Mageia Bugzilla – Attachment 10392 Details for
Bug 23362
[Update Request] alienarena 7.71.2
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The game freezes once again
New freeze issue when engaging an enemy (text/plain), 11.83 KB, created by
Kristoffer Grundström
on 2018-10-04 22:13:03 CEST
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Description:
The game freezes once again
Filename:
MIME Type:
Creator:
Kristoffer Grundström
Created:
2018-10-04 22:13:03 CEST
Size:
11.83 KB
patch
obsolete
>[kristoffer@localhost Skrivbord]$ gdb alienarena >GNU gdb (GDB) 7.12-16.1.mga6 (Mageia release 6) >Copyright (C) 2016 Free Software Foundation, Inc. >License GPLv3+: GNU GPL version 3 or later <http://gnu.org/licenses/gpl.html> >This is free software: you are free to change and redistribute it. >There is NO WARRANTY, to the extent permitted by law. Type "show copying" >and "show warranty" for details. >This GDB was configured as "x86_64-mageia-linux-gnu". >Type "show configuration" for configuration details. >For bug reporting instructions, please see: ><http://www.gnu.org/software/gdb/bugs/>. >Find the GDB manual and other documentation resources online at: ><http://www.gnu.org/software/gdb/documentation/>. >For help, type "help". >Type "apropos word" to search for commands related to "word"... >Reading symbols from alienarena...Reading symbols from /usr/lib/debug/usr/bin/alienarena.debug...done. >done. >(gdb) run >Starting program: /usr/bin/alienarena >[Thread debugging using libthread_db enabled] >Using host libthread_db library "/lib64/libthread_db.so.1". >using /home/kristoffer/.codered/arena for writing >using zlib version 1.2.11 >execing default.cfg >execing config.cfg >Could not exec profile.cfg >Console initialized. >--------- [Loading Renderer] --------- >Initializing OpenGL display >...setting mode 3: 1024 768 >Using XFree86-VidModeExtension Version 2.2 >[New Thread 0x7fffec74a700 (LWP 14813)] >[New Thread 0x7fffebf49700 (LWP 14814)] >...initialised TTF engine >GL_VENDOR: X.Org >GL_RENDERER: AMD CAICOS (DRM 2.50.0 / 4.14.70-desktop-2.mga6, LLVM 3.9.1) >GL_VERSION: 3.0 Mesa 17.3.9 >GL_EXTENSIONS: GL_ARB_multisample GL_EXT_abgr GL_EXT_bgra GL_EXT_blend_color GL_EXT_blend_minmax GL_EXT_blend_subtract GL_EXT_copy_texture GL_EXT_polygon_offset GL_EXT_subtexture GL_EXT_texture_object GL_EXT_vertex_array GL_EXT_compiled_vertex_array GL_EXT_texture GL_EXT_texture3D GL_IBM_rasterpos_clip GL_ARB_point_parameters GL_EXT_draw_range_elements GL_EXT_packed_pixels GL_EXT_point_parameters GL_EXT_rescale_normal GL_EXT_separate_specular_color GL_EXT_texture_edge_clamp GL_SGIS_generate_mipmap GL_SGIS_texture_border_clamp GL_SGIS_texture_edge_clamp GL_SGIS_texture_lod GL_ARB_framebuffer_sRGB GL_ARB_multitexture GL_EXT_framebuffer_sRGB GL_IBM_multimode_draw_arrays GL_IBM_texture_mirrored_repeat GL_ARB_texture_cube_map GL_ARB_texture_env_add GL_ARB_transpose_matrix GL_EXT_blend_func_separate GL_EXT_fog_coord GL_EXT_multi_draw_arrays GL_EXT_secondary_color GL_EXT_texture_env_add