators.shader' ...loading 'scripts/reviver.shader' ...loading 'scripts/runner.shader' ...loading 'scripts/russus.shader' ...loading 'scripts/scifi_interior.shader' ...loading 'scripts/shepas.shader' ...loading 'scripts/silverclaw.shader' ...loading 'scripts/sky.shader' ...loading 'scripts/skyportals.shader' ...loading 'scripts/solidfake.shader' ...loading 'scripts/starsky.shader' ...loading 'scripts/supersymmetry.shader' ...loading 'scripts/telestecki.shader' ...loading 'scripts/terrain.shader' ...loading 'scripts/tiles.shader' ...loading 'scripts/turret.shader' ...loading 'scripts/ui.shader' ...loading 'scripts/ui_porkui.shader' ...loading 'scripts/viciious.shader' ...loading 'scripts/wctf4.shader' ...loading 'scripts/wdm1.shader' ...loading 'scripts/wdm11.shader' ...loading 'scripts/wdm17.shader' ...loading 'scripts/wdm4.shader' ...loading 'scripts/wdm6.shader' ...loading 'scripts/wdm7.shader' ...loading 'scripts/wdm9.shader' ...loading 'scripts/window.shader' ...loading 'scripts/wood.shader' ...loading 'scripts/wood_vertex.shader' ...loading 'scripts/world.shader' ...loading 'scripts/wrace1.shader' ...loading 'scripts/wsw_cave1.shader' ...loading 'scripts/wsw_city1.shader' ...loading 'scripts/wsw_flareshalos.shader' ...loading 'scripts/zone_neutre.shader' -------------------------------------- ----- finished R_Init ----- ------- sound initialization ------- Loading sound module: qf Loading qf failed Loading sound module: openal Loading openal failed Couldn't load a sound module ------------------------------------ Unknown command "menu_force" Opening UDP/IP socket: *:0 Opening UDP/IPv6 socket: *:0 Loading CIN module... Not found. ------- sound initialization ------- Loading sound module: qf Loading qf failed Loading sound module: openal Loading openal failed Couldn't load a sound module ------------------------------------ Loaded font face Bitstream Vera Sans Roman (from fonts/Vera.ttf). Loaded font face Bitstream Vera Sans Bold (from fonts/VeraBd.ttf). Loaded font face Bitstream Vera Sans Bold Oblique (from fonts/VeraBI.ttf). Loaded font face Bitstream Vera Sans Oblique (from fonts/VeraIt.ttf). Loaded font face Virtue Regular (from fonts/Virtue.ttf). Loaded font face Hemi Head Bold Italic (from fonts/hemihead-bd-it.otf). Loaded font face Kimberley Black (from fonts/kimberley-bl.otf). UI Init: UI: Failed to initialize AngelScript Unknown command "menu_force" Checking for Warsow update. ====== Warsow Initialized ====== SCR_PlayCinematic: couldn't find intro.roq cl_demoavi_fps value has been adjusted to 30.3030 rate 60 -> 60: 0 _xf86_XrandrClosestRate found 60 for 60
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