GL_EXT_texture_filter_anisotropic GL_EXT_texture_lod_bias GL_INGR_blend_func_separate GL_NV_blend_square GL_NV_light_max_exponent GL_NV_texgen_reflection GL_NV_texture_env_combine4 GL_S3_s3tc GL_SUN_multi_draw_arrays GL_ARB_texture_border_clamp GL_ARB_texture_compression GL_EXT_framebuffer_object GL_EXT_texture_compression_s3tc GL_EXT_texture_env_combine GL_EXT_texture_env_dot3 GL_MESA_window_pos GL_NV_packed_depth_stencil GL_NV_texture_rectangle GL_ARB_depth_texture GL_ARB_occlusion_query GL_ARB_shadow GL_ARB_texture_env_combine GL_ARB_texture_env_crossbar GL_ARB_texture_env_dot3 GL_ARB_texture_mirrored_repeat GL_ARB_window_pos GL_ATI_fragment_shader GL_EXT_stencil_two_side GL_EXT_texture_cube_map GL_NV_depth_clamp GL_NV_fog_distance GL_APPLE_packed_pixels GL_ARB_draw_buffers GL_ARB_fragment_program GL_ARB_fragment_shader GL_ARB_shader_objects GL_ARB_vertex_program GL_ARB_vertex_shader GL_ATI_draw_buffers GL_ATI_texture_env_combine3 GL_ATI_texture_float GL_EXT_shadow_funcs GL_EXT_stencil_wrap GL_MESA_pack_invert GL_NV_primitive_restart GL_ARB_depth_clamp GL_ARB_fragment_program_shadow GL_ARB_half_float_pixel GL_ARB_occlusion_query2 GL_ARB_point_sprite GL_ARB_shading_language_100 GL_ARB_sync GL_ARB_texture_non_power_of_two GL_ARB_vertex_buffer_object GL_ATI_blend_equation_separate GL_EXT_blend_equation_separate GL_OES_read_format GL_ARB_color_buffer_float GL_ARB_pixel_buffer_object GL_ARB_texture_compression_rgtc GL_ARB_texture_float GL_ARB_texture_rectangle GL_ATI_texture_compression_3dc GL_EXT_packed_float GL_EXT_pixel_buffer_object GL_EXT_texture_compression_dxt1 GL_EXT_texture_compression_rgtc GL_EXT_texture_mirror_clamp GL_EXT_texture_rectangle GL_EXT_texture_sRGB GL_EXT_texture_shared_exponent GL_ARB_framebuffer_object GL_EXT_framebuffer_blit GL_EXT_framebuffer_multisample GL_EXT_packed_depth_stencil GL_ARB_vertex_array_object GL_ATI_separate_stencil GL_ATI_texture_mirror_once GL_EXT_draw_buffers2 GL_EXT_draw_instanced GL_EXT_gpu_program_parameters GL_EXT_texture_array GL_EXT_texture_compression_latc GL_EXT_texture_integer GL_EXT_texture_sRGB_decode GL_EXT_timer_query GL_OES_EGL_image GL_AMD_performance_monitor GL_ARB_copy_buffer GL_ARB_depth_buffer_float GL_ARB_draw_instanced GL_ARB_half_float_vertex GL_ARB_instanced_arrays GL_ARB_map_buffer_range GL_ARB_texture_rg GL_ARB_texture_swizzle GL_ARB_vertex_array_bgra GL_EXT_texture_swizzle GL_EXT_vertex_array_bgra GL_NV_conditional_render GL_AMD_conservative_depth GL_AMD_draw_buffers_blend GL_AMD_seamless_cubemap_per_texture GL_AMD_shader_stencil_export GL_ARB_ES2_compatibility GL_ARB_blend_func_extended GL_ARB_debug_output GL_ARB_draw_buffers_blend GL_ARB_draw_elements_base_vertex GL_ARB_explicit_attrib_location GL_ARB_fragment_coord_conventions GL_ARB_provoking_vertex GL_ARB_sample_shading GL_ARB_sampler_objects GL_ARB_seamless_cube_map GL_ARB_shader_stencil_export GL_ARB_shader_texture_lod GL_ARB_texture_cube_map_array GL_ARB_texture_gather GL_ARB_texture_multisample GL_ARB_texture_query_lod GL_ARB_texture_rgb10_a2ui GL_ARB_uniform_buffer_object GL_ARB_vertex_type_2_10_10_10_rev GL_ATI_meminfo GL_EXT_provoking_vertex GL_EXT_texture_snorm GL_MESA_texture_signed_rgba GL_NV_texture_barrier GL_ARB_get_program_binary GL_ARB_robustness GL_ARB_separate_shader_objects GL_ARB_shader_bit_encoding GL_ARB_shader_precision GL_ARB_texture_compression_bptc GL_ARB_timer_query GL_ARB_transform_feedback2 GL_ARB_transform_feedback3 GL_NV_vdpau_interop GL_ANGLE_texture_compression_dxt3 GL_ANGLE_texture_compression_dxt5 GL_ARB_base_instance GL_ARB_compressed_texture_pixel_storage GL_ARB_conservative_depth GL_ARB_internalformat_query GL_ARB_map_buffer_alignment GL_ARB_shading_language_420pack GL_ARB_shading_language_packing GL_ARB_texture_storage GL_ARB_transform_feedback_instanced GL_EXT_framebuffer_multisample_blit_scaled GL_EXT_transform_feedback GL_AMD_shader_trinary_minmax GL_ARB_ES3_compatibility GL_ARB_arrays_of_arrays GL_ARB_clear_buffer_object GL_ARB_copy_image GL_ARB_explicit_uniform_location GL_ARB_framebuffer_no_attachments GL_ARB_invalidate_subdata GL_ARB_program_interface_query GL_ARB_stencil_texturing GL_ARB_texture_query_levels GL_ARB_texture_storage_multisample GL_ARB_texture_view GL_ARB_vertex_attrib_binding GL_KHR_debug GL_AMD_pinned_memory GL_ARB_buffer_storage GL_ARB_clear_texture GL_ARB_internalformat_query2 GL_ARB_multi_bind GL_ARB_seamless_cubemap_per_texture GL_ARB_texture_mirror_clamp_to_edge GL_ARB_texture_stencil8 GL_ARB_vertex_type_10f_11f_11f_rev GL_EXT_shader_integer_mix GL_NVX_gpu_memory_info GL_ARB_clip_control GL_ARB_conditional_render_inverted GL_ARB_derivative_control GL_ARB_get_texture_sub_image GL_ARB_pipeline_statistics_query GL_ARB_shader_texture_image_samples GL_ARB_texture_barrier GL_EXT_polygon_offset_clamp GL_KHR_context_flush_control GL_KHR_no_error GL_MESA_shader_integer_functions GL_ARB_polygon_offset_clamp GL_ARB_texture_filter_anisotropic >...allowing CDS >...enabling GL_EXT_compiled_vertex_array >...ignoring GL_EXT_point_parameters >...using GL_ARB_multitexture >...using GL_ARB_texture_env_combine >...using GL_EXT_texture_filter_anisotropic >...using GL_EXT_stencil_wrap >...using GL_EXT_stencil_two_side >...using GL_ARB_vertex_buffer_object >...using GL_EXT_framebuffer_blit >...ODE initialized. >...Ragdolls initialized. >------------------------------------ > >------- sound initialization ------- >[New Thread 0x7ffff7e83700 (LWP 14816)] >Cannot connect to server socket err = No such file or directory >Cannot connect to server request channel >jack server is not running or cannot be started >AL lib: (WW) ALCjackBackendFactory_init: jack_client_open() failed, 0x11 >AL lib: (WW) alc_initconfig: Failed to initialize backend "jack" >[Thread 0x7ffff7e83700 (LWP 14816) exited] >[New Thread 0x7fffe8ff6700 (LWP 14817)] >[Thread 0x7fffe8ff6700 (LWP 14817) exited] >[New Thread 0x7fffe8ff6700 (LWP 14818)] >[Thread 0x7fffe8ff6700 (LWP 14818) exited] >[New Thread 0x7fffe8ff6700 (LWP 14819)] >[New Thread 0x7fffe87f5700 (LWP 14820)] >OpenAL Information: >Active Device: OpenAL Soft > Vendor: OpenAL Community > Version: 1.1 ALSOFT 1.17.2 > Renderer: OpenAL Soft > ALC Frequency: 48000 > Generated Buffer Count: 256 > ALC Mono Sources: 255 > ALC Stereo Sources: 1 > Generated Source Count: 96 >Available Devices: > OpenAL Soft >------------------------------------ >[New Thread 0x7fffd37e7700 (LWP 14821)] >...IRC: connecting to server >...IRC: rejected due to unset player name >...IRC: disconnected from server >[Thread 0x7fffd37e7700 (LWP 14821) exited] >======== Alien Arena Initialized ======== > >==== InitGame ==== >Master server at 40.117.87.132:27900 >Sending ping to 40.117.87.132:27900 >------- Server Initialization ------- >cnt is not a field >cnt is not a field >0 entities inhibited >ACE: Loading node table...done. >0 teams with 0 entities >------------------------------------- >Player connected >Master server at 40.117.87.132:27900 >Sending heartbeat to 40.117.87.132:27900 >0.0.0.0:0: client_connect >0.0.0.0:0: print >Com_sprintf: overflow of 33 in 32 >g_antilag 1 >timelimit 0 >g_spawnprotect 2 >version 7.66 x86_64 May 25 2017 linux-gnu >maxclients 8 >fraglimit 20 >maxspectators 4 >sv_joustmode 0 >mapname dm-extermination >needpass 1 >g_reward 20 >g_callvote 1 >g_mapvote 0 >dmflags 2097168 >gamedate May 25 2017 >gamename data1 >cheats 0 >protocol 34 >g_teamgame 0 >hostname noname >sv_downloadurl http://red.planetarena.org/sv_downloadurl >mods %g_dm_lights >0 0 "Player" "127.0.0.1" > > > > >Final Extermination >RagDollWorld Settings: CFM (0.000005500000) ERP (0.300) >Condensed ^22123 texinfos into ^298 equivalent texinfos >Loaded maps/dm-extermination.lightmap >351232 / 28 >2.000000 >Eliminated ^20 invisible surfaces. >Condensed ^243 worldlights into ^232 lightgroups >Registering models for: martianenforcer222 >Registering models for: martiancyborg >Registering models for: martianoverlord >Registering models for: martianwarrior >Registering models for: enforcer >Registering models for: commander >Registering models for: lauren >Registering models for: slashbot >^1Squirtney (bot) connected >Created directory /home/kristoffer/.codered/botinfo >^5Beavis (bot) connected >^7Ruh^4Lur (bot) connected >^3Hugo^1Manic (bot) connected >0.0.0.0:0: teamgame >Player entered the game >Call voting is ^2ENABLED >Antilag is ^2ENABLED >^3Hugo^1Manic entered the game >^5Beavis entered the game >^1Squirtney entered the game >^7Ruh^4Lur entered the game >^5Beavis: My blood is your blood ^1Squirtney. >^5Beavis was cut in half by ^1Squirtney's chaingun >^7Ruh^4Lur: No...NO...NO Player!! >^7Ruh^4Lur was blasted by Player > >ODE INTERNAL ERROR 1: assertion "dFabs(dCalcVectorDot3(m + dM3E__X_MIN, row2)) < 1e-6" failed in dxOrthogonalizeR() [odemath.cpp:299] > >Thread 1 "alienarena" received signal SIGABRT, Aborted. >0x00007ffff5f38818 in __GI_raise (sig=sig@entry=6) at ../sysdeps/unix/sysv/linux/raise.c:55 >55 return INLINE_SYSCALL (tgkill, 3, pid, selftid, sig); >(gdb) bt full >#0 0x00007ffff5f38818 in __GI_raise (sig=sig@entry=6) at ../sysdeps/unix/sysv/linux/raise.c:55 > resultvar = 0 > pid = 14637 > selftid = 14637 >#1 0x00007ffff5f39f2a in __GI_abort () at abort.c:89 > save_stage = 2 > act = <error reading variable act (Cannot access memory at address 0x7fffffffd2d0)> > sigs = <error reading variable sigs (Cannot access memory at address 0x7fffffffd280)> >Backtrace stopped: Cannot access memory at address 0x7fffffffd378
[kristoffer@localhost Skrivbord]$ gdb alienarena GNU gdb (GDB) 7.12-16.1.mga6 (Mageia release 6) Copyright (C) 2016 Free Software Foundation, Inc. License GPLv3+: GNU GPL version 3 or later <http://gnu.org/licenses/gpl.html> This is free software: you are free to change and redistribute it. There is NO WARRANTY, to the extent permitted by law. Type "show copying" and "show warranty" for details. This GDB was configured as "x86_64-mageia-linux-gnu". Type "show configuration" for configuration details. For bug reporting instructions, please see: <http://www.gnu.org/software/gdb/bugs/>. Find the GDB manual and other documentation resources online at: <http://www.gnu.org/software/gdb/documentation/>. For help, type "help". Type "apropos word" to search for commands related to "word"... Reading symbols from alienarena...Reading symbols from /usr/lib/debug/usr/bin/alienarena.debug...done. done. (gdb) run Starting program: /usr/bin/alienarena [Thread debugging using libthread_db enabled] Using host libthread_db library "/lib64/libthread_db.so.1". using /home/kristoffer/.codered/arena for writing using zlib version 1.2.11 execing default.cfg execing config.cfg Could not exec profile.cfg Console initialized. --------- [Loading Renderer] --------- Initializing OpenGL display ...setting mode 3: 1024 768 Using XFree86-VidModeExtension Version 2.2 [New Thread 0x7fffec74a700 (LWP 14813)] [New Thread 0x7fffebf49700 (LWP 14814)] ...initialised TTF engine GL_VENDOR: X.Org GL_RENDERER: AMD CAICOS (DRM 2.50.0 / 4.14.70-desktop-2.mga6, LLVM 3.9.1) GL_VERSION: 3.0 Mesa 17.3.9 GL_EXTENSIONS: GL_ARB_multisample GL_EXT_abgr GL_EXT_bgra GL_EXT_blend_color GL_EXT_blend_minmax GL_EXT_blend_subtract GL_EXT_copy_texture GL_EXT_polygon_offset GL_EXT_subtexture GL_EXT_texture_object GL_EXT_vertex_array GL_EXT_compiled_vertex_array GL_EXT_texture GL_EXT_texture3D GL_IBM_rasterpos_clip GL_ARB_point_parameters GL_EXT_draw_range_elements GL_EXT_packed_pixels GL_EXT_point_parameters GL_EXT_rescale_normal GL_EXT_separate_specular_color GL_EXT_texture_edge_clamp GL_SGIS_generate_mipmap GL_SGIS_texture_border_clamp GL_SGIS_texture_edge_clamp GL_SGIS_texture_lod GL_ARB_framebuffer_sRGB GL_ARB_multitexture GL_EXT_framebuffer_sRGB GL_IBM_multimode_draw_arrays GL_IBM_texture_mirrored_repeat GL_ARB_texture_cube_map GL_ARB_texture_env_add GL_ARB_transpose_matrix GL_EXT_blend_func_separate GL_EXT_fog_coord GL_EXT_multi_draw_arrays GL_EXT_secondary_color GL_EXT_texture_env_add GL_EXT_texture_filter_anisotropic GL_EXT_texture_lod_bias GL_INGR_blend_func_separate GL_NV_blend_square GL_NV_light_max_exponent GL_NV_texgen_reflection GL_NV_texture_env_combine4 GL_S3_s3tc GL_SUN_multi_draw_arrays GL_ARB_texture_border_clamp GL_ARB_texture_compression GL_EXT_framebuffer_object GL_EXT_texture_compression_s3tc GL_EXT_texture_env_combine GL_EXT_texture_env_dot3 GL_MESA_window_pos GL_NV_packed_depth_stencil GL_NV_texture_rectangle GL_ARB_depth_texture GL_ARB_occlusion_query GL_ARB_shadow GL_ARB_texture_env_combine GL_ARB_texture_env_crossbar GL_ARB_texture_env_dot3 GL_ARB_texture_mirrored_repeat GL_ARB_window_pos GL_ATI_fragment_shader GL_EXT_stencil_two_side GL_EXT_texture_cube_map GL_NV_depth_clamp GL_NV_fog_distance GL_APPLE_packed_pixels GL_ARB_draw_buffers GL_ARB_fragment_program GL_ARB_fragment_shader GL_ARB_shader_objects GL_ARB_vertex_program GL_ARB_vertex_shader GL_ATI_draw_buffers GL_ATI_texture_env_combine3 GL_ATI_texture_float GL_EXT_shadow_funcs GL_EXT_stencil_wrap GL_MESA_pack_invert GL_NV_primitive_restart GL_ARB_depth_clamp GL_ARB_fragment_program_shadow GL_ARB_half_float_pixel GL_ARB_occlusion_query2 GL_ARB_point_sprite GL_ARB_shading_language_100 GL_ARB_sync GL_ARB_texture_non_power_of_two GL_ARB_vertex_buffer_object GL_ATI_blend_equation_separate GL_EXT_blend_equation_separate GL_OES_read_format GL_ARB_color_buffer_float GL_ARB_pixel_buffer_object GL_ARB_texture_compression_rgtc GL_ARB_texture_float GL_ARB_texture_rectangle GL_ATI_texture_compression_3dc GL_EXT_packed_float GL_EXT_pixel_buffer_object GL_EXT_texture_compression_dxt1 GL_EXT_texture_compression_rgtc GL_EXT_texture_mirror_clamp GL_EXT_texture_rectangle GL_EXT_texture_sRGB GL_EXT_texture_shared_exponent GL_ARB_framebuffer_object GL_EXT_framebuffer_blit GL_EXT_framebuffer_multisample GL_EXT_packed_depth_stencil GL_ARB_vertex_array_object GL_ATI_separate_stencil GL_ATI_texture_mirror_once GL_EXT_draw_buffers2 GL_EXT_draw_instanced GL_EXT_gpu_program_parameters GL_EXT_texture_array GL_EXT_texture_compression_latc GL_EXT_texture_integer GL_EXT_texture_sRGB_decode GL_EXT_timer_query GL_OES_EGL_image GL_AMD_performance_monitor GL_ARB_copy_buffer GL_ARB_depth_buffer_float GL_ARB_draw_instanced GL_ARB_half_float_vertex GL_ARB_instanced_arrays GL_ARB_map_buffer_range GL_ARB_texture_rg GL_ARB_texture_swizzle GL_ARB_vertex_array_bgra GL_EXT_texture_swizzle GL_EXT_vertex_array_bgra GL_NV_conditional_render GL_AMD_conservative_depth GL_AMD_draw_buffers_blend GL_AMD_seamless_cubemap_per_texture GL_AMD_shader_stencil_export GL_ARB_ES2_compatibility GL_ARB_blend_func_extended GL_ARB_debug_output GL_ARB_draw_buffers_blend GL_ARB_draw_elements_base_vertex GL_ARB_explicit_attrib_location GL_ARB_fragment_coord_conventions GL_ARB_provoking_vertex GL_ARB_sample_shading GL_ARB_sampler_objects GL_ARB_seamless_cube_map GL_ARB_shader_stencil_export GL_ARB_shader_texture_lod GL_ARB_texture_cube_map_array GL_ARB_texture_gather GL_ARB_texture_multisample GL_ARB_texture_query_lod GL_ARB_texture_rgb10_a2ui GL_ARB_uniform_buffer_object GL_ARB_vertex_type_2_10_10_10_rev GL_ATI_meminfo GL_EXT_provoking_vertex GL_EXT_texture_snorm GL_MESA_texture_signed_rgba GL_NV_texture_barrier GL_ARB_get_program_binary GL_ARB_robustness GL_ARB_separate_shader_objects GL_ARB_shader_bit_encoding GL_ARB_shader_precision GL_ARB_texture_compression_bptc GL_ARB_timer_query GL_ARB_transform_feedback2 GL_ARB_transform_feedback3 GL_NV_vdpau_interop GL_ANGLE_texture_compression_dxt3 GL_ANGLE_texture_compression_dxt5 GL_ARB_base_instance GL_ARB_compressed_texture_pixel_storage GL_ARB_conservative_depth GL_ARB_internalformat_query GL_ARB_map_buffer_alignment GL_ARB_shading_language_420pack GL_ARB_shading_language_packing GL_ARB_texture_storage GL_ARB_transform_feedback_instanced GL_EXT_framebuffer_multisample_blit_scaled GL_EXT_transform_feedback GL_AMD_shader_trinary_minmax GL_ARB_ES3_compatibility GL_ARB_arrays_of_arrays GL_ARB_clear_buffer_object GL_ARB_copy_image GL_ARB_explicit_uniform_location GL_ARB_framebuffer_no_attachments GL_ARB_invalidate_subdata GL_ARB_program_interface_query GL_ARB_stencil_texturing GL_ARB_texture_query_levels GL_ARB_texture_storage_multisample GL_ARB_texture_view GL_ARB_vertex_attrib_binding GL_KHR_debug GL_AMD_pinned_memory GL_ARB_buffer_storage GL_ARB_clear_texture GL_ARB_internalformat_query2 GL_ARB_multi_bind GL_ARB_seamless_cubemap_per_texture GL_ARB_texture_mirror_clamp_to_edge GL_ARB_texture_stencil8 GL_ARB_vertex_type_10f_11f_11f_rev GL_EXT_shader_integer_mix GL_NVX_gpu_memory_info GL_ARB_clip_control GL_ARB_conditional_render_inverted GL_ARB_derivative_control GL_ARB_get_texture_sub_image GL_ARB_pipeline_statistics_query GL_ARB_shader_texture_image_samples GL_ARB_texture_barrier GL_EXT_polygon_offset_clamp GL_KHR_context_flush_control GL_KHR_no_error GL_MESA_shader_integer_functions GL_ARB_polygon_offset_clamp GL_ARB_texture_filter_anisotropic ...allowing CDS ...enabling GL_EXT_compiled_vertex_array ...ignoring GL_EXT_point_parameters ...using GL_ARB_multitexture ...using GL_ARB_texture_env_combine ...using GL_EXT_texture_filter_anisotropic ...using GL_EXT_stencil_wrap ...using GL_EXT_stencil_two_side ...using GL_ARB_vertex_buffer_object ...using GL_EXT_framebuffer_blit ...ODE initialized. ...Ragdolls initialized. ------------------------------------ ------- sound initialization ------- [New Thread 0x7ffff7e83700 (LWP 14816)] Cannot connect to server socket err = No such file or directory Cannot connect to server request channel jack server is not running or cannot be started AL lib: (WW) ALCjackBackendFactory_init: jack_client_open() failed, 0x11 AL lib: (WW) alc_initconfig: Failed to initialize backend "jack" [Thread 0x7ffff7e83700 (LWP 14816) exited] [New Thread 0x7fffe8ff6700 (LWP 14817)] [Thread 0x7fffe8ff6700 (LWP 14817) exited] [New Thread 0x7fffe8ff6700 (LWP 14818)] [Thread 0x7fffe8ff6700 (LWP 14818) exited] [New Thread 0x7fffe8ff6700 (LWP 14819)] [New Thread 0x7fffe87f5700 (LWP 14820)] OpenAL Information: Active Device: OpenAL Soft Vendor: OpenAL Community Version: 1.1 ALSOFT 1.17.2 Renderer: OpenAL Soft ALC Frequency: 48000 Generated Buffer Count: 256 ALC Mono Sources: 255 ALC Stereo Sources: 1 Generated Source Count: 96 Available Devices: OpenAL Soft ------------------------------------ [New Thread 0x7fffd37e7700 (LWP 14821)] ...IRC: connecting to server ...IRC: rejected due to unset player name ...IRC: disconnected from server [Thread 0x7fffd37e7700 (LWP 14821) exited] ======== Alien Arena Initialized ======== ==== InitGame ==== Master server at 40.117.87.132:27900 Sending ping to 40.117.87.132:27900 ------- Server Initialization ------- cnt is not a field cnt is not a field 0 entities inhibited ACE: Loading node table...done. 0 teams with 0 entities ------------------------------------- Player connected Master server at 40.117.87.132:27900 Sending heartbeat to 40.117.87.132:27900 0.0.0.0:0: client_connect 0.0.0.0:0: print Com_sprintf: overflow of 33 in 32 g_antilag 1 timelimit 0 g_spawnprotect 2 version 7.66 x86_64 May 25 2017 linux-gnu maxclients 8 fraglimit 20 maxspectators 4 sv_joustmode 0 mapname dm-extermination needpass 1 g_reward 20 g_callvote 1 g_mapvote 0 dmflags 2097168 gamedate May 25 2017 gamename data1 cheats 0 protocol 34 g_teamgame 0 hostname noname sv_downloadurl http://red.planetarena.org/sv_downloadurl mods %g_dm_lights 0 0 "Player" "127.0.0.1" Final Extermination RagDollWorld Settings: CFM (0.000005500000) ERP (0.300) Condensed ^22123 texinfos into ^298 equivalent texinfos Loaded maps/dm-extermination.lightmap 351232 / 28 2.000000 Eliminated ^20 invisible surfaces. Condensed ^243 worldlights into ^232 lightgroups Registering models for: martianenforcer222 Registering models for: martiancyborg Registering models for: martianoverlord Registering models for: martianwarrior Registering models for: enforcer Registering models for: commander Registering models for: lauren Registering models for: slashbot ^1Squirtney (bot) connected Created directory /home/kristoffer/.codered/botinfo ^5Beavis (bot) connected ^7Ruh^4Lur (bot) connected ^3Hugo^1Manic (bot) connected 0.0.0.0:0: teamgame Player entered the game Call voting is ^2ENABLED Antilag is ^2ENABLED ^3Hugo^1Manic entered the game ^5Beavis entered the game ^1Squirtney entered the game ^7Ruh^4Lur entered the game ^5Beavis: My blood is your blood ^1Squirtney. ^5Beavis was cut in half by ^1Squirtney's chaingun ^7Ruh^4Lur: No...NO...NO Player!! ^7Ruh^4Lur was blasted by Player ODE INTERNAL ERROR 1: assertion "dFabs(dCalcVectorDot3(m + dM3E__X_MIN, row2)) < 1e-6" failed in dxOrthogonalizeR() [odemath.cpp:299] Thread 1 "alienarena" received signal SIGABRT, Aborted. 0x00007ffff5f38818 in __GI_raise (sig=sig@entry=6) at ../sysdeps/unix/sysv/linux/raise.c:55 55 return INLINE_SYSCALL (tgkill, 3, pid, selftid, sig); (gdb) bt full #0 0x00007ffff5f38818 in __GI_raise (sig=sig@entry=6) at ../sysdeps/unix/sysv/linux/raise.c:55 resultvar = 0 pid = 14637 selftid = 14637 #1 0x00007ffff5f39f2a in __GI_abort () at abort.c:89 save_stage = 2 act = <error reading variable act (Cannot access memory at address 0x7fffffffd2d0)> sigs = <error reading variable sigs (Cannot access memory at address 0x7fffffffd280)> Backtrace stopped: Cannot access memory at address 0x7fffffffd378
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